![DEATH STRANDING Gameplay Walkthrough Part 3 [1080p HD PS4 PRO]](https://i3.ytimg.com/vi/zZwn0J6sp9w/maxresdefault.jpg)
DEATH STRANDING Gameplay Walkthrough Part 3 [1080p HD PS4 PRO]
video description
Date: 2023-11-15
Comments and reviews: 25
OlyMolly
I like the fact that this game doesn't hide what you have on you in a virtual inventory & it makes your character carry them all on his back - that's one of this game's physical challenges & in turn make your play a little bit pettier. You either gotta test it to his limit or take pity & let him walk through the UCA easier without all those luggage. He's a tough porter though for taking crap from you all real players.
Edit to add: But if things deteriorate in the open when Timefall comes, don't leave them out just like that. Use the post box or leave those in the buildings or under a shade you come through. Just an opinion from a non-gamer watcher with a lot of time X-D
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I like the fact that this game doesn't hide what you have on you in a virtual inventory & it makes your character carry them all on his back - that's one of this game's physical challenges & in turn make your play a little bit pettier. You either gotta test it to his limit or take pity & let him walk through the UCA easier without all those luggage. He's a tough porter though for taking crap from you all real players.
Edit to add: But if things deteriorate in the open when Timefall comes, don't leave them out just like that. Use the post box or leave those in the buildings or under a shade you come through. Just an opinion from a non-gamer watcher with a lot of time X-D
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Mr.
a walking simulator. great. just wait until combat is needed to be done, carrying all that weight will be quick deaths. what really doesnt make sense is the distance of walking compared to the visual distance traveled. it would actually be 1000 to 10 k times or much further to Walk each distance junction. per state in the united states. 2000 meters does not = 25 miles. as beautiful as the graphics appear, it seems like a dream world.
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a walking simulator. great. just wait until combat is needed to be done, carrying all that weight will be quick deaths. what really doesnt make sense is the distance of walking compared to the visual distance traveled. it would actually be 1000 to 10 k times or much further to Walk each distance junction. per state in the united states. 2000 meters does not = 25 miles. as beautiful as the graphics appear, it seems like a dream world.
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abel
you should really be prioritizing where your Odradek is pointing when it comes to walking through BT territory, rather than looking back at the last BT you nearly walked into. the way you're playing now, you're quite literally just walking straight into them each time like a drunk scotsman trying to avoid a stop sign.
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you should really be prioritizing where your Odradek is pointing when it comes to walking through BT territory, rather than looking back at the last BT you nearly walked into. the way you're playing now, you're quite literally just walking straight into them each time like a drunk scotsman trying to avoid a stop sign.
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Corporal
I feel like this game was more of a test by Kojima to see how patient and careful players were. I've watched alot of people play it and everyone just keeps trying to rush it. Haven't seen a single playthrough where someone hasn't recklessly stumbled over or fallen over in a river on a single delivery.
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I feel like this game was more of a test by Kojima to see how patient and careful players were. I've watched alot of people play it and everyone just keeps trying to rush it. Haven't seen a single playthrough where someone hasn't recklessly stumbled over or fallen over in a river on a single delivery.
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Rhubarb
The last part and this part were a little tedious, not because of the gameplay but the simple lack of gamer sensibilities. Was this your first run through? Why didn't you properly offload cargo or paint the targets of the thieves? Falling in the river, etc etc. Was pretty painful to watch.
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The last part and this part were a little tedious, not because of the gameplay but the simple lack of gamer sensibilities. Was this your first run through? Why didn't you properly offload cargo or paint the targets of the thieves? Falling in the river, etc etc. Was pretty painful to watch.
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Maniatissa
OK, I have watched more than 3 hours of gameplay at this point. Who would play this game and think it is enjoyable or interesting? I mean, this is what all the hype was for? Watching a courier walking and stumbling through the wasteland? What a self centered game.
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OK, I have watched more than 3 hours of gameplay at this point. Who would play this game and think it is enjoyable or interesting? I mean, this is what all the hype was for? Watching a courier walking and stumbling through the wasteland? What a self centered game.
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Mister
You know. if you're gonna make a videogame where you're a courier doing a boatload of walking, at least create some interesting environments.
Couldn't they have had it take place in a city that's like a ghost town instead of a bunch of a bunch of land?
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You know. if you're gonna make a videogame where you're a courier doing a boatload of walking, at least create some interesting environments.
Couldn't they have had it take place in a city that's like a ghost town instead of a bunch of a bunch of land?
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Ste
So i get why they handcuff Sam's hand to the bed (Because Kojima) but why the hell is Sam handcuffing his own hand to the rail? I'm surprised there isn't a mechanic for getting too stressed from a nightmare and dislocating your shoulder tossing and turning.
