
HW News - Intel Xe GPUs Move Forward, Partner AMD RX 6000 Timing, Intel Rocket Lake-S
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Date: 2020-11-02
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Comments and reviews: 9
Science!
Sounds to me like AMD's working on an inferior competitor (Think checkerboard rendering) that requires WAY less compute and thus no dedicated ASIC but will perhaps be applicable across all game titles.
It'd be interesting to know why Nvidia cannot leverage its' hardware across all game titles even though the hardware is present on the die, seemingly sitting there unused, in games that don't support DLSS. To me it seems like a major blunder on Nvidia's part to commit so much silicon to something they haven't found a way to use across more games. Either way, I fully expect DLSS to be the superior solution and it is seemingly pretty easy to implement into games.
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Sounds to me like AMD's working on an inferior competitor (Think checkerboard rendering) that requires WAY less compute and thus no dedicated ASIC but will perhaps be applicable across all game titles.
It'd be interesting to know why Nvidia cannot leverage its' hardware across all game titles even though the hardware is present on the die, seemingly sitting there unused, in games that don't support DLSS. To me it seems like a major blunder on Nvidia's part to commit so much silicon to something they haven't found a way to use across more games. Either way, I fully expect DLSS to be the superior solution and it is seemingly pretty easy to implement into games.
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the
im so curious if smart is going to effect background program performance while its running. if it will be using everything in tandom to give you more gaming performance. you would think things running while your gaming, would start to suffer. i really hope that isnt a problem. im hoping testers will try to test this theory by running multiple things in the background. also i really hope future games made with nvidia , dont build there games to overload amds infinity cache. seems like an nvidia move. once that cache is filled. performance will drop massively. i know its hard to fill a 128 mb cache. but nothing is impossible.
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im so curious if smart is going to effect background program performance while its running. if it will be using everything in tandom to give you more gaming performance. you would think things running while your gaming, would start to suffer. i really hope that isnt a problem. im hoping testers will try to test this theory by running multiple things in the background. also i really hope future games made with nvidia , dont build there games to overload amds infinity cache. seems like an nvidia move. once that cache is filled. performance will drop massively. i know its hard to fill a 128 mb cache. but nothing is impossible.
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Robert
Question about the new RX 6000 boards -- do the board partners have any leeway on producing variant cards? Could some partner produce, for example, a 24GB RAM RX-series card or add more power and cooling capability to a reference design to allow extreme non-solder overclocking without AMD jerking the leash on them? nVidia has already announced 3000-series datacentre GPU cards with up to 48GB of RAM and I assume the RDNA2 chip on AMD's RX6000 cards can physically address a lot more RAM than 16GB so the possibility must be there.
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Question about the new RX 6000 boards -- do the board partners have any leeway on producing variant cards? Could some partner produce, for example, a 24GB RAM RX-series card or add more power and cooling capability to a reference design to allow extreme non-solder overclocking without AMD jerking the leash on them? nVidia has already announced 3000-series datacentre GPU cards with up to 48GB of RAM and I assume the RDNA2 chip on AMD's RX6000 cards can physically address a lot more RAM than 16GB so the possibility must be there.
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Lord
I wish AMD would be a bit more vocal about this DLSS competitor. The lack of any solid response to DLSS is the one thing that's stopping me from committing to the 6800xt or 6900xt (subject to benchmarks of course). A less proprietary thing sounds great, but it also needs to do basically the same thing (even if the method is different) with comparable quality.
Keeping silent on the topic just makes AMD look uncompetitive as frame times and FPS will be considerably better from nvidia when DLSS is used
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I wish AMD would be a bit more vocal about this DLSS competitor. The lack of any solid response to DLSS is the one thing that's stopping me from committing to the 6800xt or 6900xt (subject to benchmarks of course). A less proprietary thing sounds great, but it also needs to do basically the same thing (even if the method is different) with comparable quality.
Keeping silent on the topic just makes AMD look uncompetitive as frame times and FPS will be considerably better from nvidia when DLSS is used
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Najvals
Does AMD say Rage Mode isn't overclocking, or is that what you think?
I ask because you're adjusting the power target of the card beyond stock, and anything other than stock is typically deemed as overclocking. Akin to PBO, which itself was akin to increasing the power limit on a GPU. Full circle. But AMD considers PBO overclocking, so it'd be good to be clear on that for warranty purposes.
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Does AMD say Rage Mode isn't overclocking, or is that what you think?
I ask because you're adjusting the power target of the card beyond stock, and anything other than stock is typically deemed as overclocking. Akin to PBO, which itself was akin to increasing the power limit on a GPU. Full circle. But AMD considers PBO overclocking, so it'd be good to be clear on that for warranty purposes.
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Feyko
Could we maybe get some resource on how to translate all those acronyms you're using ? :P I only know half of them and while I can search for them one by one, an article detailing the common ones you use that you would link in the description would be useful to many people, I am sure of it
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Could we maybe get some resource on how to translate all those acronyms you're using ? :P I only know half of them and while I can search for them one by one, an article detailing the common ones you use that you would link in the description would be useful to many people, I am sure of it
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malamri424
DLSS is cool, but what I really want is a good implementation of dynamic resolution on a driver level where a user can set a target FPS and the GPU scales resolution based on load. This would prevent the need to ponder on what settings and resolution I should go with.
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DLSS is cool, but what I really want is a good implementation of dynamic resolution on a driver level where a user can set a target FPS and the GPU scales resolution based on load. This would prevent the need to ponder on what settings and resolution I should go with.
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JustRockMySoul
wow okay, so AMD really put out some misleading info, really sounded like Rage Mode is a 1-Click Overclock, pushing the card to the max in every way.
can't wait until all the upcoming tests are through so the mists of marketing bs clear up.
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wow okay, so AMD really put out some misleading info, really sounded like Rage Mode is a 1-Click Overclock, pushing the card to the max in every way.
can't wait until all the upcoming tests are through so the mists of marketing bs clear up.
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Hollow
For months I've wanted to support GN by buying something from the store. But I couldn't justify getting a mouse mat (I've got plenty) or a mod mat (my ifixit antistatic mat is fine for now). So I just placed an order for a bar runner! Thank you GN
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For months I've wanted to support GN by buying something from the store. But I couldn't justify getting a mouse mat (I've got plenty) or a mod mat (my ifixit antistatic mat is fine for now). So I just placed an order for a bar runner! Thank you GN
reply
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