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zakruti.com » Humor, fun and entertainment » Polygon
WE ARE CHICAGO's Tough Choices - First 30 Minutes of Gameplay

WE ARE CHICAGO's Tough Choices - First 30 Minutes of Gameplay

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Rating: 4.0; Vote: 1
In We Are Chicago, out on Steam this week, a high school student tries to make the best of life in a tough neighborhood. Watch to see our impressions of the first 30 minutes of the game
Date: 2023-12-10

Comments and reviews: 12


If the writing in this game was on the level of something like Atlanta or The Get Down, I'd be more interested. But everyone sounds so stiff and unnatural, it doesn't make me want to follow the story. I love narrative games, and especially ones like this that tackle everyday subject matter and characters, but too rare are the games with good writing. Also they should have added VO for the player, it just sounds weird to hear only one side of all the conversations.
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I like the idea of this game, but I'm not sure about the finished product. I don't mind the graphics or voice acting, that goes with the territory of a low-budget, small team game. But the dialogue doesn't have any flow, it's like a bunch of disconnected lines, any of which would be fine as a conversation topic, but they're all just mashed together randomly
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I feel like the two major improvements this game needs from what i can tell is that the camera needs to be a bit more fluid in movement, but also, i feel like itd be really good to have the player characters voice lines be, well, voiced. these two things just takeaway any sense of attachment or immersion someone playing would have, i think.
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I get they're trying to do something here, but it seems to be so slow, and those dead, blank stares are doing nothing for me.
Hopefully they can sort a couple of those issues.
The people walking in the middle of the street, the hovering cutlery. there's a lot that needs changed.

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I know that there's a lot wrong with the game technically, but it's also the first game made by an indie studio, so whatever. I'm more concerned about the story. If it's giving a good look into someone else's life, one that I know almost nothing about, then maybe that's all I need.
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That feel's really off. The constant music overpowering the voices and lack of voice for Aaron is really distracting. If you're going to have a game like this, either everyone talks or nobody does.
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really interesting gameplay. I love to see new perspectives put into the interactive medium. This type of experimental game will hopefully only become more prominent while tools become easier to use!
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I like how most of the comments are people upset that its an indie game and doesn't look like something you'd see on your yearly E3 trailers. cuz that's the most important thing guyz
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Horrible models, horrible animation, horrible sound. Feels more like a chopped together -Black people have it hard- gamejolt game instead of an actual game.
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i don't really care about graphics if the gameplay and everything else delivers but man, you're taking it too far. awful visuals and presentation
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Weird, those facial animations are giving me a serious trip down memory lane towards -Vampire: Bloodlines - The Masquerade-.
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I like the premise and I wouldn't mind it being preachy, but it kinda looks, sounds and reads like ass
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