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So i get why they handcuff Sam's hand to the bed (Because Kojima) but why the hell is Sam handcuffing his own hand to the rail? I'm surprised there isn't a mechanic for getting too stressed from a nightmare and dislocating your shoulder tossing and turning.
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Maciej
the person playing is probably a little handicapped, walking into those flying creatures while the scanner shows the direction and the intensity of the antenna's movements indicate just how close he is to them. -still walks into them-. good job mate
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the person playing is probably a little handicapped, walking into those flying creatures while the scanner shows the direction and the intensity of the antenna's movements indicate just how close he is to them. -still walks into them-. good job mate
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Minh
Watching you trying to sneak is worse than watching Splattercat trying to think. How long does it take to figure out the the pointy thing is pointed at the invisible monster and the faster it clap the closer you are?
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Watching you trying to sneak is worse than watching Splattercat trying to think. How long does it take to figure out the the pointy thing is pointed at the invisible monster and the faster it clap the closer you are?
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MrPreacher51
Your gameplay is usally on point. But man the odradek points at the BTs and you would walk towards it. That was really the only frustrating thing to watch. Otherwise not bad! Keep up the hard work!
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Your gameplay is usally on point. But man the odradek points at the BTs and you would walk towards it. That was really the only frustrating thing to watch. Otherwise not bad! Keep up the hard work!
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Makarov
You are incredibly shit at the gameplay, I've never seen someone to stumble on the exact same thing as many times as you have. I am beginning to suspect that you're a game journalist
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You are incredibly shit at the gameplay, I've never seen someone to stumble on the exact same thing as many times as you have. I am beginning to suspect that you're a game journalist
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KiX
Do do you not play with sound? It's like you're ignoring most audio queues that show up when BB detects a BT. It points in the direction of a BT and you just continue walking towards it.
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Do do you not play with sound? It's like you're ignoring most audio queues that show up when BB detects a BT. It points in the direction of a BT and you just continue walking towards it.
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Rhuth
So you are telling me that they made all that technology(womb simulator) but weren't able to make some kind of flying carrier that carries all the cargo(load) what a surprise
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So you are telling me that they made all that technology(womb simulator) but weren't able to make some kind of flying carrier that carries all the cargo(load) what a surprise
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Electron
34: 25 this is the moment where I was like, -what, so that's why you decided to burn them alive, are you sure that you're not the BTs in this whole story? -
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34: 25 this is the moment where I was like, -what, so that's why you decided to burn them alive, are you sure that you're not the BTs in this whole story? -
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Kanye
instead of monster, sponsor should of been redbull because this is an extreme sport. and UPS/FedEx/DHL missed an opportunity to grab a sponsor for this job!
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instead of monster, sponsor should of been redbull because this is an extreme sport. and UPS/FedEx/DHL missed an opportunity to grab a sponsor for this job!
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pipocadoce
Sam: .
Die Hardman: Sam do you want more instructions?
Sam: eh. No thanks
Die Hardman: so. Let me explain to you how this thing here works
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Sam: .
Die Hardman: Sam do you want more instructions?
Sam: eh. No thanks
Die Hardman: so. Let me explain to you how this thing here works
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Alex
. I skipped throughout 3 different videos and each time I pressed play the character was walking through a field or climbing a mountain.
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. I skipped throughout 3 different videos and each time I pressed play the character was walking through a field or climbing a mountain.
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Borchardt
Waited years for this game just to deliver packages; to say this game was a massive let down would certainly not be hyperbole.
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Waited years for this game just to deliver packages; to say this game was a massive let down would certainly not be hyperbole.
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George
Couldn't they give this guy a wagon, or a bicycle? His back and legs have to be killing you after a trip, the way you do it now.
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Couldn't they give this guy a wagon, or a bicycle? His back and legs have to be killing you after a trip, the way you do it now.
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Daegzy
Sometimes you give me anxiety from not watching where the robot arm is pointing and walking directly into floaty boys.
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Sometimes you give me anxiety from not watching where the robot arm is pointing and walking directly into floaty boys.
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KEVON
Yall wanna pay money to walk all day and deal with babies and annoying ppl? Just step outside your house for a day---
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Yall wanna pay money to walk all day and deal with babies and annoying ppl? Just step outside your house for a day---
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Jeff
They can build a postbox using what appears to be nanobots? Yet, no drones are available for trips. Strange world.
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They can build a postbox using what appears to be nanobots? Yet, no drones are available for trips. Strange world.
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Jace
Everyone talking about how this is a delivery simulator, but no one noticed that America is so freakin small.
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Everyone talking about how this is a delivery simulator, but no one noticed that America is so freakin small.
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Papa
so this game is basically manifest destiny 2. 0 with fed. ex guy avoiding ghost and bandits along the way
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so this game is basically manifest destiny 2. 0 with fed. ex guy avoiding ghost and bandits along the way
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