
What made mass effect a big deal?
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One thing I wish actually made an impact was if you picked Anderson instead of Udina to be Humanities Ambassador, you see a glimps of it in Mass Effect 2 but largely it has no narrative impact and they kinda retcon your choice and just say -oh yea he just gave the position up- which somehow I don-t think is true to who Anderson is, his actions on ME3 would-ve still stated I think but I don-t think he would-ve given up the position of speaking for humanities sakes.
What I love about Mass Effect though is that through all the games you meet new people or build with old ones, and you get to continue relationships or move onto new ones personally I liked the idea of keeping my fem shep romancing Kaidan and it felt natural too over the course of three games. I-m excited to be playing mass effect again in May a November.7th release would-ve been cooler but sooner is better in this case hehe
Date: 2022-03-21
Comments and reviews: 9
Jacob
I just bought ME Legendary Edition and I'm currently playing this one for the first time (having only played 2 and Andromeda prior), I forgot just how much I love Bioware's games and I also forgot just how much ME is the only other franchise other than Star Wars to truly touch a deep-seated desire to explore the stars.
That said, Andromeda is one of the most unfairly hated games I've ever played. It was buggy and had many technical issues, sure, but it was a phenomenal sci-fi RPG that lived up to the original trilogy in most ways, IMO. Just because you don't play as Space Chuck Norris with a blue alien Barbie doll on your arm, that doesn't mean it was bad. In all honesty, as much as I'm loving the original trilogy, Andromeda was even more captivating to me because it was in a completely different galaxy, it had phenomenal combat, an open world design and more freeform gameplay that occasionally bordered on Elder Scrolls-styled sandbox gameplay, which is something I always wanted; those sandbox elements in a sci-fi setting is precisely why Starfield is my most anticipated game EVER, even topping the hype I had for Cyberpunk (one of my favorite games of all time), but I digress...
The entire ME series is downright fantastic but yeah, I feel like Andromeda didn't get the love it deserved. I hope the next ME game takes all that Andromeda did right but works on some of the fairer criticisms (such as there only being one sentient alien race and some of the side characters weren't as memorable). For now, though, doing a full series playthrough is just continuing to be endlessly satisfying and fun.
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I just bought ME Legendary Edition and I'm currently playing this one for the first time (having only played 2 and Andromeda prior), I forgot just how much I love Bioware's games and I also forgot just how much ME is the only other franchise other than Star Wars to truly touch a deep-seated desire to explore the stars.
That said, Andromeda is one of the most unfairly hated games I've ever played. It was buggy and had many technical issues, sure, but it was a phenomenal sci-fi RPG that lived up to the original trilogy in most ways, IMO. Just because you don't play as Space Chuck Norris with a blue alien Barbie doll on your arm, that doesn't mean it was bad. In all honesty, as much as I'm loving the original trilogy, Andromeda was even more captivating to me because it was in a completely different galaxy, it had phenomenal combat, an open world design and more freeform gameplay that occasionally bordered on Elder Scrolls-styled sandbox gameplay, which is something I always wanted; those sandbox elements in a sci-fi setting is precisely why Starfield is my most anticipated game EVER, even topping the hype I had for Cyberpunk (one of my favorite games of all time), but I digress...
The entire ME series is downright fantastic but yeah, I feel like Andromeda didn't get the love it deserved. I hope the next ME game takes all that Andromeda did right but works on some of the fairer criticisms (such as there only being one sentient alien race and some of the side characters weren't as memorable). For now, though, doing a full series playthrough is just continuing to be endlessly satisfying and fun.
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Byron
For me for the trilogy, was the story and character development throughout the three games. For the first game, it was mainly the story. All the different ways you could interact with everyone. And how you could play it over and over and not have the same game twice. This is the same reason I love Dragon Age so much. The stories are fantastic. And this is also why I didn't care for Andromeda much. Nonsense story with characters you never really get to know.
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For me for the trilogy, was the story and character development throughout the three games. For the first game, it was mainly the story. All the different ways you could interact with everyone. And how you could play it over and over and not have the same game twice. This is the same reason I love Dragon Age so much. The stories are fantastic. And this is also why I didn't care for Andromeda much. Nonsense story with characters you never really get to know.
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jfwalken
Love Mass Effect to the point that I liked the trilogies end but no, best Bioware was KOTOR, Entire Cast was amazing, EVEN Star Wars movies are -borrowing- their characters and pretending it's their own(looking at you HK-47 I mean K-2SO) best twist in gaming imo. Great story, gameplay may be turn based but it's still holds up.
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Love Mass Effect to the point that I liked the trilogies end but no, best Bioware was KOTOR, Entire Cast was amazing, EVEN Star Wars movies are -borrowing- their characters and pretending it's their own(looking at you HK-47 I mean K-2SO) best twist in gaming imo. Great story, gameplay may be turn based but it's still holds up.
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Olli
I think the issue is: People expected the cutscene at the end of mass effect to be the thing that defines their choices, when really it-s looking around at your companions. Who made it? Who did you lose and why? I mean if you didn-t paragon everything you-re going to lose people. Your choices mattered.
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I think the issue is: People expected the cutscene at the end of mass effect to be the thing that defines their choices, when really it-s looking around at your companions. Who made it? Who did you lose and why? I mean if you didn-t paragon everything you-re going to lose people. Your choices mattered.
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Jim
6:53
We-re not seeing stories in games like this anymore because of lazy storytelling in modern games. Or time cuts or greed. Games used to be so much better in the 2000-s. Not graphics or gameplay wise, but story development. Character development. World building, etc..
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6:53
We-re not seeing stories in games like this anymore because of lazy storytelling in modern games. Or time cuts or greed. Games used to be so much better in the 2000-s. Not graphics or gameplay wise, but story development. Character development. World building, etc..
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MR.
i remember when i immediately dumbed miranda's ass the second i knew tali was romancable. it was so worth it when i jumped into mass effect 3... and seeing that beutiful photo of her on the night stand was precious, i made sure to look at it before the last mission.
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i remember when i immediately dumbed miranda's ass the second i knew tali was romancable. it was so worth it when i jumped into mass effect 3... and seeing that beutiful photo of her on the night stand was precious, i made sure to look at it before the last mission.
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CSC
Now we have the Legendary Edition which makes Mass Effect even a bigger deal. Even after their latest failures: ME Andromeda and Anthem, Bioware once again shows that they can come come back. Can't wait to see what they come up with in the upcoming Mass Effect 4.
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Now we have the Legendary Edition which makes Mass Effect even a bigger deal. Even after their latest failures: ME Andromeda and Anthem, Bioware once again shows that they can come come back. Can't wait to see what they come up with in the upcoming Mass Effect 4.
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Andrew
Mass Effect 1 was awesome. When it dropped it felt like the next KotOR. ME2 brought on all the bandwagonners - for good reason, I replayed this game countless of times. ME3 tailored to the ME2 bandwagonners which is why it sucked.
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Mass Effect 1 was awesome. When it dropped it felt like the next KotOR. ME2 brought on all the bandwagonners - for good reason, I replayed this game countless of times. ME3 tailored to the ME2 bandwagonners which is why it sucked.
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Mike
Legendary edition was excellent. I don't get everyone's issue with the ending. It could have been better sure, but the rest of the game is so great the ending could have been terrible and it wouldn't have mattered. What a great game
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Legendary edition was excellent. I don't get everyone's issue with the ending. It could have been better sure, but the rest of the game is so great the ending could have been terrible and it wouldn't have mattered. What a great game
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