
3D Graphics: Crash Course Computer Science #27
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Date: 2022-04-04
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Comments and reviews: 6
Kartik
Too good. Have been reading/seeing lot of material over the last year. Lot of info, but no full picture. You connected all the dots and gave me a bigger picture. Thanks.
Can you please map all the concepts you talked about to the following blocks
Rasterizer/Vertex Shader/Pixel Shader?
Also didnt understand why triangles win. You can draw a unique plane by 4 points also if i am not wrong.
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Too good. Have been reading/seeing lot of material over the last year. Lot of info, but no full picture. You connected all the dots and gave me a bigger picture. Thanks.
Can you please map all the concepts you talked about to the following blocks
Rasterizer/Vertex Shader/Pixel Shader?
Also didnt understand why triangles win. You can draw a unique plane by 4 points also if i am not wrong.
reply
AgeingBoyPsychic
The Sega Saturn used square polygons (called -quads-) that were basically stretchable 2d sprites with 4 corners, and it made the graphics far more complicated and inefficient than they needed to be (at least 25% less efficient than triangular polygons)
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The Sega Saturn used square polygons (called -quads-) that were basically stretchable 2d sprites with 4 corners, and it made the graphics far more complicated and inefficient than they needed to be (at least 25% less efficient than triangular polygons)
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Mark
thank you for this series, its super helpful to have someone easily lay out everything from the bare metal architecfture allllll the way up to high level programming languages and various technological applications
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thank you for this series, its super helpful to have someone easily lay out everything from the bare metal architecfture allllll the way up to high level programming languages and various technological applications
reply
jones1351
An enormous amount of computing. I just completed a clip that runs 1 minute, 21 seconds (Blender 2. 8. It took 2 1/2 days to render.
This video explains why. Great work.
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An enormous amount of computing. I just completed a clip that runs 1 minute, 21 seconds (Blender 2. 8. It took 2 1/2 days to render.
This video explains why. Great work.
reply
Steve
Great stuff. I-ve learned a lot. I just wish she-d slow down a bit. There are virtually no pauses. I-ve binge watched through to here, and am really starting to notice it.
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Great stuff. I-ve learned a lot. I just wish she-d slow down a bit. There are virtually no pauses. I-ve binge watched through to here, and am really starting to notice it.
reply
Viet
great respect! finally I got an overview of all the terms used in GPU in a very well explained manner. LESS is MORE, SIMPLICITY is a KEY. Please keep going the good work!
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great respect! finally I got an overview of all the terms used in GPU in a very well explained manner. LESS is MORE, SIMPLICITY is a KEY. Please keep going the good work!
reply
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