
Intel's New GPU: Xe3 Architecture Changes, Handheld Gaming CPUs, & XeSS3
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Date: 2025-10-11
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Comments and reviews: 20
fateunleashed9680
Just so the community is aware for over 18 months the dwindling arc team's guidance from the top is to launch Celestial on mobile. There is a small chance that a C580 class card was already taped out for a very limited launch, but there won't be multiple models of Celestial like Alchemist and Battlemage has had. To reiterate there will be at best a highly limited run of Celestial dGPU's if any are made, and the rest will be mobile only.
Also, Tom is a great engineer, but isn't that great with honest PR. I'm always very hesitant when people like Raja Koduri, Ryan Shrout, (both of whom are no longer working at Intel) & Tom Petersen speak about roadmaps or plans for Arc products. They historically misrepresent what is true and what will happen since the first Alchemist cards launched. Intel has NEVER produced high end or enthusiast tier products, yet their own roadmap stated they would by 2024. Intel recently had to remove that roadmap since it was over a year outdated for info of products that never launched when shown they would, nor was the performance levels accurate either. It's terrible for any business let alone a new one to be dishonest on product roll-outs, and the capabilities of said products. Until Intel can execute on time and accurately perform as predicted and claimed they're going to continue to struggle.
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Just so the community is aware for over 18 months the dwindling arc team's guidance from the top is to launch Celestial on mobile. There is a small chance that a C580 class card was already taped out for a very limited launch, but there won't be multiple models of Celestial like Alchemist and Battlemage has had. To reiterate there will be at best a highly limited run of Celestial dGPU's if any are made, and the rest will be mobile only.
Also, Tom is a great engineer, but isn't that great with honest PR. I'm always very hesitant when people like Raja Koduri, Ryan Shrout, (both of whom are no longer working at Intel) & Tom Petersen speak about roadmaps or plans for Arc products. They historically misrepresent what is true and what will happen since the first Alchemist cards launched. Intel has NEVER produced high end or enthusiast tier products, yet their own roadmap stated they would by 2024. Intel recently had to remove that roadmap since it was over a year outdated for info of products that never launched when shown they would, nor was the performance levels accurate either. It's terrible for any business let alone a new one to be dishonest on product roll-outs, and the capabilities of said products. Until Intel can execute on time and accurately perform as predicted and claimed they're going to continue to struggle.
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MrPersonatus
gamersnexus I wish that you investigate my case with Microsoft below:I had my hotmail account used for every Microsoft license I have and is my microsoft windows account, which was blocked forever because it was hacked, it was extremely difficult to pass-through Microsoft's useless phone assistant to get to a person that told me that he/she can't do anything or support me be because I had two steps authentication enabled on my account. The hacker used my old password protected backup email to hack into my account and take hold of it changing my backup email, two steps authentication and my password while I was sleeping at night. Contacting Microsoft took days for me to bypass their phone assistant annoying and proven to lead to nothing and disappointment even though I was validated to be the original owner of the account. But they blocked the account forever making me loose all my certificates and licenses even my files on onedrive forever.
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gamersnexus I wish that you investigate my case with Microsoft below:I had my hotmail account used for every Microsoft license I have and is my microsoft windows account, which was blocked forever because it was hacked, it was extremely difficult to pass-through Microsoft's useless phone assistant to get to a person that told me that he/she can't do anything or support me be because I had two steps authentication enabled on my account. The hacker used my old password protected backup email to hack into my account and take hold of it changing my backup email, two steps authentication and my password while I was sleeping at night. Contacting Microsoft took days for me to bypass their phone assistant annoying and proven to lead to nothing and disappointment even though I was validated to be the original owner of the account. But they blocked the account forever making me loose all my certificates and licenses even my files on onedrive forever.
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paxdriver
13:24 forgive my plebian math, but an 8ms reduction must mean the gains are more significant when running games at less than 40fps, lest that 8ms benefit set framerates below 0ms...
Am I missing something in the math Ya, if I get 2fps and gain 8ms performance, am I really ever going to use that new hardware optimization Wouldn't it make sense to asses frames from a 30 or 60fps baseline instead of arbitrarily claiming an 8ms gain from what is already a useless scenario
0.06 is 60 fps, a gain of 8ms per frame is 0.00860 = 0.48
So it would be useful to say 8 more frames at 60fps if that were true, but clearly you only get that benefit when the registers are saturated at like 8fps so they'll claim an up to 8ms performance gain at an unplayable framerate as if that makes any difference at 30-60fps where registers aren't swamped
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13:24 forgive my plebian math, but an 8ms reduction must mean the gains are more significant when running games at less than 40fps, lest that 8ms benefit set framerates below 0ms...
