
10 rare video game abilities you had to unlock
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Date: 2022-09-18
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Comments and reviews: 14
Saobie
How about this one
Castlevania: Curse Of Darkness Pumpkin Innocent Devil: Found at the very end of the game, in the last half of the last level, Draculas Castle. Youll find an Innocent Devil room hidden behind a wall you can access with the Devil ID's magic circle ability. Unlike every other ID in the game, this one doesnt unlock as soon as you go in there. You first have to craft the Piko-Piko Hammer, and then use it to hit the statue. This hammer is quite obscure to get and requires a lot of extremely rare materials, as the crafting tree to get it requires you to sacrifice other difficult and rare weapons in the process. Furthermore, the Piko-Piko hammer itself is used in 2 crafting recipes, so its possible youd accidentally craft and then use it to make something else if you dont know the Pumpkin exists
As an Innocent Devil its not really anything to write home about. Its very squishy and doesnt attack anything, but it does give you stat boosts. Its transformation type has no effect on its abilities and is purely cosmetic too, and that itself can be difficult since like the last form of the Devil ID, you need to use specific weapons to get specific transformations, its not enough to use the right weapon type
There is a legitimate reason to get the Pumpkin even if you dont plan to use it though, as it will unlock one more ID slot for you to have more ID's with you at a time
reply
How about this one
Castlevania: Curse Of Darkness Pumpkin Innocent Devil: Found at the very end of the game, in the last half of the last level, Draculas Castle. Youll find an Innocent Devil room hidden behind a wall you can access with the Devil ID's magic circle ability. Unlike every other ID in the game, this one doesnt unlock as soon as you go in there. You first have to craft the Piko-Piko Hammer, and then use it to hit the statue. This hammer is quite obscure to get and requires a lot of extremely rare materials, as the crafting tree to get it requires you to sacrifice other difficult and rare weapons in the process. Furthermore, the Piko-Piko hammer itself is used in 2 crafting recipes, so its possible youd accidentally craft and then use it to make something else if you dont know the Pumpkin exists
As an Innocent Devil its not really anything to write home about. Its very squishy and doesnt attack anything, but it does give you stat boosts. Its transformation type has no effect on its abilities and is purely cosmetic too, and that itself can be difficult since like the last form of the Devil ID, you need to use specific weapons to get specific transformations, its not enough to use the right weapon type
There is a legitimate reason to get the Pumpkin even if you dont plan to use it though, as it will unlock one more ID slot for you to have more ID's with you at a time
reply
BigBossSonic
The final version of Erde Kaiser from Xenosaga 3 comes to mind. Getting to this secret boss is a late game chore that takes a lot of time to accomplish. You have to fight Erde Kaiser at its best, and to deal worthwhile damage, you had to have the other Erde Kaiser summon abilities since the final form Erde Kaiser had barriers that could only be broken down by using a related summon skill against it. Otherwise you are cherry tapping and hoping you don't get killed. Emerge victorious, and you get the final form of Erde Kaiser to call on in battle whenever you wanted. This ability is so ridiculously overpowered that you can end any fight immediately just by summoning. Made more ridiculous if the one summoning is equipped with an item that reduces ability costs by 100%. You basically have a godly robot with a stereotypically sounding southern accent on speed dial that wrecks everything you fight with no trouble whatsoever.
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The final version of Erde Kaiser from Xenosaga 3 comes to mind. Getting to this secret boss is a late game chore that takes a lot of time to accomplish. You have to fight Erde Kaiser at its best, and to deal worthwhile damage, you had to have the other Erde Kaiser summon abilities since the final form Erde Kaiser had barriers that could only be broken down by using a related summon skill against it. Otherwise you are cherry tapping and hoping you don't get killed. Emerge victorious, and you get the final form of Erde Kaiser to call on in battle whenever you wanted. This ability is so ridiculously overpowered that you can end any fight immediately just by summoning. Made more ridiculous if the one summoning is equipped with an item that reduces ability costs by 100%. You basically have a godly robot with a stereotypically sounding southern accent on speed dial that wrecks everything you fight with no trouble whatsoever.
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John
Metroid - I was actually thinking Tell me she uses Guile's voice every time she fires. It's his signature move. Wouldn't have thought about the blue hedgehog, so you got me there.
