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zakruti.com » IT - Software » Gamers Nexus
Intel GPU A Real Threat: Adobe Premiere, Handbrake, & Production Benchmarks on DG1 Iris Xe

Intel GPU A Real Threat: Adobe Premiere, Handbrake, & Production Benchmarks on DG1 Iris Xe

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Rating: 4.5; Vote: 2
We previously tested the Intel DG1 in gaming, but now we're back to benchmark the Intel DG1 Iris Xe video card in production workloads vs. NVIDIA and AMD, ft. the GT 1030 & AMD APUs. For gaming benchmarks of the Intel DG1 Iris Xe video card, and for an explanation of the architecture, check our link below for the first video. This one benchmarks Intel's QuickSync for Video (QSV) on the DG1 standalone video card, including a look at video encode, decode, AV1, transcoding, and video playback and scrubbing performance in Adobe Premiere and Davinci Resolve, among other software. The most likely competitor to this card is the NVIDIA GT 1030, which is paired in similarly priced prebuilt systems, or maybe the AMD 5000-series APUs, like the R7 5700G and R5 5600G.
Date: 2021-07-06

Comments and reviews: 10


Gotta comment on the information about Blender, mismatched tile sizes and the issue of a slower device working on a tile delaying the whole render. That's somewhat outdated, and is solvable by the software - I understand that for benchmarkcing purposes you need to stick with a consistent software version, but if you're using an updated version of Blender (2.9+) the tile sizes can now be matched between GPU and CPU without losing performance (I've tested extensively at least on my own system - which is Ryzen/Ampere - and using 64 64 tiles is generally faster than 256 256 on the GPU now anyway, and alsoworks fine for the CPU). version 2.92 also added the feature for a faster device to take over a tile in progress from a slower device, so you don't get the slow device holding up the render.
Those two are non-issues for people able to take software updates :) (specifically in blender ofc, other workloads may still suffer the same issues)

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Considering that intel's hardware video encoders are actually pretty good, this would find use as a cheap add-on for live-streamers with all-AMD systems since AMD's h.264 hardware encoders give out pretty terrible quality compared to the other two players. The norm is to just leverage Ryzen's amazing cost/thread value for software encoding, but that would force you to buy into, at least, the Ryzen 5 tier of hardware if you want acceptable performance. An intel DG1 could push that bar lower and allow you to make a budget streaming setup with a Ryzen 3.
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I don't think they should have named it Xe. Imagine if you named your product Hetler in the runup to WW2. Then again if the Chinese attack Taiwan Intel will be the only GPUs and CPUs you can get since AMD and NVidia are dependent on chips from TSMC. Maybe it's deliberate. Incidentally, China-owned Nexperia just bought Newport Wafer Fab, the UK's leading 200mm fab. I'm guessing if China is going for a stranglehold on semiconductor production that is significant.
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You can't really blame the radeon integrated graphics for not being good for this, AMD has never really tried to push their APUs for this sort of workload, their focus (at least in their marketing) has always been to low end gamers who can't afford a GPU or anyone who doesn't want to pay the equivalent price of half of a used 1996 toyota camry for a decent GPU, but doesn't need to run 4K ultra everything.
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I hope intel gpus succeed. Software is equally important for me. Something like geforce experience is a must. Also being able to play on different types of monitors is important. Im stunned that nvidia doesnt support ultrawide + 2 regular size monitors on the side for games. One of the best triple screen setups 27 - 34 - 27 and great for productivity as well.
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If Intels GPU's are using regular DDR4 memory, then surely it would be possible to make it socket-able. Imagine a motherboard with 2 sockets and multiple RAM slots. One socket for CPU and the other socket for a GPU. It would be cool, if you could upgrade the RAM on your GPU, by yourself too.
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That scrubbing edit was neat...
I would like to see how Intel's upcoming accelerators handle compute tasks - if they're competitive, they could help in moving away from CUDA which is better for the ecosystem. I would like to be able to use DirectML and not take a 50% performance hit.

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From reading an article from Puget Systems only the latest Davinci Resolve with an 11th Gen Intel can decode all video chroma subsampling formats such as H.264 4.2.2, HEVC 4.4.4, 8 bit, 10 bit and 12 bit, etc. etc. This might be useful for people that use a camera like the Canon R5.
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Would've preferred Video Enhance AI over Gigapixel as a benchmark but each model type in VEAI performs differently from one another. Some scaling better with the GPU. And I guess that would just add a lot of time to the benchmark process if you were going to be thorough with it.
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The only thing I don't understand is, if this is a test deployment, why not make it work in anything in anticipation for DG2, because there WILL be edge cases that it will not work with. I'd rather use this as a basic display adaptor rather than NV junk.
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