Am I missing something in the math Ya, if I get 2fps and gain 8ms performance, am I really ever going to use that new hardware optimization Wouldn't it make sense to asses frames from a 30 or 60fps baseline instead of arbitrarily claiming an 8ms gain from what is already a useless scenario
0.06 is 60 fps, a gain of 8ms per frame is 0.00860 = 0.48
So it would be useful to say 8 more frames at 60fps if that were true, but clearly you only get that benefit when the registers are saturated at like 8fps so they'll claim an up to 8ms performance gain at an unplayable framerate as if that makes any difference at 30-60fps where registers aren't swamped
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gsestream
c must be an intel product then. also ray tracing hw only, also for raster emulation. generic cores pipelines only. ie shader compute only. mfg = taa anti-aliasing. linear interpolation between frames pixels. ie raw pixel image morphing. well if you get the motion vectors for morphing right now, then you can morph to display the current non-rendered frame. well if corps are not doing it, you become the corp to do it. ie diy. ie not even upscaling with lower resolution input current frame, but rendering a new frame using only the motion vectors. kinda like the nv reflex frame prediction. you can do at least cubic next frame prediction. either fixed spline morphing algorithm or ai next frame generation. next = current without full data.
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c must be an intel product then. also ray tracing hw only, also for raster emulation. generic cores pipelines only. ie shader compute only. mfg = taa anti-aliasing. linear interpolation between frames pixels. ie raw pixel image morphing. well if you get the motion vectors for morphing right now, then you can morph to display the current non-rendered frame. well if corps are not doing it, you become the corp to do it. ie diy. ie not even upscaling with lower resolution input current frame, but rendering a new frame using only the motion vectors. kinda like the nv reflex frame prediction. you can do at least cubic next frame prediction. either fixed spline morphing algorithm or ai next frame generation. next = current without full data.
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LanceThumping
18:50 All this talk about rendering, makes me want to throw out my insane idea just to see if anyone could tell me how insane it would be.
Rendering individual pixels (or sections) to completion instead of rendering the image in complete layers.
The idea being that you could have a constant stream of pixels coming into a buffer that includes information like how old the pixels are and motion vector information.
From there you can use AI magic to combine the information into a single frame capture.
So in theory you could decouple the image framerate from the rendering, allowing you to arbitrarily set the frame rate based on the speed of the AI image filtering and pixel throughput.
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18:50 All this talk about rendering, makes me want to throw out my insane idea just to see if anyone could tell me how insane it would be.
Rendering individual pixels (or sections) to completion instead of rendering the image in complete layers.
The idea being that you could have a constant stream of pixels coming into a buffer that includes information like how old the pixels are and motion vector information.
From there you can use AI magic to combine the information into a single frame capture.
So in theory you could decouple the image framerate from the rendering, allowing you to arbitrarily set the frame rate based on the speed of the AI image filtering and pixel throughput.
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TheCgOrion
Their new V3 power delivery could work out really well with custom frame caps. Their claim that the output frame will be as good as the native, makes me think well TAA native isn't exactly a high bar in a lot of titles. It's so bad that I can tentatively believe them. Before DLAA or native FSR, I would sometimes use the highest upscale quality, because it looked better than the native, and even when performance wasn't the issue. Hopefully their future comment isn't them talking about trends in rendering, rather than a future frame, but I do think it will be in the future. Especially with higher and higher refresh screens coming out.
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Their new V3 power delivery could work out really well with custom frame caps. Their claim that the output frame will be as good as the native, makes me think well TAA native isn't exactly a high bar in a lot of titles. It's so bad that I can tentatively believe them. Before DLAA or native FSR, I would sometimes use the highest upscale quality, because it looked better than the native, and even when performance wasn't the issue. Hopefully their future comment isn't them talking about trends in rendering, rather than a future frame, but I do think it will be in the future. Especially with higher and higher refresh screens coming out.
