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zakruti.com » Blogs and People » Philip DeFranco
WHAT? Prince Harry's Fortnite Ban, New Rushed Censorship Law, Trump Pulls Back On Border, & More.

WHAT? Prince Harry's Fortnite Ban, New Rushed Censorship Law, Trump Pulls Back On Border, & More.

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Rating: 4.0; Vote: 1
WHAT? Prince Harry's Fortnite Ban, New Rushed Censorship Law, Trump Pulls Back On Border, & More. TransparentLabyrinth: I think people just hear the word 'ban' and they react without thinking. I don't think Prince Harry is totally wrong and I think of my own childhood as an example. I didn't play my first video game until I was 11 years old (I distinctly remember it because I so badly wanted to be able to play) and that was a single-player game, X Wing vs Tie-Fighter. As I got a bit older, I got a bit more into games and had more opportunities to play them, eventually seeing my first online game with SWG. I don't think I was more than 13-14 back then. My exposure to it didn't last long, but I think it was too soon for me. It didn't take long, even with very little play time, to feel obsessed with that game. Part of it was arguably just the quality of the game, but I think there's something extra in online games that tends to make them more compelling because you feel that tug to be involved with other players; especially if you didn't have much of a social life prior to playing it. Online games would later become a significant part of my life, sometimes for years at a time. I even helped run a guild in one for a couple of years. And it wasn't a 'bad' thing, but it was something that largely compensated for me not having much of a social life in RL. And this here is where I think games like Fortnite are most dangerous. If a kid is already struggling socially and you put something like that in front of them, it can act as a sort of compensatory mechanism that they will become obsessed with because they aren't getting their social needs fulfilled elsewhere. If you fill that social gap and get them involved in RL communities, they probably won't feel the same tug to obsess over the game (or their obsession will be more balanced, at least. What Prince Harry is missing is why kids would become obsessed with a game like Fortnite or any game for that matter, and I think the answer is obvious; it's the same reason they go for any other form of distraction obsessively. They have needs that aren't getting met and it's a way to avoid thinking about the pain. What the focus should be on is not Fortnite or games as a whole, but on what's missing in these kids' lives. It's healthy to enjoy games and play them recreationally, but if someone is obsessed with them to the point of neglecting their RL, ask what it is they're missing, not how you can ban the thing that is keeping them sane.
Date: 2019-11-01

