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zakruti.com » Humor, fun and entertainment » Gameranx
Frostpunk 2 - Before You Buy

Frostpunk 2 - Before You Buy

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Rating: 4.0; Vote: 1
Frostpunk 2 - Before You Buy Channel video: Gameranx - Category: Humor, fun and entertainment
Date: 2024-09-19

Comments and reviews: 20


So my concern about the game is this: Frost Punk 1 gave you the illusion of choice in the campaign mode, but the reality was you had to do a fairly linear set of decisions or your city would fall apart. You couldn't deviate too much from the build order that was clearly intended. This was easy to spot when/if you had to reload the game to try something else if you failed. The first game wasn't so much a city builder as it was a puzzle game, figuring out what to do in the right order.
I know the open mode or w. e they called the freeform mode in the first game fixed this, but I REALLY hope the campaign/story mode in this one lets you make more actual decisions and still lets you succeed with more freedom instead of being on rails with build order.

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I am playing and i am very happy they didn't go to the same game 2 route. If i want the exact same experience as the first one i just play that game then. It is just such a natural progression, at the end of FP1 you are already controlling a city of some sorts, focusing on the materials, food, exploring etc and then on this game they progressed this aspect of the game. I am glad they had a vision and went for that vision, many devs are afraid to do so. In the end of the day, people will be like Wow you did the same game again Milking the fanbase or Wow you did something different The game lost it's soul
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Im not gonna lie 7: 30 that sounds really good. One minor issue with the first in endless mode is after playing enough you learn how to optimize and the replay-ability tanks. There's basically 2 humps you need to get over, the first blizzard and then the 2nd hump is when your focus switches from survival micromanagement to city expansion. That 2nd hump comes relatively soon after the first blizzard, and once you survive it the game gets easier. The last couple times I played the first game, I started a new city once I realized I hit that point. So late game shakeups is just what this game needed.
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I never even got around to the first one. but they're both on gamepass, good time to jump in. Also Star Trucker and Age of Mythology Retold, nice!
Gamepass is getting good these days (and the PC app isn't as terrible as it used to be. Only need to play a handful of games per year to be worth it - but in addition to the ones you REALLY want to play, there will be a ton more that you _kinda_ want to play, but don't care to own. The old rent but don't buy camp, it's perfect for those.
Goddamn, thinking about renting video games takes me back.

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It's nice to hear this version got expanded. I'm not sure why people liked the first Frostpunk. It came out more like a puzzle game than a city builder. Just make sure you have enough coal and it's easy mode. I was able to sail through my second attempt (my first I tried to spread things reasonably and ran out of coal) and made policies that were gentle and friendly to keep everyone happy. Tried the other scenarios and was bored. For how hard everyone claimed it was, I didn't see it.
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I heard Jake rave about the first Frostpunk, and finally decided to play it during an actual blizzard and it is without a doubt one of my most memorable gaming experiences. I told myself I would wait to play the sequel until the weather got cold again, but now I'm not so sure I can wait that long. Beyond ecstatic to hear they've managed to build on the original in meaningful ways, can't wait to finally play it!
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This is so good, I totally see making a TV show out of this would make absolute sense and be a massive hit.
I also haven't been this attracted to a strategy game of this sort since command and conquer 2
PS: I support the motion to create an after you buy to look into details of successful titles. Stories, news, updates, blarg blarg

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Finally played the first Frostpunk earlier this year with tempered expectations. Ended up being one of my favorite games ever.
FP2 has been on my radar since and it's such a relief to hear it's great! I know Jake is also a huge fan of the first and has never steered me wrong, so his endorsement seals the deal

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played the first one, liked it a lot. didnt play for years so i came back and started with FP2. Biggest flaw is that there is no tutorial to show you the mechanics. there is a textbox that explains everything but id like it implemented in some actual gameplay. i think that made the game unnecessarily hard
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I hope they have fixed the math of the problematic overtime which is mathematically unfair. For example, you can overtime your people in farms which you'll receive additional 5 food daily by spending 10 food or something, but in the end you won't get that cost back plus your people gets less morale.
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It lose a TON of immersion for me due to its grander scale. Not being able to see your people actually do stuff, frostbreakers spawning and despawning out of nowhere, building districts all over the place not tied to your generator. Idk. it just doesnt feel like Frostpunk to me. Also ugly UI.
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They got lazy. It would have been really hard to retain the intimate depth of the first game while expanding on the building mechanics and overall scale. so they didn't.
They chose scale and a more generic city builder approach, and forsook a lot of what made Frostpunk unique and intimate.

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Frostpunk 2 is another failed optimization game. It’s a survival and strategy game that runs 40 fps on ultra setting on a high end pc with immense amount of stutter. It’s really sad. I really like the first game too. I hope they come out with updates immediately to fix the game.
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If this comes to gamepass, I'll play it. The first game kept killing me at day 24.
In the last run I had, I had a nearly perfect run up until the random outsider showed up and scared all my villagers. Like, why are you going to believe some random crazy person instead of your mayor

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The first game was excellent but the sequel seems to have lost its soul. I want to see the people living, working, eating, and be more close to them to actually care about them and feel bad for making difficult decisions. Here I'm like a politician out of touch of real life hardships.
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I don't really like the speed of the game, days are like seconds. Also elevators and trains seem to move fast even on 1x. But robots on the other hand seem to move slower on your gameplay footage so we will see what it brings tomorrow. Can you also vote on a law as the Steward
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Yes, can't wait to play. After finishing a dozen campaigns from the original all I wanted was to go even bigger, expand to more locations and this games seems to do exactly that. Pretty straightforward expectations from a sequel and they seem to have delivered.
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I am playing this on a laptop with an AMD 780M, while the graphics do look pretty smudgy I can pretty easily get 60 FPS on low with a few medium settings which i am pretty impressed by. I miss having my gaming PC, but still glad the game actually works on my laptop
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Regardless of game, i always watch long enough to hear if its jake or the other one. If its jake, i watch! Otherwise i couldnt turn the video off fast enough. Sucks to potentially give the other a view. Would love something in the title so we could avoid clicking!
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I was not expecting the city builder change but I cannot believe how much they took on player feedback. Also they made the decisions way more impactful and a lot more of them too. I love morale games, especially with a dark turn or twist if you're not careful.
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