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I_MIDI_ME
Always bought AMD instead of overpriced Intel monopolized CPU market just through sheer principle. However, Intel competing with Pro & gaming graphics markets is an exciting development. Was looking at the RTX A1000 / A2000 but now focussed on the ARC PRO B50 (CADCAM use). Impressive value / performance level and ISV support. Clearly shows Nvidia monopolized GPU pricing policy levitated to fleecing the consumer (as Intel did). For once I hope Intel do well and AMD for that matter, the GPU market needs viable competition.
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Always bought AMD instead of overpriced Intel monopolized CPU market just through sheer principle. However, Intel competing with Pro & gaming graphics markets is an exciting development. Was looking at the RTX A1000 / A2000 but now focussed on the ARC PRO B50 (CADCAM use). Impressive value / performance level and ISV support. Clearly shows Nvidia monopolized GPU pricing policy levitated to fleecing the consumer (as Intel did). For once I hope Intel do well and AMD for that matter, the GPU market needs viable competition.
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mjc0961
They can force raytracing by not offering baked lighting
They can effectively force upscaling via raytracing or by just doing a piss poor job on optimization
But nothing they can do will _ever_ get me to turn on the current versions of frame fabrication. I get enough image quality reduction from the first two. I don't need generative AI garbage making it look even worse while actually increasing latency because they held the newest frame back, rather than decreasing latency as higher framerates are supposed to do.
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They can force raytracing by not offering baked lighting
They can effectively force upscaling via raytracing or by just doing a piss poor job on optimization
But nothing they can do will _ever_ get me to turn on the current versions of frame fabrication. I get enough image quality reduction from the first two. I don't need generative AI garbage making it look even worse while actually increasing latency because they held the newest frame back, rather than decreasing latency as higher framerates are supposed to do.
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TBizzle102
Honestly I can't wait for Celestial. Alchemist was mostly great under Linux. With Celestial/Xe3 it's already in the Linux Kernel so that's very cool. The only software issues I've had with Intel Arc under Linux is 1) lots of graphics/video editing software don't recognize the Intel GPU as one that could be used for hardware acceleration & 2) Under Proton you'll need to put additional pre-arguments in the Proton command section...
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Honestly I can't wait for Celestial. Alchemist was mostly great under Linux. With Celestial/Xe3 it's already in the Linux Kernel so that's very cool. The only software issues I've had with Intel Arc under Linux is 1) lots of graphics/video editing software don't recognize the Intel GPU as one that could be used for hardware acceleration & 2) Under Proton you'll need to put additional pre-arguments in the Proton command section...
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BigEightiesNewWave
This should help with your TDS.
You are correct. At the bottom line, federal law enforcement agencies have the authority to operate and make arrests for federal crimes anywhere within the United States, including in cities with so-called sanctuary policies. This authority is granted by the Supremacy Clause of the Constitution, which establishes federal law as supreme over state and local laws.
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This should help with your TDS.
You are correct. At the bottom line, federal law enforcement agencies have the authority to operate and make arrests for federal crimes anywhere within the United States, including in cities with so-called sanctuary policies. This authority is granted by the Supremacy Clause of the Constitution, which establishes federal law as supreme over state and local laws.
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Varmint260
Great to see that ARC still has new stuff in the pipeline, and hopefully will continue to despite Nvidia's involvement. Really hoping they don't step in that MFG land mine. My only usage of frame gen is for older games that have issues above 60 FPS when I want more visual smoothness. The physics glitches in New Vegas (even with tick fix mods) are both hilarious and upsetting sometimes, though.
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Great to see that ARC still has new stuff in the pipeline, and hopefully will continue to despite Nvidia's involvement. Really hoping they don't step in that MFG land mine. My only usage of frame gen is for older games that have issues above 60 FPS when I want more visual smoothness. The physics glitches in New Vegas (even with tick fix mods) are both hilarious and upsetting sometimes, though.
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MasterMarioMX
It always baffled me that Intel made a potentially nice 1440/4K card with battlemage, but limited themselves to the B580, but I am forever grateful for the extra VRAM, it comes in clutch. With celestial, hopefully we will finally see it, A card that makes a popular Nvidia card a run for it's money (which would be hilarious, considering green team is investing in blue).
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It always baffled me that Intel made a potentially nice 1440/4K card with battlemage, but limited themselves to the B580, but I am forever grateful for the extra VRAM, it comes in clutch. With celestial, hopefully we will finally see it, A card that makes a popular Nvidia card a run for it's money (which would be hilarious, considering green team is investing in blue).
