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zakruti.com » IT - Software » PC World
GPU Terms Explained: Compute Units, VRAM, Clock Speeds & Much More

GPU Terms Explained: Compute Units, VRAM, Clock Speeds & Much More

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Rating: 4.0; Vote: 1
Keith breaks down all the terms used surrounding graphics cards (there are a lot. This guide will help you navigate all the jargon with much more confidence and buy a GPU with confidence. 00: 34 - What is a Graphics Card? 01: 20 - GPU Cores 01: 50 - Compute Unit/Streaming Multiprocessors & Shader Cores 03: 16 - Clock Speeds 03: 55 - TMUs & ROPs 04: 38 - Additional Silicon 05: 10 - Process Node 06: 00 - Memory (VRAM) 06: 37 - Memory Type/Speed 07: 33 - Memory BUS/Bandwidth 08: 31 - Infinity Cache 09: 17 - Power 09: 27 - TDP/TGP 10: 04 - Components 10: 33 - Connectors 11: 14 - Outputs 11: 52 - Wrap Up
Date: 2022-03-15

Comments and reviews: 3


oh as HBM pin speed is up to 4. 0 Gbps and with 1024 bit bus the bandwidth is 512GB/s on
a 1x8gb chip and with the short coming of GDDR6/x 7: 28 this how close Vrm needs to be to
the package to be fast, this makes even a 2. 5d package with a pair of 2 HBM chips that would
be 16GB and 1024GB/s bandwidth in this form factor 47. 5mm x 47. 5mm 6: 29 would be easier
PCB design to work with vs Ampere package of 51mm x 51mm and even with fastest GDDR6x
12X2GB 24GB 1008GB/s bandwidth

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Hmm I think, at the most basic, 3D graphics acceleration is not really required on a graphics card. All it need is someway to draw a frame buffer and converts it to HDMI or DP signal.
With that said, graphics card without 3D acceleration is kinda useless nowadays.

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Good info, even as a reminder for someone already familiar with it. Even if it's hard to buy one, interest in GPUs has possibly never been greater so it's a good idea to put out content for all the folks who just entered the space.
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