
10 things elden ring players hate
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Date: 2022-03-22
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Comments and reviews: 9
Plebasaurus
about the quest markers, some of the quests have the most ridiculous locations where you would have to crisscross the world multiple times over just to make sure you find every character, and sometimes there are hidden req.s for the npcs even appearing that you have no idea about. ive had to look up quests online soooo much just to progress.
id like some more story related quests with SOME handholding to make the exploration feel more meaningfull. theres barely any -easy to reach- story or lore as far as ive played and it makes it all feel kinda meaningless. i know what the goal of the game is and some backstory, but it feels very blurry inbetween
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about the quest markers, some of the quests have the most ridiculous locations where you would have to crisscross the world multiple times over just to make sure you find every character, and sometimes there are hidden req.s for the npcs even appearing that you have no idea about. ive had to look up quests online soooo much just to progress.
id like some more story related quests with SOME handholding to make the exploration feel more meaningfull. theres barely any -easy to reach- story or lore as far as ive played and it makes it all feel kinda meaningless. i know what the goal of the game is and some backstory, but it feels very blurry inbetween
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Lj
The randomly vanishing horse with the TWO eject buttons, the need to physically dismiss pick up items from THE MIDDLE OF YOUR SCREEN, the horrible UI, and WHY do they allow you to use flasks on accident when your bars are full??? Not to mention that these fkrs nerfed my favorite sword, thereby screwing up my build... If I wanted to play the way somebody else wanted me to, I'd have never quit -Destiny-.
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The randomly vanishing horse with the TWO eject buttons, the need to physically dismiss pick up items from THE MIDDLE OF YOUR SCREEN, the horrible UI, and WHY do they allow you to use flasks on accident when your bars are full??? Not to mention that these fkrs nerfed my favorite sword, thereby screwing up my build... If I wanted to play the way somebody else wanted me to, I'd have never quit -Destiny-.
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Roaring
It really does suck to not have some indication or guidance for certain quests bc progressing the story or killing certain enemies can lock you out of or even progress quests that you didn't even know existed, leaving you wondering -Where tf is this person? I literally just started this quest and they were supposed to be here.- Or -Why can't I progress? I did the thing I was supposed to.-
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It really does suck to not have some indication or guidance for certain quests bc progressing the story or killing certain enemies can lock you out of or even progress quests that you didn't even know existed, leaving you wondering -Where tf is this person? I literally just started this quest and they were supposed to be here.- Or -Why can't I progress? I did the thing I was supposed to.-
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SaintAurora
Number 5 shouldn't be even in the list. It's a game that doesn't hold your hand like the other flops. Do research into the game, if you see they made the souls series and they don't have quest markers then don't get it. Don't complain about an actual good mechanic. Learn to listen to the npc's and use your eye's to look around. Or just watch walkthroughs. Simple solutions.
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Number 5 shouldn't be even in the list. It's a game that doesn't hold your hand like the other flops. Do research into the game, if you see they made the souls series and they don't have quest markers then don't get it. Don't complain about an actual good mechanic. Learn to listen to the npc's and use your eye's to look around. Or just watch walkthroughs. Simple solutions.
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SelfEvolved
I really hate the lack of quest guidance. I can't remember what to do or where to go, so I have to take notes or essentially cheat and use the internet. It feels like playing an old DOS game where you had to use graph paper to make your own maps because there was no in-game auto-map.
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I really hate the lack of quest guidance. I can't remember what to do or where to go, so I have to take notes or essentially cheat and use the internet. It feels like playing an old DOS game where you had to use graph paper to make your own maps because there was no in-game auto-map.
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Ridire
Just passing along some good advice to help with number 2: -Try Backstepping- through any danger liquid you need to navigate. Just make sure to line yourself up beforehand. It is quicker and covers about the same distance as rolling but doesn't fill your bar as fast.
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Just passing along some good advice to help with number 2: -Try Backstepping- through any danger liquid you need to navigate. Just make sure to line yourself up beforehand. It is quicker and covers about the same distance as rolling but doesn't fill your bar as fast.
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Lord
Tbh Margit was really easy for me (this was my first ever souls game) I might-ve been over leveled cuz I had Bloodhounds Fang and Wolf summons but for some reason Godrick was harder for me even though people say it-s easier
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Tbh Margit was really easy for me (this was my first ever souls game) I might-ve been over leveled cuz I had Bloodhounds Fang and Wolf summons but for some reason Godrick was harder for me even though people say it-s easier
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Just
What tops ALL of this 10 fold is the god awful literal game ruining camera auto adjustments at least for kbm. It literally makes the game unplayable for anyone thinking of getting into the series with this one
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What tops ALL of this 10 fold is the god awful literal game ruining camera auto adjustments at least for kbm. It literally makes the game unplayable for anyone thinking of getting into the series with this one
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Lennard
i started and got chest teleported before i even got torrent but idk i kinda liked the brutal unprotected feeling this gives the game but my keyboard did struggle a while ;D
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i started and got chest teleported before i even got torrent but idk i kinda liked the brutal unprotected feeling this gives the game but my keyboard did struggle a while ;D
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