
10 game difficulty mechanics we all hate
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Date: 2022-03-21
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Comments and reviews: 9
Kyle
I have absolutely no idea why any of these apart from buggy gameplay are a problem the more a game challenges me to do better the better I appreciate the acknowledgement that it says I can do better take for example forza horizon if I keep winning races the game go ok how about something harder I always accept and that-s led me to be better at the game than I was when I first started playing it honestly this list is weak and 1 of few videos I will actually thumbs down without a challenge games are nothing and you might aswell just ask game devs to put an auto play option in just so you don-t have to do the work
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I have absolutely no idea why any of these apart from buggy gameplay are a problem the more a game challenges me to do better the better I appreciate the acknowledgement that it says I can do better take for example forza horizon if I keep winning races the game go ok how about something harder I always accept and that-s led me to be better at the game than I was when I first started playing it honestly this list is weak and 1 of few videos I will actually thumbs down without a challenge games are nothing and you might aswell just ask game devs to put an auto play option in just so you don-t have to do the work
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Rannug
I can relate to most of what you are saying; however when you talked about Borderlands 2 in another video which was basically the same thing, you showed a clip of yourself playing at lvl 30- which means you were playing true vault hunter mode, not ultimate. Furthermore games like borderlands 2 expect you to grind for legendary gear. I've seen so many people just spank every boss with a certain setup. If you go in at levels beyond hard with no preparation and expect them to cuddle you.. You should probably just go do something else. Like jogging or something.
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I can relate to most of what you are saying; however when you talked about Borderlands 2 in another video which was basically the same thing, you showed a clip of yourself playing at lvl 30- which means you were playing true vault hunter mode, not ultimate. Furthermore games like borderlands 2 expect you to grind for legendary gear. I've seen so many people just spank every boss with a certain setup. If you go in at levels beyond hard with no preparation and expect them to cuddle you.. You should probably just go do something else. Like jogging or something.
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tubebammy
Forced stealth sections are a pain too. I, personally love stealth games. If there is a stealth mechanic BUILT INTO the system, meaning I have an option to go in guns blazing or sneaking around (i.e Batman Arkham, TLOU2, Dishonored, etc) then 9 times outta 10 I-m gonna choose to sneak.
But if there is no goddamn sneak mechanic built into the system but the game still forces you to sneak in a sloppily put together level then OH MY GOD I get absolutely furious. Cuz your game doesn-t accommodate that so why the hell are you making it a thing???
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Forced stealth sections are a pain too. I, personally love stealth games. If there is a stealth mechanic BUILT INTO the system, meaning I have an option to go in guns blazing or sneaking around (i.e Batman Arkham, TLOU2, Dishonored, etc) then 9 times outta 10 I-m gonna choose to sneak.
But if there is no goddamn sneak mechanic built into the system but the game still forces you to sneak in a sloppily put together level then OH MY GOD I get absolutely furious. Cuz your game doesn-t accommodate that so why the hell are you making it a thing???
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ThrownSoFarAway
Isn't that the fun of horror. If they held your hand telling you where to go the whole time it wouldn't be as fun and be more of a spooky walking sim. Also some allow for hints on lower difficulty and can guide the player so I don't see an issue here. Also um... well... bugs are not mechanics. Yes they can make the game harder but they aren't intentional. I am sure if the devs could find a way to get rid of every bug in their games, they would. But as you might know, fixing one bug leads to 5 more.
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Isn't that the fun of horror. If they held your hand telling you where to go the whole time it wouldn't be as fun and be more of a spooky walking sim. Also some allow for hints on lower difficulty and can guide the player so I don't see an issue here. Also um... well... bugs are not mechanics. Yes they can make the game harder but they aren't intentional. I am sure if the devs could find a way to get rid of every bug in their games, they would. But as you might know, fixing one bug leads to 5 more.
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GamesAreLegends
Cheatin AI
The worst is Rubberband or Tank Line Cars in Racing Games. AI Cars that overtake even if the brake too much at a corner and you are at speed out of the corner and on max speed on straight they overtake you. Dirt 5 is a example. So many times I was seconds ahead and in the last lap they overtake in the last corners even if I drove the perfect line. I was first for 4 laps straight and in the last corner 3 cars overtake me from the outside of the ideal line!! And I got forth.
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Cheatin AI
The worst is Rubberband or Tank Line Cars in Racing Games. AI Cars that overtake even if the brake too much at a corner and you are at speed out of the corner and on max speed on straight they overtake you. Dirt 5 is a example. So many times I was seconds ahead and in the last lap they overtake in the last corners even if I drove the perfect line. I was first for 4 laps straight and in the last corner 3 cars overtake me from the outside of the ideal line!! And I got forth.
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SlowSteadySqueeze
Perfect example of cheating AI: Company of Heroes... You can play on Easy and get your a-- handed to you if you're not a good multi-tasker... The AI is just WAY too good at mass-producing units that will just steamroll you even though you're trying to learn the game on EASY. They can multi-task and do 5 things at the same time you're just trying to do one thing to the next as fast as you can. Not sure about the Second game.
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Perfect example of cheating AI: Company of Heroes... You can play on Easy and get your a-- handed to you if you're not a good multi-tasker... The AI is just WAY too good at mass-producing units that will just steamroll you even though you're trying to learn the game on EASY. They can multi-task and do 5 things at the same time you're just trying to do one thing to the next as fast as you can. Not sure about the Second game.
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infonator07
Some people play on Easy because time restraints in real life ie. work, kids, family, that sort of thing. They want to get the story and have fun. They won't go on Hard just to master the game and make everything else irrevelant. Seriously... Cutting out content because of that is harsh.
And that combines well with your #1 point. Cheating AI and game imbalancing which happens A LOT more the harder the setting you play at.
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Some people play on Easy because time restraints in real life ie. work, kids, family, that sort of thing. They want to get the story and have fun. They won't go on Hard just to master the game and make everything else irrevelant. Seriously... Cutting out content because of that is harsh.
And that combines well with your #1 point. Cheating AI and game imbalancing which happens A LOT more the harder the setting you play at.
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Axel
UVHM is literaly the THIRD time you can replay the game with the same character, it emphazes a lot on slag usefulness and is a very GOOD challenge ........... gearbox cares a lot about gamers and the way they pushed level caps and difficulty is actually a nice thing. Game's almost 10 years old and is still relevant lmao pleassseeee
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UVHM is literaly the THIRD time you can replay the game with the same character, it emphazes a lot on slag usefulness and is a very GOOD challenge ........... gearbox cares a lot about gamers and the way they pushed level caps and difficulty is actually a nice thing. Game's almost 10 years old and is still relevant lmao pleassseeee
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Tim
The one thing I hated about the older GTA games wasn't that I had to start a mission over again if I failed, it's that i'd sometimes have to take a long tedious drive across the map just to get back to the checkpoint. Why don't they just reset you at the checkpoint when you fail?
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The one thing I hated about the older GTA games wasn't that I had to start a mission over again if I failed, it's that i'd sometimes have to take a long tedious drive across the map just to get back to the checkpoint. Why don't they just reset you at the checkpoint when you fail?
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