Hazard Neutralization does sound incredibly useful. Hopefully if I try the game at some point, the quests needed won't be too random to figure out - if the world is that big and I've never played the story I've actually never enjoyed the type of Devs that just assume everyone's GOING to want/need to look up exactly how to do everything. To me, a walkthrough is best done to be there if you absolutely need the help. It should never be designed in a game that you are not going to have a choice but to look something up.
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Metroid - I was actually thinking Tell me she uses Guile's voice every time she fires. It's his signature move. Wouldn't have thought about the blue hedgehog, so you got me there.
Hazard Neutralization does sound incredibly useful. Hopefully if I try the game at some point, the quests needed won't be too random to figure out - if the world is that big and I've never played the story I've actually never enjoyed the type of Devs that just assume everyone's GOING to want/need to look up exactly how to do everything. To me, a walkthrough is best done to be there if you absolutely need the help. It should never be designed in a game that you are not going to have a choice but to look something up.
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Vincent
Yakuza 0 is probably still my favorite Yakuza game. Also story is well worth it in Yakuza games. Great stories with lots of dramatic moments and often funny sidequests. Abilities aren't the worst to get what more then crafting great gear but that is decently covered sending guys out to get them compared to Yakuza 7's RPG which is much worse and they even toss the Mahjong cheat item that's in some of the Yakuza games.
Fierce Diety is only a final boss mask so honestly the best mask is actually the bunny hood mask which takes many of the actual side quests in the book that will get you many other important things as well through it.
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Yakuza 0 is probably still my favorite Yakuza game. Also story is well worth it in Yakuza games. Great stories with lots of dramatic moments and often funny sidequests. Abilities aren't the worst to get what more then crafting great gear but that is decently covered sending guys out to get them compared to Yakuza 7's RPG which is much worse and they even toss the Mahjong cheat item that's in some of the Yakuza games.
Fierce Diety is only a final boss mask so honestly the best mask is actually the bunny hood mask which takes many of the actual side quests in the book that will get you many other important things as well through it.
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deathinc
The hardest part about becoming a Jedi was for the first year no one knew how to do it. Eventually it was figured out that you had to master certain random professions that were unknown to the player. Eventually, Jedi and Sith Holocrons could be farmed and used to reveal a profession needed. As more Jedi emerged, the amount of professions required to master became increased server wide (as a way to slow the Jedi population) until eventually it was required to master all 32 professions. The system was totally changed multiple times afterwards, but this was the original system.
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The hardest part about becoming a Jedi was for the first year no one knew how to do it. Eventually it was figured out that you had to master certain random professions that were unknown to the player. Eventually, Jedi and Sith Holocrons could be farmed and used to reveal a profession needed. As more Jedi emerged, the amount of professions required to master became increased server wide (as a way to slow the Jedi population) until eventually it was required to master all 32 professions. The system was totally changed multiple times afterwards, but this was the original system.
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Thorin
on the bright side for the swg jedi unlock, it was so rare, that when you seen a jedi or sith in play, it was a major event on its own. literally in the most populated area, two force user started a fight with each other, the everyone just watched, it was only when one of them died that everyone realized, we could participate and not just watch. that is the effect, when you have a dozen or so jedi on a server of thousands or more, compare this to the epicness of everyone is jedi so noone is special way of every other game.
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on the bright side for the swg jedi unlock, it was so rare, that when you seen a jedi or sith in play, it was a major event on its own. literally in the most populated area, two force user started a fight with each other, the everyone just watched, it was only when one of them died that everyone realized, we could participate and not just watch. that is the effect, when you have a dozen or so jedi on a server of thousands or more, compare this to the epicness of everyone is jedi so noone is special way of every other game.
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Nicky
FF X-2 has another much easier method for Mascot, because I unlocked it in chapter one or two if you return to Luca after the concert there's a side mission chronicling Yunas whereabouts during the initial scenes of the opening concert. It may be the same method since it does appear in the docks, but it's not at Ch. 5 and deff not with every location complete to that point. Maybe it's just an update between the original and the HD remaster but I doubt that cuz everything else is the same in both versions
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FF X-2 has another much easier method for Mascot, because I unlocked it in chapter one or two if you return to Luca after the concert there's a side mission chronicling Yunas whereabouts during the initial scenes of the opening concert. It may be the same method since it does appear in the docks, but it's not at Ch. 5 and deff not with every location complete to that point. Maybe it's just an update between the original and the HD remaster but I doubt that cuz everything else is the same in both versions
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ericb31
oh, did you know?
in Mega man X 2, there's a hidden capsule in one of the endgame areas that gives you the dragon punch ability.
and in X3, i found a secret mega-capsule. that sound confusing, so i'll try to explain:
there are 4 super-capsules that give you bonuses, like super-boots enabling you to air-dash TWICE, but you can only get ONE of them.
