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zakruti.com » Humor, fun and entertainment » MKIceAndFire
SCORN Gameplay Walkthrough Part 1 (FULL GAME)

SCORN Gameplay Walkthrough Part 1 (FULL GAME)

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Rating: 4.0; Vote: 1
SCORN Gameplay Walkthrough Part 1 [4K 60FPS PC ULTRA] - No Commentary (FULL GAME) Miguel: Personally, especially in this kind of game, I'd like more if sometimes in cool areas you'd stop for a little bit so it would be possible to absorb a little more the atmosphere. This is a game all about the experience, and stopping a little bit to smell the decaying roses would probably benefit the playthrough of such a game.
I've slowed the video to 0. 75x and it helps a bit with it.
Otherwise, good playthrough.

Date: 2023-11-15

Comments and reviews: 18


The more I look at this game the more it's world reminds me of a living body ravaged by a disease.
Think about it- if you humanize a cell in your body their life would be thankless, depressing, disturbing and dystopian, always knowing one purpose and nothing more, not knowing compassion for other cells and it's death being just a pert of a process it doesn't know is happening.

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I watched this video for a puzzle while playing the game. And when I came back to the game, I forgot to turn off the video. It sounds like there is a monster to my right, I look and there is nothing. I accidentally increased the fear dosage. After I closed the game and the sounds still continued, I realized.
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This game is disgusting on a level I didn't think was possible. The hr giger look and the bio-alien tech are fine. Its the blatant casual malice it shows. I'm sorry I watched what little I did. Normally I love what you do. Wouldn't watch more of this if you paid me.
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Great job Scorn devs, just make the first puzzle in your game so abstract and complex that will take half of your players hours to solve and the other half will quit playing and refund because they thought this would be more like Bioshock. Great game design right there.
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TRADE OFFER
YOU GET
Some extra hands, that can hold stuff
A tentacle thing, that can use guns and tools
I GET
Your body
The right to rip, your stomach apart
(Basically what happens when the ceiling thing attacks you)

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It's not the atmosphere that freaks me out. It's what our character is in. It's a building yet it's also Alive. A Mechanical Biological being where everything is flesh and bone. I'm mainly interested in buying to know what the hell is the story
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May be your favorite moments!
Warning these replay full with gore-
1: 47: 47 STOP JUMPSCARING ME
45: 10 parasite moment
33: 31.
18: 23 isn't he cute?
14: 37 aww. Poor guy/alien

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The art style is inspired by the works of a Swiss surrealist painter named H. R Giger whose art style was also heavily used in the Alien films. Just thought I-d mention for those that don-t know.
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Another 98% pseudo artistic garbage 1% puzzles 1% game product. My god. Why?
Back to SQUAD I suppose. I'm so tired of these studios hiring crazy people from the asylum to make video games.

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The Main thing really going for it, is it's gigeresque artwork. The closest anybody has come to getting it spot on, and many have tried and failed.
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All games as of late in my opinion are too similar. I-m happy to see something outside of the box and different from the norm getting a spotlight.
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Other than the player is a zombie wandering in dead world surrounded by organic mechanism, I still don't know wth is going on in this game
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Game is good i have 10 hours in now! It tels you nothing, no dialoog, one big puzle to find out wat to do, not a easy game!
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i can really tell just from the video how bad the gun play is, i have no idea why the team thought that would be fun
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That kind of gameplays are the best, I don-t need anyone in background etc, just pure gameplay. Great job, thank you.
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I really like the aesthetic of this game, it reminds me alot of Stanislaw Beksinki's work combined with that of Giger
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Shit, i understood. Its not about aliens, its about biotecnological flesh, testicules and cum. Amazing.
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I did the start bit differently. I took the dude down a different track and came away with just his arm.
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