VehiclesFashionRecipesBlogsHuntTravelsSportFunHandmadeITEducation
Mini-Games
x

x
zakruti.com » Humor, fun and entertainment » Lazy Game Reviews
LGR - Hover! - PC Game Review

LGR - Hover! - PC Game Review

FBTwitterReddit

video description

Rating: 4.0; Vote: 1
Jump in your hovercraft/bumper car hybrid and collect all the flags before the opposing drones do! Hover, the free pack-in game for Windows 95, lets you do this and. not much else. Download Hover! from Microsoft's public FTP ftp: //ftp. microsoft. com/deskapps/games/public/AAS/Hover. EXE Or try this And you can play the 2013 version in your browser!
Date: 2022-04-14

Comments and reviews: 10


4: 43 The cloak actually serves a very important purpose. Some of the opponent drones aren't programmed to search for flags, but to instead search for you and bump into you (colored green on the mini-map and called -attack drones- in the help file. The cloak stops them from being able to see you so they don't bump into you anymore. It's especially helpful when you're trying to push an opponent drone with a collected a flag toward a square that takes a flag away from them - if you stay in one spot for too long, the attack drones will eventually arrive and annoy the crap out of you as you try to do that. The cloak stops them from doing that so it's much easier to execute.
Why would you want to take away your opponent's flags rather than searching for your own? When you finish a level, you get points based on how many more flags you collected than your opponent - so finishing a 4-flag level with your opponent having only 2 flags gives you twice as many points as if they had 3 flags, and if they had only one flag, you get triple points. Same applies if you finish 6-4 instead of 6-5, and finishing 6-1 will give you 5x bonus points. If you're trying to get a high score, you not only want to finish the levels but you also want your opponent to finish with as few flags as possible each time.

reply

Since this video was made 5 years ago, and in the 385 comments it might have been mentioned, but there WERE different types of enemy drones, and they showed up as different colors on your minimap. I forget the exact colors, but one color was the drones searching for a flag and hadn't found one(blue, one color was the drones searching for a flag and had found one(yellow, and the third color were drones that chased you (the ones that made the sonar sound when they spotted you. green) So no, not all the enemies were after the flags. If I was near a flag capturing drone, I would do everything to try to delay it, walls, sticky pads, etc. So there was a little more to the enemies.
Otherwise, loved your review, I was the same, played this for hours on end because I wasn't allowed Doom. It's still a fun one. I Loved the sfx and midi tracks.

reply

It was a bit like a bumper car simulator, but the controls were like Space War or Asteroids. Since it ran under Windows, the resolution & color quality were typically better than a lot of games at the time. Software rendered 3D was still popular, and hardware accelerated games hadn't quite become popular, yet. I liked it, because it heavily relied on sound, as well as graphics on the mini map. It was a bit like a playable version of the maze screensaver. Speaking of that, people were still entertained by AfterDark & animated screensavers. Hover wasn't particularly exciting, but it made a decent maze game. It was a bit like when you kill all the enemies in your favorite shooter, and start looking for secrets & hidden areas.
reply

I think that the invisibility and the wall power up was added thinking about this game as a first person shooter (with the wall serving to protect you against shoots from behind, but perhaps Microsoft decided to take off the shooter function to make the game suitable for children (the no-violence contents drill you know lol)
Just think about that. This game could have been more fun if you could shoot at the other hovercrafts. There's also an alarm signal when another hovercraft approaches, and some indicators indicating something like the health of the hovercraft (replaced with a speed indicator.

reply

mandella BS? i remember getting into an argument with a buddy because this game was spelled with two O's. i still pronounced it Hover (because i knew what hover crafts were at the time) but he insisted it was Hoover, as that is how it was spelled (sounding like the vacuum cleaner. he asked his mom and she agreed that it was Hoover, like the vacuum cleaner and i was pissed because despite it being spelled that way, they were clearly Hover Crafts. -Edit, maybe someone labeled the CD/ Icon on desktop /shrug
reply

Hover! was everything I needed back in the day. We had an IDE hard drive with a huge 4 gigabytes of storage! This game was amazing, not just because there was a sky, drift physics, pleasing sounds but something taught driving coordination. I dare say this game taught me vehicle size and blind spot perception way before I could drive my car. I loved the wall, I mastered dropping two walls right ontop of the drones and the got them stuck for at least a few seconds. Great for me roaming for the flags.
reply

I owned a Gateway with Windows 95 growing up so that means I technically owned this game. but I never knew it existed cause I was too young to set up stuff or navigate the computer, yet strangely Hover! 's esthetic and sounds gives me a nostalgic feeling for a game I never played because its still very much in style of the kind of computer games and programs I did play with as a kid, and that includes children's activity centers, edutainment programs, and even Microsoft BOB if you can believe it XD
reply

There is a game similar to this that I remember as a kid I was super young. it's future looking like that level and there were jumps in the game, I remember you could switch from the cockpit view and a third person view, and I remember I couldn't play it for crud and kept running into the wall but this game reminds me of it so much and this is the first time I've thought about it in YEARS like this video just brought it back holy cow the flood nostalgia
reply

I have some additional info. I was kind of in the DOOM scene back in the day, so to speak. HOVER! actually uses the same engine as DOOM. You can even open its levels in a DOOM level editor. Apparently Microsoft wanted some better games to ship with the CD Windows releases so they tried their hands at creating some variants on popular genres at the time. HOVER! is the only one people outside of Microsoft got to see and even that was unfinished.
reply

I used to play this as a kid. But for the longest time I didn't know how to steer as the accelerate and decelerate buttons were the up and down arrow. But steering left and right were the < and > keys. Which I naturally never tried. And since the hover vehicles look a bit to bumper cars to my adolescent brain I thought the objective was to bounce off walls going back and forth to grab the flags. I still played a ton of this.
reply
Add a review, comment






Other channel videos