
LGR - SimCity Revisited - Is It Any Better Now?
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Date: 2022-04-14
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Comments and reviews: 10
JapanForSale
That mega tower tho.
I really liked SC2013's modular design. Being able to design and control the function and form of individual buildings is something I never knew I needed. The design aesthetics was also very pleasing.
Honestly, SC is like a really pretty girl with some really deep seated' disturbing issues. At first glance you're awed by how perfect it looks, but as soon as you get closer and things start coming out of her mouth, your flight instinct kicks off.
CS, on the other hand, is the relatively competent one who is inexplicably just hard to look at directly. The whole color scheme is disjointed, the UI is eye stabbingly ugly, it brings really nothing new or exciting to the table, but damn if it's not -the best- in these scarce and bleak times.
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That mega tower tho.
I really liked SC2013's modular design. Being able to design and control the function and form of individual buildings is something I never knew I needed. The design aesthetics was also very pleasing.
Honestly, SC is like a really pretty girl with some really deep seated' disturbing issues. At first glance you're awed by how perfect it looks, but as soon as you get closer and things start coming out of her mouth, your flight instinct kicks off.
CS, on the other hand, is the relatively competent one who is inexplicably just hard to look at directly. The whole color scheme is disjointed, the UI is eye stabbingly ugly, it brings really nothing new or exciting to the table, but damn if it's not -the best- in these scarce and bleak times.
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Shane
Another problem with the cities being so small is that it becomes necessary to sacrifice zoned areas for oversized plopped buildings like schools, universities, and police departments. They're just too damn big and take up a very sizable chunk of your city. For instance, if your residents need a deluxe fire department, you'd eat up so much residential area plopping the damn thing that you'd've probably bulldozed the residences that demanded it in the first place. Don't get me wrong, I love the customizability of ploppable buildings, but they end up being tumors on an already-cluttered landscape. It really should be called SimYard, because I can't see how any city, town, village or hamlet could possibly fit in that amount of space.
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Another problem with the cities being so small is that it becomes necessary to sacrifice zoned areas for oversized plopped buildings like schools, universities, and police departments. They're just too damn big and take up a very sizable chunk of your city. For instance, if your residents need a deluxe fire department, you'd eat up so much residential area plopping the damn thing that you'd've probably bulldozed the residences that demanded it in the first place. Don't get me wrong, I love the customizability of ploppable buildings, but they end up being tumors on an already-cluttered landscape. It really should be called SimYard, because I can't see how any city, town, village or hamlet could possibly fit in that amount of space.
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The
Weird things this game kind of does better than Skylines.
You can choose any kind of road at the start, rather than having to place a random 2 lane road THEN select the road you want.
I still love plopping expansions onto existing services. Why build a second elementary school when you could just make the first one bigger?
The little missions that pop up that make you feel like a mayor.
That's. that's it. Skylines is still far better, but those 3 things are what I miss in skylines from this game.
EDIT: Also cities of Tomorrow. I love the crap out of that, and still once and a while go back and play just to make the cool cities.
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Weird things this game kind of does better than Skylines.
You can choose any kind of road at the start, rather than having to place a random 2 lane road THEN select the road you want.
I still love plopping expansions onto existing services. Why build a second elementary school when you could just make the first one bigger?
The little missions that pop up that make you feel like a mayor.
That's. that's it. Skylines is still far better, but those 3 things are what I miss in skylines from this game.
EDIT: Also cities of Tomorrow. I love the crap out of that, and still once and a while go back and play just to make the cool cities.
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merio
I hope simcity as a franchise doesn't die out, in a industry so limited as it is city building we need to have competition, after all that's why we have cities skylines, if there was no competition we would probably still be playing simcity 5 and paying for expensive dlcs and all the shady things ea likes to do. So to prevent stuff like this happening to paradox we need simcity to stick around, not saying paradox interactive is a bad company, i mean they have shown their appreciation for the community formed around their game, but we know money can corrupt even the most honest and humble.
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I hope simcity as a franchise doesn't die out, in a industry so limited as it is city building we need to have competition, after all that's why we have cities skylines, if there was no competition we would probably still be playing simcity 5 and paying for expensive dlcs and all the shady things ea likes to do. So to prevent stuff like this happening to paradox we need simcity to stick around, not saying paradox interactive is a bad company, i mean they have shown their appreciation for the community formed around their game, but we know money can corrupt even the most honest and humble.
