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DLSS 1. 0 vs 2. 0: Shadow Of The Tomb Raider Revisited

DLSS 1. 0 vs 2. 0: Shadow Of The Tomb Raider Revisited

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Rating: 4.0; Vote: 1
It's not often we get a game that upgrades from Nvidia's DLSS 1. 0 to the far superior 2. 0. Recently Shadow of the Tomb Raider did just that, and in this video Keith compares the two versions and show off the differences it makes ParmesanCheese: So it wasn't just in my head that DLSS 2. 0 actually looks even better than native. I was always under the impression that native is the best quality but when I'd try to play with it in Control for example, I could swear it looked less smooth than DLSS 2. 0
Date: 2022-03-15

Comments and reviews: 4


Regarding the validity of the old performance numbers please be aware that denuvo was removed from the new version and that might improve cpu limited situations. It won't be a huge impact but it exists nonetheless.
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For those who don't know how to get DLSS with this game. You have to go to the beta option on Steam, once you on beta scroll down to the bottom and select it. Thank me later.
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I liked this game but man for a single player game that is 10h long, it-s way overused in benchmarks and tech coverage being that isn3 years old now.
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Kinda weird that he keeps referring to ghosting as -motion blur-, and it makes me question if he actually knows what he's talking about
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