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zakruti.com » Humor, fun and entertainment » Gameranx
10 Games That Are Completely DIFFERENT FROM RELEASE

10 Games That Are Completely DIFFERENT FROM RELEASE

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Rating: 4.0; Vote: 1
10 Games That Are Completely DIFFERENT FROM RELEASE Channel video: Gameranx - Category: Humor, fun and entertainment
Date: 2025-03-21

Comments and reviews: 20


While I greatly appreciate those few developers that actually continue to fix their broken games, can we get back to an industry standard where everything works BEFORE it's released Maybe optimize their games, and not force us to download gigabytes of needless library files Surely games don't need Ray tracing or whatever the latest visual fad is to work Can they not be switchable options This game REQUIRES an SSD to work Are you freaking insane
We're at a point where regular PC graphics are quite acceptable; game devs are going in the wrong direction when they say that you have to have the latest specs to play; it just means they're going to have less of a player base. No one needs to upgrade their computer every 2 years just to play the latest freaking game. In a lot of ways, I miss gaming in the 90s, where fun was that the core; instead of the tendency now for eye candy that is extremely tedious to micromanage (to the point where people will pay extra for the contrivances that make that easier. It's not a good look for the industry. Yay to devs that stand by their product and make it workable; but let's stop buying games until the devs get the idea that they need to work out of the box like they used to.

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For Stardew Valley making you feel like anyone can make a game and get there. You guys really forgot to mention that dude who made it, made it because Harvest Moon didn't quite scratch that itch for him and sequels only went further away. and where most people would just make forum post about disappointment, dude decided to make game he wanted to play and that became Stardew Valley. Of course since it was love project, he kept building and making it better, but even so, I think it got a lot of love since beginning. And those updates just helped making it better.
But yeah, if you want to make game, you don't need super complex engine, 3D and god knows what, sometimes less really is more and games like Stardew Valley or Binding of Issac are proof that making great game is very possible even if you start with something simpler. You just need will, love for what you do and make game you would want to play.

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wish they explained stuff in Fallout 76 better in game. took me a few days to figure out VATS is fully there and awesome. my characters build has been centered around it and guns. then the whole stuff adjusts thing and no PVP. one specific Event i thought was PVP one. ran like hell the first time i trigured it. then joined a Public Team's mate on the same advent hoping i could hold my own against whatever teams showed up. just to find it was regular enemies. actually enjoyed it that a fair bit
then their was the guy waving me away from a area i wanted to check out. then spending the next half an hour fighting some flying dragon like thing and his adds. burning through healing items and running my guns out of durability. this game has been awesome. so glad my brother loves it. i wouldn't have given it a proper chance if it wasn't for him. it felt so janky when i first started playing it

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FO76 is honestly my favorite Fallout (Note: not the best FO, just my favorite. I've put more time into it than all the others. I'm playing it right now, circled back last season, and playing the current season as a Ghoul now. IMO, FO76 is super underrated. Its still a Bugthesda game. Its an MMO built on an engine that isnt designed for that kind of game and it shows. Its far from perfect and there's still a lot to be desired. But every update has been free, there's no sign of them slowing down, and its really the only game out there that checks all the boxes for me, FPS, open world, looting, crafting, RNG looter, public events, world bosses, MMO, but not intrusively, still very much a single player game like you expect from Fallout, and more.
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2077 I still can’t get Judy to call me. Problem is I was able to do her quest back in the Vanilla when I couldn’t see that the guy holding something was a person throwing up. And half the ppl in certain places were him or a few other ppl. The game looks great but I haven’t bought the expansion because if they aren’t going to address the issue that ppl still can’t get Judy’s quest to work after one of the major updates then you lost me. I have given that game too many chances. Too many good games blow it out of the water so why would I go back and try the laundry list of possible fixes to get Judy to call
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I agree with almost every entry, but the order feels weird. Why is Dead Cells higher than CP2077 and No Man's Sky when it's not really changed from its original form but rather just got a (really cool) expansion. Odd choice there.
Also, hard disagree about Breakpoint. Getting rid of the scoring system made the game 2000% better and saying the updates made it weirder and less cohesive is actually unhinged. It was broken boring trash and became a competent open world co-op shooter. Especially the final expansion. Y'all think the AI team was the best part of Wildlands! Y'all crazy.

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CP2077 is a psychological phenomenon to me. I played on release on a high end PC and loved every moment of it. Then 2. 0 came out but nothing changed too much. To me it was the exact same game, with the same bugs but also same greatness as on release. I believe there was a pointless negative hype on release (other than consoles of course, which was buggy, followed by a positive hype. I'm still glad people can now enjoy the game the same way as I did years prior.
On the other hand, No Man's Sky is still boring. Even though it's 100 times better than on release.

