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zakruti.com » IT - Software » Dani Gamedev
New Player! - Unity Indie Game Devlog #6

New Player! - Unity Indie Game Devlog #6

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Rating: 4.0; Vote: 1
New Player! - Unity Indie Game Devlog #6 GoodguySwiftie: For weapons have you looked intro Scriptable Objects? It's a good way to make different types of weapons react a bit different. I.e. putting weight and other characteristics on it without having to rewrite or reuse code everywhere.
Date: 2020-05-17

Comments and reviews: 6


Can you please make a video on just a simple ragdoll character controller like you did here? I kind of did one, but it just was really REALLY floppy, and he couldn't stand, walk, or move his hands around. Please make a tutorial.
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how did u make the ragdolls balance??? I like the way how ur ragdoll balances because they kind of wiggle and stuff, but I cant get my ragdoll to balance. THanks in advance (dont forget to drink milk)!!!
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I like your work can you share your work step by step with i will be very thanks full to you. I love to make games but i don,t have too much knowledge in this field.
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Yooo it looks great man, It looks hard to code and implement all this work, keep the work dude! Check it out my own games too if you want! Thank youu
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How did you do the ragdoll physics controls for the player? Im currently making a similar ragdoll 2D game and I have issues scripting player controls
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You better friccin release this on the PlayStation if you finish. It should be called Stick Fighter kinda like street fighter idk I subbed btw.
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