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zakruti.com » IT - Software » freeCodeCamp.org
Learn Unity - Beginner's Game Development Tutorial

Learn Unity - Beginner's Game Development Tutorial

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Rating: 4.0; Vote: 1
Learn to develop games using the Unity game engine in this complete course for beginners. This course will get you up and running with Unity. Free game assets included! -- Course developed by Fahir from Awesome Tuts. https://www.youtube.com/channel/UC5c-DuzPdH9iaWYdI0v0uzw -- Resources -- (To download assets you may have to right click the link, copy it, and then paste it into a new tab.) - Unity Introduction Project Assets: http://cdn.freecodecamp.org/youtube/unity-course/Unity%20Introduction%20Project%20Assets.zip - Unity Introduction Project: http://cdn.freecodecamp.org/youtube/unity-course/Unity%20Introduction%20Project.zip - Monster Chase Game Assets: http://cdn.freecodecamp.org/youtube/unity-course/Monster%20Chase%20Assets.zip - Complete Monster Chase Game: http://cdn.freecodecamp.org/youtube/unity-course/Monster%20Chase.zip
Date: 2022-03-14

Comments and reviews: 10


If anyone is having a problem with the links not working an or when you click it the tab disappears or it says page not found try this: Copy the link from your phone then send it to yourself by email, discord etc. After that you should be able to download the file. Posting this here so if others have this problem this solution might work for you.
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I have an issue, i even compared the code but when i implement the second player delegate-event thingy, when i move to the gameplay scene there are 2 players, any possible fixes, or ideas of why it s happening?
im so thankful for the course i was suffocating in these introductory stuff with no guidance, this course was my remedy. thanks.

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So when it comes to the spawner part, I got the spawner working absolutely fine although the enemies are invisible?? They appear on the scene but not on the actual game interface... Not sure how to fix this, my prefabs are proper and so is the spawner code, what do you think the problem may be?
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The 1st Game Manager Singleton script will keep your GM, any other instance of GM in any other scene will execute the awake method. The original GM doesn't because it was already awake. So the new GM will check the scene on awake for other GM and if one exists it will destroy it self.
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Great tutorial, Thank you for your effort and time. I have a question. When I run my game, I can see my monster in the scene but not in game but It collide to the player and destroy. I checked my Sorting layer as well. But no luck. Can you please advice me where is the error? Thanks
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I stopped the video in around 45:00, and discovered that I need to learn C# language. I learned microsoft tutorial of C# console, lists, variables... in 1 hour and half. Next day, I continued to watch the video, and realised, that C# tutorial is already in this video. XD.
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i'm noticing a bit of a weird issue where when i select objects, the arrows representing the axes and origin don't show up. i can't move any objects, and trying to click on them just clicks on empty space and deselects everything. why is this?
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Great video man! It put me on the correct path to start making video games. I only have on question: How do I code save states for progress based video games? Or if you could point me to a source that could teach me how to do so. Thanks!
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I made my first and only game in C 19 years ago, earned my BS in computer science 14 years ago, but haven't haven't written a program in years, so I had no idea where to even start in today's world. This is perfect. Thank you.
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you use many methods and keywords in C# that beginners like myself don't know and you don't explain them properly... it is really tiring to keep up with this course, please try to explain more the next time,
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