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maureen
I used to play simcity4. I took it off my pc several years ago. too tired after work to play. but recently decided what the hell. it loaded okay, but now I have to be the admin to play. I was, I thought. but noooo the way I understand it. if I follow the steps involved, I give up being admin and my info will not be very secure. also. I couldn't play the game without doing this. any thoughts? a newer version required an origin sign up. what's this shit? I bought it, I own it, why does origin say or not if I play. it's kinda screw this shit time
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I used to play simcity4. I took it off my pc several years ago. too tired after work to play. but recently decided what the hell. it loaded okay, but now I have to be the admin to play. I was, I thought. but noooo the way I understand it. if I follow the steps involved, I give up being admin and my info will not be very secure. also. I couldn't play the game without doing this. any thoughts? a newer version required an origin sign up. what's this shit? I bought it, I own it, why does origin say or not if I play. it's kinda screw this shit time
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Bound4Earth
What could have been without EA. Without Multiplayer this might have been a masterpiece. It also marks not only the end of Maxis, but also everyone notable from the company leaving EA. Simcity still had a charm even with it's issues. I still prefer the atmosphere and interface much better then skylines. I found skylines to be much more generic and boring and the roads tool is just not as well designed imo. Maxis always knew how to truly draw people in with core gameplay. We will miss you Maxis.
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What could have been without EA. Without Multiplayer this might have been a masterpiece. It also marks not only the end of Maxis, but also everyone notable from the company leaving EA. Simcity still had a charm even with it's issues. I still prefer the atmosphere and interface much better then skylines. I found skylines to be much more generic and boring and the roads tool is just not as well designed imo. Maxis always knew how to truly draw people in with core gameplay. We will miss you Maxis.
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lazygamereviews
30 Dollars for the expansion? Wow that caught me off guard. I bought the game way back and was also very disappointed in it. The other day I thought why not give it a try again and yeah, EA reduced the price of the expansion pack to 4. 99-. So yeah, I was like screw it, I throw you these 5 bucks, let's see if it it makes any better. While I enjoyed it for a short time, just as you said, the cities are way, way too small and I hate being depended on my other cities.
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30 Dollars for the expansion? Wow that caught me off guard. I bought the game way back and was also very disappointed in it. The other day I thought why not give it a try again and yeah, EA reduced the price of the expansion pack to 4. 99-. So yeah, I was like screw it, I throw you these 5 bucks, let's see if it it makes any better. While I enjoyed it for a short time, just as you said, the cities are way, way too small and I hate being depended on my other cities.
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Fheed
One obvious idea would have been to join cities. Like how they develop in real life. Villages grow, become towns, grow even bigger, become cities, becomes even bigger yet - start connecting with the city next door and then a few decades later, it's just one big city. So at a certain point perhaps the different -cities- should become -districts-, if you want like granular control over certain neighbourhoods. Like perhaps different taxations, rules etc.
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One obvious idea would have been to join cities. Like how they develop in real life. Villages grow, become towns, grow even bigger, become cities, becomes even bigger yet - start connecting with the city next door and then a few decades later, it's just one big city. So at a certain point perhaps the different -cities- should become -districts-, if you want like granular control over certain neighbourhoods. Like perhaps different taxations, rules etc.
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Kris
I have a pirated copy of this game, and I will dare to say, I actually enjoy it! I am thinking of building every single cities on all regions (currently, I am starting in Reflection Atoll, and Grand Haven will be the capital, with a ring road going around. It must be fun, since I don't even play multiplayer at all! Building 200+ cities, each with a capital and a great works site. Very ambitious, if you say so, unless procrastination kicks in.
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I have a pirated copy of this game, and I will dare to say, I actually enjoy it! I am thinking of building every single cities on all regions (currently, I am starting in Reflection Atoll, and Grand Haven will be the capital, with a ring road going around. It must be fun, since I don't even play multiplayer at all! Building 200+ cities, each with a capital and a great works site. Very ambitious, if you say so, unless procrastination kicks in.
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General
size restriction is actually because of the performance problem. if you get more than 350-400k agents in a city it starts to tank so much like 10-12 fps. I made a tourism city with other cities around on online mode and when I got 200k residents and 150-170k tourists the game became unplayable so I had to stop playing that city altogether. either I was gonna remove all tourism or play at 12 fps
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size restriction is actually because of the performance problem. if you get more than 350-400k agents in a city it starts to tank so much like 10-12 fps. I made a tourism city with other cities around on online mode and when I got 200k residents and 150-170k tourists the game became unplayable so I had to stop playing that city altogether. either I was gonna remove all tourism or play at 12 fps
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