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My Cyberpunk Phantom Liberty DLC is broken. There’s a mission where you hide in a car and wait to take control of it and then take it to a certain location before they apprehend you with their net runners or whatever. I get to the checkpoint after controlling the car but the game doesn’t allow me to finish the mission before I’m caught and I don’t know why. I uninstalled, restart the game, tried other approaches, nothing. The game is better than what it started as and Phantom Liberty is good. Just wish I could actually finish it.
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I played 76 when it first dropped and sunk maybe 5 hours into it, hating every minute of it. Sometime after the Fallout show, the game was free I think through Prime Gaming so I thought I'll grab it for PC just because it's free. I had heard a lot of work was done to the game. I played probably til I hit level 25 and then stopped. I couldn't people how much I thoroughly enjoyed the game. Honestly I'd probably still be playing right now if any of my friends would play with me
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I'm going to be buying Light No Fire at full price just in appreciation for all the fixes and free content that they provided for No Man's Sky. I don't even care if Light No Fire launches in the same state as No Man's Sky, they have earned my love for all the love they have given to NMS. I even bought Joe Danger just to fund Hello Games, though I don't see myself playing it in the foreseeable future. But, I will concede it was like ridiculously discounted when I bought it.
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The sheeple hipster haters out in force against Fallout 76, I see. I torched that game when it first came out, but it's genuinely a good game now. There are legitimate complaints to be made, just like every single game that's ever existed, but a lot of the comments here are either flat out lies or from people that haven't played the game in probably over half a decade. It's nothing like release outside of the main map and even that's changed and expanded multiple times.
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I never could get into NMS. I just dont find it interesting nor fun. I just dont do sandbox, make my own goal, stuff. I need something to do. For me, I would want combat. Give me guns and the ability to hunt down aliens and bounties, reasons to go to other planets and stuff, and I'd probably be sold. But doing it just because doesnt do it for me. Every game play video (including the ones here, is just a guy running or a ship flying. Nothing ever happens.
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Cyberpunk was not a pretty good game at release. It was unplayable, broken. it was a terrible game at release. It took them weeks to get it running, and took a year before it was pretty good.
This is why developers keep releasing broken and buggy games, because it doesn't take long for people to forget what they did. Yeah, you remember it wasn't as good as it is now, but there is a difference in pretty good and downright terrible.

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For me I don't care how much they change and update the game, if it sucks on release I'm refunding and never buying it again. For example fallout 76, cyberpunk and no mans sky were all games I got on release and hated for one inexcusable reason or another so I refunded them and I've never looked back and I don't feel like I'm missing out. They shouldn't release umfinished games if they want me to play them
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Its crazy how he undermine cyberpunk 2077. they literally transform junky trash game to a Masterpiece and bro just said. yeh i guess it waaas good mybe i dunno nahh fvck it. i hate game like this and prefer medieval theme.
Maybe because i didnt play the releasw version bcuz of people but only plays it when they updated it phantom liberity so i played the masterpiece version of it. but man

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While referring to Cyberpunk 2077.
while released as a buggy game Depending on the platform you played on
No It was buggy on all platforms. I bought a brand-new specced up PC just to play this game and a few others, and this was a disappointing mess even weeks after launch.
You can only play a game for the first time Once. And I can tell you my first Playthrough was a major disappointment.

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Its funny, I was never interested in CP2077 pre release, but once it released and I got a better view of what the game was, Ive been interested ever since, even with how bad it was, which was the opposite of everyone else who lost interest when it was released. That said, I still havent got it, waiting to build a new PC, hopefully later this year. It's been pushed off more than once.
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I hate when people compare Cyberpunk to No Man’s Sky. NMS devs not only fixed bugs but kept adding massive updates, delivering on promises and more. Meanwhile, Cyberpunk just patched bugs and threw in a custom color optionno flying cars, no real story mode, just clicking through cutscenes. NMS is a masterpiece; Cyberpunk is still just a pretty but average game with descent graphics.
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Hey Jake, great episode as usual, Question, now with Vampire, The Masquerade, the fans can be thanked for making this lil lost sheep into the game its creators originally envisioned. Cool, my question is, what about when fans fix a, by opinion, broken game, but the developers/creators of said game don't like the changes made, and like, you know, pull a Nintendo. Thanks.
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1: 04 Nail in the coffin is not the right idiom here, in fact it's the complete opposite. It means the 2. 0 patch was the move that ultimately decided the path (negative. I think you meant to use nail on the head if you got confused, but sayings like cherry on top are more appropriate. Someone else already pointed this out, just correcting.
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