
Magic Swords! - A Week of Game Development in Unity Devlog #13
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Date: 2020-05-17
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Comments and reviews: 10
turtle
you can add wind (witch launches your target into the air), iron/rock (when you hit ground shock waves surround you like in DK down b in smash bros), and heat/poison (witch the trail of the sword deals damage) enchantments. since they are super powerful you can make them fair by make them have less chance to do the effect or make them only work for a certain amount of time before turning into normal swords.
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you can add wind (witch launches your target into the air), iron/rock (when you hit ground shock waves surround you like in DK down b in smash bros), and heat/poison (witch the trail of the sword deals damage) enchantments. since they are super powerful you can make them fair by make them have less chance to do the effect or make them only work for a certain amount of time before turning into normal swords.
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CommonAmmo
New ideas: Poison enchantment Deals no damage on swing but permanently deals damage over time. Nature enchantment Creates platforms and traps enemies in dirt and once they are let out they deal high damage, Make some secrets that require the nature enchantment to access. Healing potion Both the player and enemies can use it, it heals you and removes status effects.
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New ideas: Poison enchantment Deals no damage on swing but permanently deals damage over time. Nature enchantment Creates platforms and traps enemies in dirt and once they are let out they deal high damage, Make some secrets that require the nature enchantment to access. Healing potion Both the player and enemies can use it, it heals you and removes status effects.
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Lightning
maybe the death looks for the enchanted sword kills should be for.... Ice: makes the enemy turn into and ice cube Fire: make the enemy black and have a burn effect Lightning: make a zapping effect and make the enemy black with a zap that hits other enemies close by [range of 5 player/enemy feet [fee by 1 foot = 5 up-facing-stickman feet]
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maybe the death looks for the enchanted sword kills should be for.... Ice: makes the enemy turn into and ice cube Fire: make the enemy black and have a burn effect Lightning: make a zapping effect and make the enemy black with a zap that hits other enemies close by [range of 5 player/enemy feet [fee by 1 foot = 5 up-facing-stickman feet]
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Mr.F
I think it would be kind of cool if instead of a wizard enchanting your weapon it should be some kind of magic fountain. You'd have to throw your weapon and some coins into it and the enchantet weapon comes out. Cuz there already is the merchant npc and a bit of variety never hurt nobody.
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I think it would be kind of cool if instead of a wizard enchanting your weapon it should be some kind of magic fountain. You'd have to throw your weapon and some coins into it and the enchantet weapon comes out. Cuz there already is the merchant npc and a bit of variety never hurt nobody.
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TheGamingRex
Hey make this when you hit the Lighting Sword on the ground a LIGHTING Comes and hit the nearest enemy PLUS-When the eletric sword hit's the player then they get they are paralyzed. PLUS-when fire sword on the ground asteroids of fire ,ice-Ice spikes,Grass-Leaf storm
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Hey make this when you hit the Lighting Sword on the ground a LIGHTING Comes and hit the nearest enemy PLUS-When the eletric sword hit's the player then they get they are paralyzed. PLUS-when fire sword on the ground asteroids of fire ,ice-Ice spikes,Grass-Leaf storm
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chris
:( you didn't do the dare but its fine can you at least shout out this comment that would be awesome please :D and I have a idea you can hold the shield and a sword at the same time so that you can block an attack
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:( you didn't do the dare but its fine can you at least shout out this comment that would be awesome please :D and I have a idea you can hold the shield and a sword at the same time so that you can block an attack
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Stanzpeterson
BOUNTY HUNTER make a Radom generated bounty hunter assassin looking chartcar where if you chop off a goblins troll Thief or players head and give it to him you get gold Thief : 10 Goblin : 10 Troll : 50
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BOUNTY HUNTER make a Radom generated bounty hunter assassin looking chartcar where if you chop off a goblins troll Thief or players head and give it to him you get gold Thief : 10 Goblin : 10 Troll : 50
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Noobishikun
Heyyy been watching you a bit of time now. I like what your doing, your an inspiration to everybody, keep it up! Btw just a suggestion, make the entity go red when they got hit or hurt.
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Heyyy been watching you a bit of time now. I like what your doing, your an inspiration to everybody, keep it up! Btw just a suggestion, make the entity go red when they got hit or hurt.
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Szabolcs
Hi! I see we will be able to see it and play it BUT! will it be for money on steam... or free on steam or gamejolt or maybe a site just for the game? just asking because I will buy it :D
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Hi! I see we will be able to see it and play it BUT! will it be for money on steam... or free on steam or gamejolt or maybe a site just for the game? just asking because I will buy it :D
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Rino
I think having blood effects on the ground would look awesome, so every time someone is hit their color blood is splattered onto the ground. Would make it much make satisfying
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I think having blood effects on the ground would look awesome, so every time someone is hit their color blood is splattered onto the ground. Would make it much make satisfying
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