Comments and reviews: 9


Im Australian, and this new law, whilst had good intentions, simply highlights that our politicians have very little understand of the internet. Take a look at the NBN. They played politics with it so much, and made decisions without any real understanding of what they were doing, and incorporated several cost saving measures without realising the ramifications. Now its a messed up poorly slotted together network, with its success relying on the very companies that it was created to bypass. The ones who didnt maintain the Copper pstn network, nor the HFC cable network, who didnt bother increasing the homes it could reach, or the quality of the links. The whole reason the NBN was designed was to address that. Now its exactly the same situation except we foot the bill. With this law, they think its an intensional business decision as to what videos are streamed or uploaded. The simple fact that so much video is uploaded per minute, that you cant currently physically filter it, with any accuracy. May as well legislate that all tortoises must travel at least 40kph, and use the roadway. All kangaroos must use the pedestrian crossings.
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Video game prevalence all stems from the state of our economy. When you barely can make your rent because we don't pay workers a proper living wage, doing fun stuff out in the real world is usually expensive. It's easier to pay 15 for a video game once and then get to play it endlessly. You also have to take into consideration people who are disabled, have social anxieties, etc. Video games are an easy way to socialize without having to deal with those issues. Not only that but the rise of professional e-sports makes certain games not only a fun and social thing to do, but a potentially lucrative opportunity. It's not the game that's addictive it's the human interaction in the game. You get to be whoever you want on the internet and that's freeing. Anything can be addictive, for example gambling, so I don't think it's a problem until it's damaging your personal relationships or your physical health.
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The gaming disorder definition is so horrible. It totally defines any addiction, then puts gaming at the front. Even the points they have to classify it could apply to anything. It's an addiction, purely and simply. We do not (and should not) need a new disorder. Addiction in itself is a serious mental issue, yes, but again the criteria could apply to just about anything. I believe internet addiction or something similarly named floated around at some point too and it did the same thing. As for Australia, not only is that law a very slippery slope, but it uses extremely subjective language. One person's definition of abhorrent or horrific could vary wildly from another. I believe when you write legislation you should be as clear as possible. I'm not sure if Australia has a repeal process for their laws, but that one is terrible and needs to go. I hope whoever gets elected takes care of that.
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Any entertainment can be addictive, it's up to parents to regulate how much time they spend on it. My issue is the pay structure and how they basically trick kids into needing useless items(eg skins) and only give them a limited time to buy it with a countdown timer, making them think they are missing out. I'm sick of arguing with my nephew about how it's a waste of money and he will never be getting a cent towards it. Kids don't notice the deceiving pay structure or lack of value. Also, the fact it's a 6/10 game at most but is somehow the most popular in the world is a bit irritating(kids I understand, but ppl over 16 that play it. It's a sad reflection of society, and is very common in the music industry as well. Marketing and promotion are more important than the actual product sigh
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Started to be somewhat a standard situation where every horrible event leads to more censorship like its social media users' fault. Where were australian and new zealand cops for the last two years when that guy was piling up his gun collection? His social media just screams how much he wanted to be a second Breivik. Jacinda, focus your energy and last living brain cells to find out what happened in your national security system, why you failed to notice the obvious danger on time. I see that moron's face complaining about social media once again im gonna throw up. Last thing the shooter had to do was wave with the machine gun in front of police office and yell he's about to do a mass shooting. Still would have succeeded.
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As someone who went to school for game development, I can definitely confirm that many companies do make an effort to make games addictive, especially mobile games and online multiplayer. I remember my professor teaching us to add sound effects to every button click and sparkles or effects to every achievement because those small bits of feedback cause our brains to release feel good hormones. It always made me very uncomfortable to learn about. But at the end of the day, self control is a big part of the issue, which is why children are so susceptible to unhealthy amounts of gaming. They just haven't been able to develop those skills yet. Which is why parental controls for time exist in the first place.
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Im going to have to disagree with you on video game addiction. It is a real thing and I have seen many of my friends ruin their lives over world of warcraft. However, I dont believe they are solely to blame, a person with an addictive behavior gets sucked in and addicted. I play a lot of video games. Sometimes for hours. That isnt a Short term escape. I however do not skirt my responsibilities and let the game take over my life. In mentioning fortnight or other types of online games in that nature. They are designed to be intentionally addictive. There are two really good videos on youtube from Game theorist that delve into the science of why. I guess what Im saying is everything in moderation.
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All I want to say about Felix is that while I certainly don't think he's a white supremacist or a far-right person, I can see why people think his comments and subreddit have become somewhat a breeding ground for those ideas - because they have. After Fiverr, PUBG, the controvery with E; R, bringing Ben Shapiro on the show etc, it seems like some people on the far-right have started to think that Felix is on their side and have started spreading far-right memes and comments around his community, which is unfortunately troubling. So I'm obviously not on the CancelPewds train, I really want him to keep doing what he's doing, but I do think the shit in his comments and sub need to be addressed.
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I seriously cant stand the Australian Government (as a Australian) sometimes, most of them are old dinosaurs and many of them have limited knowledge about the internet, or how modern society actually RUNS nowadays (for example Pauline Hanson retire already no one in Australia, expect from complete idiots, want you as a government representative. As a young person this is frustrating I understand where they are coming from in rushing this law, because terrorists and white supremacists are disgusting, but please instead seek educational reforms instead of just banning a platform for its minor negative aspects, since it is also a platform that is can be used for so many positive things.
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