BUT that mega-capsule DOES give you all 4 super-abilities!
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oh, did you know?
in Mega man X 2, there's a hidden capsule in one of the endgame areas that gives you the dragon punch ability.
and in X3, i found a secret mega-capsule. that sound confusing, so i'll try to explain:
there are 4 super-capsules that give you bonuses, like super-boots enabling you to air-dash TWICE, but you can only get ONE of them.
BUT that mega-capsule DOES give you all 4 super-abilities!
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Nelius
I actually remember having a roomate in Jobcorp who really loved Megaman and he spent weeks on Megaman Maverick Hunter for PSP and unlocked the Hadoken. but in Maverick Hunter you actually have to get through each stage and beat the whole game without taking damage to unlock it. I am still to this day surprised he did it and I think it's one of the most obscene unlock conditions for a secret.
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I actually remember having a roomate in Jobcorp who really loved Megaman and he spent weeks on Megaman Maverick Hunter for PSP and unlocked the Hadoken. but in Maverick Hunter you actually have to get through each stage and beat the whole game without taking damage to unlock it. I am still to this day surprised he did it and I think it's one of the most obscene unlock conditions for a secret.
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Mike
I had an entire notebook with pages of random notes and stats for raising chocobo's when I was a kid. Did the whole thing through trial and error because back then I didn't have ready access to the internet. It took me so long to figure out that when I finally got that first gold chocobo I nearly yanked my PS1 off the shelf by the controller cable I was so happy.
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I had an entire notebook with pages of random notes and stats for raising chocobo's when I was a kid. Did the whole thing through trial and error because back then I didn't have ready access to the internet. It took me so long to figure out that when I finally got that first gold chocobo I nearly yanked my PS1 off the shelf by the controller cable I was so happy.
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Loknath
If you need to double your playthrough time of yakuza zero to obtain the legend styles, then you are playing it wrong. Yakuza games are all about the mini games and substories, doing these will grant you enough of anything to complete all your stats. Here though you can continue upgrading levels which at some point makes not much sense but that is another story
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If you need to double your playthrough time of yakuza zero to obtain the legend styles, then you are playing it wrong. Yakuza games are all about the mini games and substories, doing these will grant you enough of anything to complete all your stats. Here though you can continue upgrading levels which at some point makes not much sense but that is another story
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TheMegaOnyx
The Skyrim one is wrong.
You use the shout 3 times, he teaches you three times.
And he do things.
Like using his kind of soultear, he also using his own kind of souldrain, and he also uses a shout where he summons skelybois from the cairn.
He also uses normal dragon stuff, like bite, slam, and frost breath.
You are welcome
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The Skyrim one is wrong.
You use the shout 3 times, he teaches you three times.
And he do things.
Like using his kind of soultear, he also using his own kind of souldrain, and he also uses a shout where he summons skelybois from the cairn.
He also uses normal dragon stuff, like bite, slam, and frost breath.
You are welcome
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Morgan
For number four, saying that the Fierce Deity Form makes that final boss fight a lot easier is like saying it's a lot easier to clean mud off of something with a power washer than with a garden hose. A huge understatement. Without that mask that fight is one of the hardest the series has ever had. With that mask that fight is a JOKE.
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For number four, saying that the Fierce Deity Form makes that final boss fight a lot easier is like saying it's a lot easier to clean mud off of something with a power washer than with a garden hose. A huge understatement. Without that mask that fight is one of the hardest the series has ever had. With that mask that fight is a JOKE.
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Chris
Oh my God! I'm quite a completionist, but looking at this list it just reminds me of the many wasted hours spent getting all of that stuff, like the GOW Valkyries, the dresssphere and golden chocobo. twice (ps1 and again on ps4.
Thanks for reminding me I'm not the only person out there that was crazy enough to go through all that!
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Oh my God! I'm quite a completionist, but looking at this list it just reminds me of the many wasted hours spent getting all of that stuff, like the GOW Valkyries, the dresssphere and golden chocobo. twice (ps1 and again on ps4.
Thanks for reminding me I'm not the only person out there that was crazy enough to go through all that!
reply
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