VehiclesFashionRecipesBlogsHuntTravelsSportFunHandmadeITEducation
Mini-Games
x

x
zakruti.com » Knowledge, science, education » Crash Course
AI Playing Games: Crash Course AI #12

AI Playing Games: Crash Course AI #12

FBTwitterReddit

video description

Rating: 4.0; Vote: 1
As we mentioned last episode, one of the best test spaces for building new AI systems are games. This is because games provide a great framework for an AI to learn an objective and slowly improve. In recent years, AI has made huge strides in games from beating Jeopardy! champions to crushing a five-person team in DOTA 2. Today, we-re going to walk you through creating a Tic Tac Toe bot that uses the minimax algorithm to become undefeatable and we-ll talk about evolutionary neural networks like in SethBling-s MarI/O project. Next week we-ll create our very own game and create an AI to master it! Watch SethBling-s MarI/O video: Crash Course is produced in association with PBS Digital Studios
Date: 2022-04-04

Comments and reviews: 5


I'm still waiting for a AI that could play a competitiv game of Civilazation against human players whiteout massiv cheating. Because it does feel like it should be possible but on the other hand it's so extremely complex. And I think the biggest issue would be about that there is no clear account on a particular good or bad move. You simply can't evaluate the impact a certain choice had on the game in a hole. Maybe you could analyse lots of data and winning strategies and maybe you can teach the AI to hit a snowball effect early on and take home a win, but I hardly doubt that there will be an AI fit for human learning and counter strategies. At least when it comes to conspiracy an betrayal AI isn't fit for challenging humans yet.
reply

An interesting video but just one point about the number of possible games of tick tack toe. You can reduce the number significantly by using symmetry. The first move for example can be reduced down from 9 moves to just 3. The centre, the middle of any row/column and any corner. All other moves can be created using rotation and/or reflection.
reply

Cards Against Humanity. The AI will need to understand innuendo, have a very flexible use of language, and intuition as to what is taboo, physically implausible, dark, or filthy. That's the greatest challenge.
reply

in the summer of 96 I took a curse in neural network ( using a second order training algorithm) and me and my group tried to make a connect -5 (infinite grid. it was fun.
reply

As far as i know there was no official -best human vs Google AI- match, there was one unofficial though, but technically AI didnt beat humans in Starcraft yet: )
reply
Add a review, comment






Other channel videos