
10 weird game design choices in otherwise great games
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and yes ik they're -uruks- not orcs, but they're orcs with a fancy name
Date: 2022-03-21
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Comments and reviews: 9
cardsfanbj
Pokemon Go's battle system sucked, but I really didn't get to play with it hardly at all. I didn't live near a gym or pokestop or even Pokemon spawns because I live in the suburbs, so I had to drive to go collect items or find Pokemon and I realized I was wasting money/gas idling just to have enough Pokeballs to try and catch Pokemon near work. And I never even saw anything cool when I was at work. Add in that the game never could pinpoint my location when I was on my break because of the metal ceiling. I gave up well before the Gen 2 release, but tried it again when they did but immediately gave up on it for the same reason.
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Pokemon Go's battle system sucked, but I really didn't get to play with it hardly at all. I didn't live near a gym or pokestop or even Pokemon spawns because I live in the suburbs, so I had to drive to go collect items or find Pokemon and I realized I was wasting money/gas idling just to have enough Pokeballs to try and catch Pokemon near work. And I never even saw anything cool when I was at work. Add in that the game never could pinpoint my location when I was on my break because of the metal ceiling. I gave up well before the Gen 2 release, but tried it again when they did but immediately gave up on it for the same reason.
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Ennovative
What was purpose of the Dog in RE4 You either shoot him, and he doesnt appear again, or if you help him, he assist in your 1st Gargantuan fight. That is is. No reapearance. No follow up. He is just... Gone. It seemed like they were going to branch a storyline out with the dog but just quit halfway through and left him in the game for the first act.
How he got over that cliff face in the first place is beyond me. I have no idea how the dog got around so well when there are very clear barriers around locations but one thing is for sure -- doggies got moves.
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What was purpose of the Dog in RE4 You either shoot him, and he doesnt appear again, or if you help him, he assist in your 1st Gargantuan fight. That is is. No reapearance. No follow up. He is just... Gone. It seemed like they were going to branch a storyline out with the dog but just quit halfway through and left him in the game for the first act.
How he got over that cliff face in the first place is beyond me. I have no idea how the dog got around so well when there are very clear barriers around locations but one thing is for sure -- doggies got moves.
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Spielername
Oh yeah... aren't they wonderful? I mean unskippable cutscenes.--
Especially in older games. If you die in a level with one of those and you have to watch the damn thing over and over until you've finally made it to the next level where the next cutscene awaits you that you can't skip.
Well, those were nice times, are far too rare these days.--
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Oh yeah... aren't they wonderful? I mean unskippable cutscenes.--
Especially in older games. If you die in a level with one of those and you have to watch the damn thing over and over until you've finally made it to the next level where the next cutscene awaits you that you can't skip.
Well, those were nice times, are far too rare these days.--
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Direction
even in skyrim. I had to level up all the crafting skills so i could make better equipment to give me an advantage in fights only to discover leveling up smithing leveled ME up and made the enemies stronger ... and I was only halfway to being able to make dragon armor.
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even in skyrim. I had to level up all the crafting skills so i could make better equipment to give me an advantage in fights only to discover leveling up smithing leveled ME up and made the enemies stronger ... and I was only halfway to being able to make dragon armor.
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fanjoy
wow, i actually think the tripping feature in super smash bros is genius. Creates a new level of unpredictability and even if you're outmatched against a much more skilled opponent you can still catch a break. I mean, not everyone plays super smash bros professionally...
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wow, i actually think the tripping feature in super smash bros is genius. Creates a new level of unpredictability and even if you're outmatched against a much more skilled opponent you can still catch a break. I mean, not everyone plays super smash bros professionally...
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Mediterranean
Mass Effect 3, listing all main missions, side missions, and DLC under the same list, none of which have recorded progression. Also just like dozens of fetch quests that you lose track of because it doesn-t tell you if you got the item or not. So dumb.
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Mass Effect 3, listing all main missions, side missions, and DLC under the same list, none of which have recorded progression. Also just like dozens of fetch quests that you lose track of because it doesn-t tell you if you got the item or not. So dumb.
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Mike
In reverse of the unskippable cutscenes, I find it as annoying when you don-t want to skip a cutscene but you can-t pause it as well. You either watch till the end and ignore any other needs you may have at the moment, or skip it and don-t watch it.
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In reverse of the unskippable cutscenes, I find it as annoying when you don-t want to skip a cutscene but you can-t pause it as well. You either watch till the end and ignore any other needs you may have at the moment, or skip it and don-t watch it.
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Mr.
Civilian asshole driving/asshole actions. In GTA 5 they run into you on purpose. In Mafia 3 the people are literally suicidal they-ll dive INTO the road instead of the sidewalk. Then I get cops because Patricia wanted to end her life
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Civilian asshole driving/asshole actions. In GTA 5 they run into you on purpose. In Mafia 3 the people are literally suicidal they-ll dive INTO the road instead of the sidewalk. Then I get cops because Patricia wanted to end her life
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John
Borderlands two really annoyed me with the echo thing, I would pick up something and then someone else would talk over it and I could never hear it again
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Borderlands two really annoyed me with the echo thing, I would pick up something and then someone else would talk over it and I could never hear it again
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