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Exploring Minecraft with ray tracing on an RTX 2080 Ti

Exploring Minecraft with ray tracing on an RTX 2080 Ti

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Rating: 4.0; Vote: 1
Join Adam Patrick Murray, Brad Chacos, and Alaina Yee as they explore Minecraft featuring ray tracing! Gaming on an HP Omen Obelisk equipped with an Intel Core i9-9900k and an Nvidia GeForce RTX 2080 Ti provided by HP. Using an Elgato Game Capture 4K60 Pro MK. 2, Cam Link 4k, Key Light Air, and Stream Deck provided by Elgato. Buy a Elgato Game Capture 4K60 Pro MK. 2 on Amazon: Buy a Elgato Stream Deck on Amazon
Date: 2022-03-15

Comments and reviews: 9


Water is way too reflective
That green thing doesnt seem high enough that the reflection would bounce at that angle
Those god rays are not transparent enough.
The rtx mode colors are way off, too much saturation.
Basically Everything is too shiny. How do they keep waxing the 30ft high ceiling
Bad graphics.

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While it's cool, still doesnt seem like Ray Tracing isnt worth the performance hit. Saying you go from 120fps down to 40 in something like minecraft is nuts. Really wish ray tracing would have been more fleshed out before being released.
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I don't see a way to redeem the windows 10 version on my mojang account. There's a big green -redeem- button for the windows 10 version, but it just links me to an empty entry field on microsoft com.
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Was playing on my 2080ti 50 to 60fps but only utilising 70% so no reason to turn down any of your other settings to get more frames it's just the rt cores limiting the framerete.
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It only it had HDR Display Output to look even more realistic. With HDR, the bounce lighting would be even more noticeable due to the Wide Color Gamut.
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This isn't attractive at all to me. Ray tracing is seriously overrated. It's turned Minecraft into nothing more than Minecraft: Mirrors. lol
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Everyone on youtube: RTX minecraft with a 2080Ti
Literally no one: RTX minecraft with an rtx2060
Fancy making some unique content or no?

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Adam's audio is twice as loud as everyone else's in every single show. I really wish he'd turn down his freaking microphone.
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not sure if its just poor export/YT compression or DLSS that is turning it into a grainy mess whenever he pans the camera
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