
7 gaming trends that need to return in 2023
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Date: 2023-01-20
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Comments and reviews: 13
Damon
I disagree with #2. I get that every shooter doesn t need humor or color, but I personally love the charm of games like TF2 or Overwatch. Hell, I play Overwatch 2 daily. I don t find games like PUBG, COD or Battlefield enjoyable cause the realism. The weapon sway always makes me sick when coupled with more realistic graphics. Turning sway off feels like it goes against the core idea of the games: real battle simulation. If I want a more serious shooter game, I ll turn on Resident Evil 7 or 8. I think people really didn t like High on Life. Which makes sense cause there s being humorous and being overly juvenile. I find the Rick and Monty style of writing immature and quirky just to be quirky. I think more people are catching on to it. High on life really soured people on it cause the humor is too blunt. It s not sharp wit; it s a huge dumb club.
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I disagree with #2. I get that every shooter doesn t need humor or color, but I personally love the charm of games like TF2 or Overwatch. Hell, I play Overwatch 2 daily. I don t find games like PUBG, COD or Battlefield enjoyable cause the realism. The weapon sway always makes me sick when coupled with more realistic graphics. Turning sway off feels like it goes against the core idea of the games: real battle simulation. If I want a more serious shooter game, I ll turn on Resident Evil 7 or 8. I think people really didn t like High on Life. Which makes sense cause there s being humorous and being overly juvenile. I find the Rick and Monty style of writing immature and quirky just to be quirky. I think more people are catching on to it. High on life really soured people on it cause the humor is too blunt. It s not sharp wit; it s a huge dumb club.
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yumri4
The various controllers he is wanting it seems well VR has that. The thing about VR is not all controllers are compatible with all platforms so you might get a glove that works with one but not the other but a headset that is its own platform but doesn't work with all games you want to play even though they are all on steam and VR only. Those are 2 examples of why that trend died. the incompatibility issues and the controllers that only work for like maybe 2 games. Various controller support is a thing in the works and being done better this time just the companies doing it are all small companies and not all of them have their instructions in English for the DIY kits.
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The various controllers he is wanting it seems well VR has that. The thing about VR is not all controllers are compatible with all platforms so you might get a glove that works with one but not the other but a headset that is its own platform but doesn't work with all games you want to play even though they are all on steam and VR only. Those are 2 examples of why that trend died. the incompatibility issues and the controllers that only work for like maybe 2 games. Various controller support is a thing in the works and being done better this time just the companies doing it are all small companies and not all of them have their instructions in English for the DIY kits.
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Keshang_Laow
12: 10 it's funny he mentioned that because it feels like every small team of game developers were constantly pushing the systems to their limits and still pushed out masterpieces that stood the test of time with a lot fewer glitches. Hell I just got done watching a 3 hour review of all the jack and Dexter games and how the developers have had a hard time porting the games because the code they used to make them was much different that the standard at the time and now they gotta shift through the code and make sense of something they did nearly 20 years ago.
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12: 10 it's funny he mentioned that because it feels like every small team of game developers were constantly pushing the systems to their limits and still pushed out masterpieces that stood the test of time with a lot fewer glitches. Hell I just got done watching a 3 hour review of all the jack and Dexter games and how the developers have had a hard time porting the games because the code they used to make them was much different that the standard at the time and now they gotta shift through the code and make sense of something they did nearly 20 years ago.
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Terra
I feel like that some companies might deliberately release unfinished, buggy games. because they are looking for a redemption story like No Man's Sky (it definitely influenced the trend of releasing unfinished games) or are using a bad game to lower expectations of their future games? Maybe they are even using a bad bait game to make their next game look good. I am sure corporations have studied the psychology of releasing incomplete games and deceiving fans, and they probably learned some arcane knowledge that makes sense to them if not us.
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I feel like that some companies might deliberately release unfinished, buggy games. because they are looking for a redemption story like No Man's Sky (it definitely influenced the trend of releasing unfinished games) or are using a bad game to lower expectations of their future games? Maybe they are even using a bad bait game to make their next game look good. I am sure corporations have studied the psychology of releasing incomplete games and deceiving fans, and they probably learned some arcane knowledge that makes sense to them if not us.
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Lord
Here's one: Expansion Packs! I'm talking about the meaty stuff like new storylines that pick up after or are seamlessly integrated into the main game, or completely new campaigns. Tired of crap like expensive skin DLC and MTX and half-assed Season Passes with just a couple of new missions and a gladiator arena. Back then you had stuff like Lord of Destruction, The Frozen Throne, Shivering Isles, Mask of the Betrayer, Awakening. Witcher 3 had some cool expansion packs, but other than that. you rarely see anything big like that.
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Here's one: Expansion Packs! I'm talking about the meaty stuff like new storylines that pick up after or are seamlessly integrated into the main game, or completely new campaigns. Tired of crap like expensive skin DLC and MTX and half-assed Season Passes with just a couple of new missions and a gladiator arena. Back then you had stuff like Lord of Destruction, The Frozen Throne, Shivering Isles, Mask of the Betrayer, Awakening. Witcher 3 had some cool expansion packs, but other than that. you rarely see anything big like that.
