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zakruti.com » Humor, fun and entertainment » MKIceAndFire
Mortal Kombat 1 Liu Kang High Level Gameplay MK1

Mortal Kombat 1 Liu Kang High Level Gameplay MK1

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Rating: 4.0; Vote: 1
Mortal Kombat 1 Liu Kang High Level Gameplay MK1 ZXR: if the kameo characters assists do random special attacks each time you call them in, then there needs to be a way for NRS to utilize the right analog stick to assign a specific special move to a direction for each character, example: up+R1, down+R1, etc.
Date: 2023-11-15

Comments and reviews: 6


This game seems slower than mk11, it-s given mkX or mkXL vibes. It even has the meter design of MkX/MKXL. I don-t if it-s just me, but the combat seems slow. The graphics slap no cap.
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The guys at MIdway really don't like showing off the girls anymore, do they? I mean. come on, the hell, fully clothed, nothing? no leg, no tummy, cleavage? the hell happened
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I noticed Liu kang refers to himself as being a demi-god does he mean as in he-s half human or as in he is a mortal with divine status or as a lower rank god?
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Super excited to see how the story plays out and what other characters the bring in. MK has been one of my favorite games I've ever had the pleasure of playing.
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Very interested to see how the endings go for each character and the new characters they add as well. MK is the - of fighting games -.
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Man I really miss the punching noises from MKX. The ones in 11 and 1 sound like they have no weight behind them
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