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zakruti.com » Humor, fun and entertainment » Lazy Game Reviews
LGR Oddware - Essential Reality P5 Glove

LGR Oddware - Essential Reality P5 Glove

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Rating: 4.0; Vote: 1
In 2002, Essential Reality released the $150 P5 glove controller to the market. A so-called 3D virtual controller, it detects hand motions, finger movements, and gripping, translating them to mouse inputs! In theory
Date: 2022-04-14

Comments and reviews: 10


worked for Essential Reality back in 2000 as a lead electronics developer. The investors wanted to make a revamp of the very successful Nintendo Power Glove. (To answer many asking the -why make this product- question) Its easy to criticize it 20 years later but at the time it seemed the next logical step to enable VR and the predicted sales figures seemed viable. There were some great ideas and some flaws. Id say we rushed to market without enough gamer feedback but one counter arguement was that VR gamers are not the same breed (nor did they really exist yet. One idea was to make it still possible to use the mouse. And also you can use it by putting your palm flat on the desktop (i. e. nobody told you you HAD to lift your arm in the air for hours you could still use it as a mouse) Remember also that this glove predates the Wii console by about 5 years. The exoskeleton design kept your hand from getting sweaty and had customizable finger rings (i. e remove and replace with included rings to fit most hands)
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It's about 11 years newer, but I still have a little device called a -Leap Motion- controller. Sadly it never took for for games, but when set up, the controller itself is a little box that sits in front of your monitor. You can move your hands in front of the screen. The provided software allows your PC to know the position of your hands, and all your fingers and thumbs individually. It also can appear to the system as a touch screen with 10 points of touch.
I'd have been a bit pissed off with the complete lack of support if I'd have bought it, but thankfully, my Uncle did some freelance work with the company, so I got a freebie.

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The way they're holding it in the demo seems like it's meant to be held vertical instead of horizontal, since the IR are on the top of the controller it can't see it if you hand is higher/faced away from the tower, in the demo they showed it looked so much more accurate but we're holding vertical I'd be interested to see how it goes when you're hand is held vertically that's if it even works like that lol.
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I can see pretty obviously that you don-t have it pointed towards what your hand is going to be, you have it pointed towards your face. Along with this you didn-t leave enough space on your desk which is why you have to bring your hand so far back. I think if you fix that you would have at least a better experience. I-m not saying it-s good.
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I love how you don't just show the device, and how it works. I appreciate how you research the history of the company that made it, the device, etc. It's going the extra mile and is really interesting!
Also I don't understand the company name - Essential Reality. Wouldn't it be fair to say that ALL reality is, uh, essential? lol

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Remember that Steve Martin Movie titled -The Jerk- where he invented those glasses with no-slip nose bridge. but side effect was that it made you cross-eyed and he was sued and lost his entire fortune? This company probably fell to similar fate because of carpel tunnel syndrome cases
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The fact that you're moving your whole arm is not the intended way for this to be used. You should have your arm in a steady position and then moving the -cursor- around with your wrist. You are just flapping around your arm with your hand and wrist completely still xD
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From 1: 56 to 2: 05, I have never seen a man singlehandedly deliver that many puns about hands. Oh and by the way, My sealed copy of IBM OS/2 warp 3 with the red spine just came in for my PS/2 model 9595, also sealed and never used. This is exciting!
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the background music in the informational video is so nostalgic. the On Hold tones on the phones at my old univ sounded so similar lol. same type of sounds, like that reverbed (idk if that-s the proper production term) chime-y sound
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-Again this tiny little button on the bottom of the screen. -
And problem you didn't have for 25 years til this device test. Pretty much sums up why it changed nothing, and we all love our Woz designed mice still today

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