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Lordterst
Sick to death of hearing about AI frame-gen bla bla bla bla. How hard is it to make a good card with enough Vram to last few years easily and game dev to make a quality game that's optimised and run smoothly on a potato. Instead of eating up vram like no tomorrow.
Best way to stop this shit is don't by overpriced gpu and stop buying overpriced unoptimised games.
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Sick to death of hearing about AI frame-gen bla bla bla bla. How hard is it to make a good card with enough Vram to last few years easily and game dev to make a quality game that's optimised and run smoothly on a potato. Instead of eating up vram like no tomorrow.
Best way to stop this shit is don't by overpriced gpu and stop buying overpriced unoptimised games.
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budthecyborg4575
2:59 The HYTE Y70 Infinite looks great except that it's $400.
The touchscreen is 2560x682 so it's a good high density screen, can't complain about the specs but man $180 premium for a sliver of a 1440p monitor seems like overkill.
For that kind of money just get an entire 16 120hz 2880x1800 OLED monitor off AliExpress for $250.
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2:59 The HYTE Y70 Infinite looks great except that it's $400.
The touchscreen is 2560x682 so it's a good high density screen, can't complain about the specs but man $180 premium for a sliver of a 1440p monitor seems like overkill.
For that kind of money just get an entire 16 120hz 2880x1800 OLED monitor off AliExpress for $250.
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DarkFox2232
There may be few use cases where frame gen from 60 fps to 240 is OK. But I do not feel like any of my 500 games are in that short list.
But from 120 fps to 480 fps for those few who have 480 Hz such OLED display, it is worth it.
Question is: Do intel's cards reach 120fps while having spare power to frame gen to 480 fps
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There may be few use cases where frame gen from 60 fps to 240 is OK. But I do not feel like any of my 500 games are in that short list.
But from 120 fps to 480 fps for those few who have 480 Hz such OLED display, it is worth it.
Question is: Do intel's cards reach 120fps while having spare power to frame gen to 480 fps
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inzanozulu
I sympathize with the engineers on basic improvements like better culling. Yeah those are things that have been done forever, but Intel's relatively new to the game so there's a lot of catching up to do. It may sound like basic stuff but people forget that Nvidia and others have had all this time to fine tune all these basics
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I sympathize with the engineers on basic improvements like better culling. Yeah those are things that have been done forever, but Intel's relatively new to the game so there's a lot of catching up to do. It may sound like basic stuff but people forget that Nvidia and others have had all this time to fine tune all these basics
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dustin3165
Intel is screwed. Here is great new tech from Intel and things look great. Intel is screwed. Here is great new tech from Intel and things look great. Intel is screwed. Here is great new tech from Intel and things look great. Intel is screwed. Here is great new tech from Intel and things look great.
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Intel is screwed. Here is great new tech from Intel and things look great. Intel is screwed. Here is great new tech from Intel and things look great. Intel is screwed. Here is great new tech from Intel and things look great. Intel is screwed. Here is great new tech from Intel and things look great.
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DrLegitimate
I cannot believe I'm saying this, but Im actually cheering for you here, Intel. I want Xe3 to be awesome and you have my attention. I so, so badly want a some real low/mid range options and I would be thrilled to recommend Intel to people who don't want to spend $2,000 on a damn GPU.
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I cannot believe I'm saying this, but Im actually cheering for you here, Intel. I want Xe3 to be awesome and you have my attention. I so, so badly want a some real low/mid range options and I would be thrilled to recommend Intel to people who don't want to spend $2,000 on a damn GPU.
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Smertyuk
I just like to point out the absolute state of gaming: showcasing upscaling in a Civilization game, a game that is styled, relatively low detail and for how it looks should run incredibly fast at native resolution on a portable fridge. Absolutely disgusting failure from all parties.
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I just like to point out the absolute state of gaming: showcasing upscaling in a Civilization game, a game that is styled, relatively low detail and for how it looks should run incredibly fast at native resolution on a portable fridge. Absolutely disgusting failure from all parties.
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masterluckyluke
I hope intel keeps it up and brings a Celestial graphics card. Battlemage was a huge improvement over the first Arc generation. And it looks very promising what they're planning with Xe3. I would love to see a uppder middle class card from them, a bette 5070 oder 9070.
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I hope intel keeps it up and brings a Celestial graphics card. Battlemage was a huge improvement over the first Arc generation. And it looks very promising what they're planning with Xe3. I would love to see a uppder middle class card from them, a bette 5070 oder 9070.
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