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zakruti.com » Humor, fun and entertainment » Polygon
Towerfall's Creator Plays Super Mario Maker - Devs Make Mario

Towerfall's Creator Plays Super Mario Maker - Devs Make Mario

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Rating: 4.0; Vote: 1
In the season finale of Devs Make Mario, we're joined by Towerfall creator Matt Thorson for a truly devious stage. Course ID: B575-0000-00F0-81D9 Music: N--T - Pretty Girl
Date: 2023-12-10

Comments and reviews: 17


WOOO, NICE I WILL TRY.
MINE:
The real koopa-s troops 4CD8-0000-00EC-201C
3 EPIC BATTLES. KOOPA VENDETTA 5F09-0000-00E9-D976
ALL BOSSES COURAGE. (ONLY EXPERTS) D47A-0000-00DB-1A2B
LAST CHANCE OF KOOPA. ALL ENEMIES F218-0000-00D8-4C94
THE MYSTERY OF MIRROR (PUZZLE) D34A-0000-00CE-38DE
BEST FRIEND 4EVER, A BEATIFUL DAY 00E8-0000-00CC-21A9
MARIO OLYMPIC 100M RUN MARIO RUN D198-0000-0074-5E61

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I remember him back from his Jumper days (I spoke to him about that game once or twice via the GameMaker Community forums, even. Now he doesn't even mention it. I wonder if he's just moved on, or if he's not proud of that series? I personally loved the Jumper series, especially the Jumper Two Editor, so much that it sticks out in my memory as a highlight of my gaming life.
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If anyone feel like they are good with button mashing, you should check out this course I found. 1803-0000-00E6-7E79. You basically climb vines in smb1, all you have to do is repeatedly mash right on the d-pad to make Mario climb faster. Cool idea
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I saw this before i played Celeste and thought -Wow, this guy is amazing! Wonder what his games are like! - Then Celeste came out and i didn't know that this was his game. And now Celeste is my favorite game of all time.
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Wow, no wonder Towerfall is such an amazing game. This is by far the most interesting level in this series so far imo. The way he uses the Mushrooms as requirements for passing the level is just fantastic.
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for christ's sake you guys please find a way to put this on the hands of amaya -pixel- daisuke if you're gonna do a second season. it would rule so hard.
but hey; nice job-!

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Damn, killing it. The frequent need to take damage to progress was brutal. Excellent work!
I would fully support a second season of this. It's such a great series idea.

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When I saw this I remembered the level design in Celeste and really appreciated Matt's consistency in his design philosophy and the design's quality.
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Having played his new game, Celeste, I can see all the similarities in design, it's brutal but fair and that's what is cool about it to me
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best Mario maker feature yet polygon. Just gonna say that I called it when they asked who should be featured Matt. you're brilliant!
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wow, that was a really cool stage! this series is actually pretty neat. love seeing them pop up in my sub box. keep em coming-
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I love this guy, he also made Give up robot 1 and 2, some of my favorite indie games, you can play them on adult swim
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matt thorson has always been a big inspiration for me, ever since jumper -- it's cool to see his process designing levels: )
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Funny thing is when I was randomly playing levels, I found this level and I never knew it was some game developer's level.
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Does anyone else find his voice really relaxing?
. which I suppose is ironic considering what the video is about.

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Definitely my favorite in the series so far. The shots of his drawings from his childhood was a cool added element
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I really appreciated this video after watching Nick put himself through that living hell on a stream.
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