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zakruti.com » Humor, fun and entertainment » MKIceAndFire
CRASH BANDICOOT 4 IT'S ABOUT TIME ENDING Gameplay Walkthrough Part 6 [1080P 60FPS] No Commentary

CRASH BANDICOOT 4 IT'S ABOUT TIME ENDING Gameplay Walkthrough Part 6 [1080P 60FPS] No Commentary

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Rating: 4.0; Vote: 1
CRASH BANDICOOT 4 IT'S ABOUT TIME ENDING Gameplay Walkthrough Part 6 [1080P 60FPS] No Commentary JLev: That's pretty clever for Past Cortex to have a colored hologram and Present Cortex to have a green one. The former later shows up in Cortex Strikes Back while the latter explains why the holograms look different in Wrath of Cortex. Why the holograms would recieve a downgrade is a complete mystery to me, though.
Date: 2023-11-15

Comments and reviews: 5


That's kind of awkward for the game to insert footage from the N Sane Trilogy at the end. The art style clashes in a completely wrong way, and I don't know why the game didn't just recreate the Cortex Vortex scene with more cartoony aesthetics.
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I beat this game but the difficulty shot up about 500 percent in the last 2 dimensions. That will be too much for some gamers. It took me 140 tries to beat Cortex Castle.
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Also, why does Kupuna-Wa appear in the Castle Cortex levels? Isn't she supposed to be captured by Present Cortex by that point?
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when I watch him play squadrons and other games, I cringe. when I watch him play CRASH BANDICOOT 4, i'm speechless
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There's still one question I want answered: What the hell happened to the Tawna from the original dimension
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