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RyFry
As much as GH would be great we need a new Dance dance revolution, I played it a ton on the ps2. But I'd love to see a revival of the guitar hero series too. Used to put hours into those games and it showed me a ton of good music, they'd need drum peripherals and a microphone now tho. Clone hero looks great I just don't want a second hand controller that's a decade+ old. Rocksmith was even fun especially for someone that was learning guitar when it released. But I'd go a few more years without those for a new psp
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As much as GH would be great we need a new Dance dance revolution, I played it a ton on the ps2. But I'd love to see a revival of the guitar hero series too. Used to put hours into those games and it showed me a ton of good music, they'd need drum peripherals and a microphone now tho. Clone hero looks great I just don't want a second hand controller that's a decade+ old. Rocksmith was even fun especially for someone that was learning guitar when it released. But I'd go a few more years without those for a new psp
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Chisaten
There is another side to gaming peripherals; they can medically help people who aren't gamers. I used the Wii balance board games along with DS games to help myself get past having brain surgery. My physical recovery was much faster than my therapists expected.
Along with that, elderly people in care homes could play Wii games and do something active without risking falling. They would also be good for children with autism and other mental problems to learn how to focus.
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There is another side to gaming peripherals; they can medically help people who aren't gamers. I used the Wii balance board games along with DS games to help myself get past having brain surgery. My physical recovery was much faster than my therapists expected.
Along with that, elderly people in care homes could play Wii games and do something active without risking falling. They would also be good for children with autism and other mental problems to learn how to focus.
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ShortCircuit15
Agreed, Guitar Hero is sorely needed now. I'm convinced the only reason they don't do it is because of licensing costs, and Bobby Kotick is a cheap bastard anyway.
When it comes to rhythm games, they've been relegated to the mobile market, and then there's Beat Saber. Only thing innovative I've seen from that genre in the past decade was Crypt of the Necrodancer/Cadence of Hyrule.
Gaming could use a resurgence of the rhythm genre.
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Agreed, Guitar Hero is sorely needed now. I'm convinced the only reason they don't do it is because of licensing costs, and Bobby Kotick is a cheap bastard anyway.
When it comes to rhythm games, they've been relegated to the mobile market, and then there's Beat Saber. Only thing innovative I've seen from that genre in the past decade was Crypt of the Necrodancer/Cadence of Hyrule.
Gaming could use a resurgence of the rhythm genre.
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Romnys
#5 piss me off sooo much man. I love indie as much everyone else, but i'm so sick tired of pixeladed, neo-cyberpunk kind of indies games.
We don't have AA market anymore. Is like companies and devs are like We either do a flagship AAA game with billions of dollars on resources or we take a bet 100K on some random idea to create a hyper low budget, pixeladed with neo-cyberpunk with electronic generic music on it and call it a day:
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#5 piss me off sooo much man. I love indie as much everyone else, but i'm so sick tired of pixeladed, neo-cyberpunk kind of indies games.
We don't have AA market anymore. Is like companies and devs are like We either do a flagship AAA game with billions of dollars on resources or we take a bet 100K on some random idea to create a hyper low budget, pixeladed with neo-cyberpunk with electronic generic music on it and call it a day:
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HopOnTheHype
Vr literally ticks off every one of these suggestions, get a psvr2. Creative products that aren t marathons to beat, the best feeling motion controls, has music games, some serious stuff is actually there, etc etc. Nit only is vr better, it sounds like it s everything you want in gaming. Also cuz gen 1 was pretty indie studio building themselves up, there are some solid aa vr studios like the creators of saints and sinners
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Vr literally ticks off every one of these suggestions, get a psvr2. Creative products that aren t marathons to beat, the best feeling motion controls, has music games, some serious stuff is actually there, etc etc. Nit only is vr better, it sounds like it s everything you want in gaming. Also cuz gen 1 was pretty indie studio building themselves up, there are some solid aa vr studios like the creators of saints and sinners
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Tatienou
I used to play RPG cuz look a good Book series I wanted to imagine myself living in those worlds. From the first hour of gameplay I already dreaded the inevitable ending. 40 hour games with multiple endings and plot twists were a dream
Nowadays I start one of these AAA rpg-wannabe games and I m just forcing myself to finish them and delete them from my mind (looking at you HFW and especially you FF7R
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I used to play RPG cuz look a good Book series I wanted to imagine myself living in those worlds. From the first hour of gameplay I already dreaded the inevitable ending. 40 hour games with multiple endings and plot twists were a dream
Nowadays I start one of these AAA rpg-wannabe games and I m just forcing myself to finish them and delete them from my mind (looking at you HFW and especially you FF7R
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Tim
MULTI MONITOR SUPPORT! The last game that I can think of that used more than one monitor was Total Annihilation and that was over twenty years ago! A lot of people have two monitors now, so let us use two monitors. One for the game, the other for say, the map, or the inventory for 3rd person shooters/RPG's, or an over-map for city builders. Steam says that over 65% of Steam users have more than one monitor.
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MULTI MONITOR SUPPORT! The last game that I can think of that used more than one monitor was Total Annihilation and that was over twenty years ago! A lot of people have two monitors now, so let us use two monitors. One for the game, the other for say, the map, or the inventory for 3rd person shooters/RPG's, or an over-map for city builders. Steam says that over 65% of Steam users have more than one monitor.
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Ty
Big studios stopped making innovate games because they didn t sell. There s a reason all major publishers pump out the same formula, because it makes them money and appeals to the wider audience. Too many devs went bankrupt trying to make unique games. If you want innovation you re going to have to play indie games, but don t expect the level of polish these multi million companies can put forward.
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Big studios stopped making innovate games because they didn t sell. There s a reason all major publishers pump out the same formula, because it makes them money and appeals to the wider audience. Too many devs went bankrupt trying to make unique games. If you want innovation you re going to have to play indie games, but don t expect the level of polish these multi million companies can put forward.
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