
Streaming Control Foundation DLC on a 2080 Ti & testing DLSS 2. 0
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Date: 2022-03-15
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Comments and reviews: 3
LFly
PCWorld: this game looks like a 2012 game with all the fuzzy texture edges and lower resolution textures in general just like Quantum Brake did (which uses the same console engine. but at least Quantum Break was a good game with an awesome story. whereas this is just a failed puny attempt to promote Nvidias RTX Pascal refresh raytracing incapable cards.
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PCWorld: this game looks like a 2012 game with all the fuzzy texture edges and lower resolution textures in general just like Quantum Brake did (which uses the same console engine. but at least Quantum Break was a good game with an awesome story. whereas this is just a failed puny attempt to promote Nvidias RTX Pascal refresh raytracing incapable cards.
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Yamil
I think the video could have used more structure. Maybe review it before so that you know exactly where the graphic differences become more obvious so that we can have a simple and direct comparison. Still, fun to watch, though the screen tearing was a bit savage.
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I think the video could have used more structure. Maybe review it before so that you know exactly where the graphic differences become more obvious so that we can have a simple and direct comparison. Still, fun to watch, though the screen tearing was a bit savage.
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Gamerloaders
Sorry man, Digital Foundry did a thouroughly test on dlss 2. 0 and its absolutely stunning, there must be something wrong in your approach man, you really underestimated nVidia's groundbreaking work
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Sorry man, Digital Foundry did a thouroughly test on dlss 2. 0 and its absolutely stunning, there must be something wrong in your approach man, you really underestimated nVidia's groundbreaking work
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