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zakruti.com » Humor, fun and entertainment » Gameranx
Cyberpunk 2077: 23 insane little details [4k]

Cyberpunk 2077: 23 insane little details [4k]

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Rating: 4.0; Vote: 1
Cyberpunk 2077 has tons of cool little details you shouldn't miss. Here are our favorite examples Netkiller3714: I've seen cars just drive into a pedestrian which then turned into a commotion which sent people running all over the place which resulted in a car speeding to get away from nothing and running into a gangster and then the gangsters started shooting everything up which then the police on the corner got involved and decided to start shooting at me for no reason. I was just standing on a corner looking at things and the game world randomly turned rtrded. This game world is honestly nonsense. The fighting is amazing tho. The rest of the game is a joke. I've never seen so many wasted 3D assets in my whole gaming career. Like forcing people to need a 3090 just to render copious amounts of virtual trash and litter all over a barely functional city. Like. Does this city have no public servants to pick up trash? There no cleaning robots? id. The way the Cyberpunk world operates and presents itself makes no sense.
Date: 2022-03-21

Comments and reviews: 9


This video made me appreciate the game SO much more. Now I want to run home and play it all night. But, this doesn't make up for the indecisive gameplay. I mean, did CD Projekt want to copy Fallout, Witcher, Skyrim, GTA, or make something original? Because IMHO, there's too much customization and sidetracking (not even quests or jobs, just things that can distract you). I understand they made it so everyone can play it their own unique way; you don't have to grind, you don't have to dungeon crawl, you don't have to customize or craft or even pay much attention to the -skill tree-, but I think this storyline and game style would have greatly benefitted by making it more like GTA than anything else. Besides, from what I heard there is really only one ending anyway so why make it so incredibly sandbox? Discuss.
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Everyone is laying hate on Cyberpunk and I'm here thoroughly enjoying the game. The characters are well made and interesting, V is a good protagonist and I'm really liking the story and overall atmosphere of the game. Sure it has it's few bugs here and there but nothing game breaking. At least on pc it runs very smoothly, looks beautiful and aside from those minor animation bugs and npcs occasionally appearing from thin air, I haven't encountered any major problems like broken quests, crashes etc.
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Once you decide to see beyond the bugs and look deeper into the world as a living city there's a whole new level of detail. Sometimes just standing as the NPCs do their thing is fun as the conversations they have change as the game progresses such as the lead up to the parade there's some moaning about parts being closed for the procession
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I swear the confession booth was created to clear character karma between them and like police or different gangs. But then they scrapped it function and left it in the game anyway. And like. Who did they pay to program the doors in the city to be functional enough to tell you they are locked. Literally a waste of code.
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I love the attention to detail, but the engine screws it up, since it still happens way to often that npcs and objects in front of you are still in their low-poly, pre-rendered state if you move too quickly. Guess it depends on the quality of your rig too, but it's damn jarring.
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Nice video, good job - For number 19 with the right hand gear shifting, details go even further as you can see in third person that V is even pulling the lever with her or his left foot as in real life
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at some point in a panam quest she will ask if you want to ride with her if you don't you can actually pass her up with your own vehicle and she'll yell at you -you might as well of ridden with me-
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Very interesting little detail to learn for game dev. I am a game dev myself working on my little games to make.
So It's all little detail makes game more interesting right

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Most games now have automated lip syncing. It's based phonetically and you can see it mess up sometimes when the ai doesn't know what movement for what sound
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