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10 games that reward you for being evil

10 games that reward you for being evil

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Rating: 4.0; Vote: 1
10 Games That REWARD You For Being EVIL Foxracing89: Guess my goodness and compassion has evaporated. I have said basically the same thing after going through that in an RPG game as well
When it comes to my much loved Fable games, there are endless ways you can be good, bad or in between. However in Fable 3 (the one game in the series ppl usually dislike the most including myself) the ending leaves you with the feeling of damned if you do and damned if you don't. SPOILERS below.
Having to break all your promises to all the ppl that helped you overthrow your brother from the throne plus turning some towns into disgusting wastes, building brothels instead of a school for kids, ect is what you have to do to save all the lives of ppl in Albion. These are considered the evil choices. Or do the reverse of all that and most of the ppl in Albion die bc you don't have enough money to fund an army and fortify the area to defend against the darkness. You do those good choices and ppl still love you as ruler but there is basically no one left to care one way or the other anyway so. you're screwed no mater what you decide. One of the main reasons why Fable 3 sucks compared to 1 and 2 which were awesome.

Date: 2022-09-12

Comments and reviews: 14


i don't remember well since it's been years, but i think you can get all characters in Chrono Cross, Glenn included. i might be wrong, i might be confusing it with Suikoden 1 and 2, but i have a strong feeling you can get them all.
oh yeah btw, getting all characters in both Suikoden games is chef's kiss if you manage to do it. might make it on one of your lists one day, who knows wink wink
also, not sure if you made a list like this before, but a list where you or someone gets screwed over when you try doing a good thing, like in Fallout 3 and helping out ghouls move into Tenpenny Tower. the first time i played it i got burned on that one so badly i killed every single ghoul after they all moved in. i'm not saying i never help ghouls out anymore, depends on the playthrough, but it's just the feeling of betrayal you get from trying to help out someone thinking you're managing to help everyone become better people and live together in harmony and all that jazz. at least there's always mods to force them all to like each other. is that evil?

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I have yet to thoroughly play Wild Hunt admittedly, but that Hearts of Stone Decision comes down to.
Do you help a trickster God complete a deal he made with a foolish mortal.
OR do you help the foolish mortal worm his way out of a deal he had no intent to finish but CHOSE to make anyway.
Part of me leans towards the Trickster God just for the sake of that deal. It feels. honest or dignified in a way (Eve though in completing it you masquerade as someone else, but still. It is absolutely the evil choice I suppose but the good option is to clear the signer of any consequence of his actions, and invalidate the deal he signed really. Which matters more? A single human life in a world of monsters and war, or the sanctity and rigidity of a deal that mortal made with a god?
A deal's a deal. I don't care if you made it with Loki on HIS bad day or not.

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I'm one of the people who played the original Chrono Cross. To clarify on the Saving Kid situation however you can choose to save Kid or not to and there is a slightly different story because of that. Both options will lock you out of 3 characters. Saving Kidd will eliminate Macha, Glenn and Doc. While Abandoning her removes Korcha, Meg, and Razzly. So whether the best option is abandoning Kidd is actually very arguable because of Razzly, I don't know if they fixed this in the remaster but Razzly is supposed to be a magic focused character being the only Green element character to do so. However her bug gives her the stats of Greco the pro wrestler exorcist instead, making her physical attacks, which AoE, scary good.
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But the game is called Red dead REDEMPTION
Umm kinda feel obligated to be the nicest cowboy I can be. It's wierd to get good honour for throwing fish back haha
I don't really like moral choices in games it mostly feels like a cheap way to make you play it twice (or more)
It always seems Evil you get powerful and richer quicker but ultimately good pays off and has better rewards
And Mass Effect with Blue response is good
Red response is bad. it should be more black and white and make you think. It's basically just commuting to a side immediately and never wondering what if. No one plays as half nice half arsehole. It's one or the other

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I had not considered that Killing the Mythic Dawn museum guy was evil. Even without previous knowledge I thought it seemed kinda culty. Then in the end Mehrunes sends some churls after you anyway just cuz. It s Dagon. It s in his nature. But hey, I m not going to argue with free Daedra Hearts. That respawn as well as a shrine that provides Ebony ingots. He s basically BEGGING you to make the weapons and armor. THEN I played Oblivion and came to the conclusion Oh yeah no. Killing that guy was the correct decision. Screw the Mythic Dawn. That mission is a public service as far as I m concerned.
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I disagree with the comment on infamous, for the most part both sides are balanced in strength when it comes to powers however one is more focused on aoes while the other is best for single target damage. The first game however literally gave you a significant power boost by locking you forever to the evil side, it quite literally boosted all damage dealt by any attack by a huge amount and changed the appearance of your electricity to a incredible colour and appearance that cannot be achieved any other way.
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I never felt bad 'helping' O'Dimm against Olgierd. Olgierd signed a Faustian pact with the devil, and he used his immortality to absolutely brutalize and terrorize people all across the continent. And now at the end, when it's time for his soul to be collected, he feels remorse and wants to be helped? Screw that. Burn in hell, Olgierd.
I once sided with Olgierd just to see the gameplay, but in my 6 or 7 playthroughs since, he's gone and burned every single time.

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Olgierd is not evil! He had lost the ability to feel! Imagine what you would do if you went more than a decade without feeling emotions or pain, and you are unkillable! Especially after loosing everything you ever cared about! As soon as you free him from O dim he feels the weight of everything he s done! Plus it s an awesome little quest going into his realm to defeat him! And you get his sword that fires of an energy slice!
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Skorms bow was awesome but you dont have to sacrifice 4 people. There are 4 people you can hire to help you 2 good and 2 evil. to get the bow you sacrifice one good one at exactly midnight in game according to the in game clock. The clock is difficult to read and your timing has to be impeccable or else you dont get the bow. I also think they either dont respawn or take a long to spawn and skorm doesnt like the evil merecenaries.
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What I loved with the infamous series is playing both sides. I played the good side, every good decision, on medium difficulty, then when I d completed that, go onto another game. Few weeks or months down the line when I d played another game I went back to the infamous game and play through again, playing on hard and making every evil decision. Always had a blast. Really hope they revisit and release another instalment in the future.
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I'm all for being a good citizen (loved that sticker towards the end, but once in a while a game that let's you completely be a villain and do villainous things would be nice. Villains are getting movies and shows being anti-heroes or forced to be a slightly good guy/girl: Suicide Squad, The Punisher, Joker, Black Adam, Loki. How about a real game with real villains in the lead? Too much to ask, maybe? Great video, by the way.
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fable: not sure if they changed this in the aniversy edition, but the stuff unlocked at the temples depended on how much karma you got. This inturn depended on when you sacrificed, which was 12am/pm -/+ an depending on how close you were to the mx karma the temple gave. for instance if you were pure good you'd need to sacrifice at lights out you crazy lot to achieve max evil karma and get skorm's bow.
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I've always found the evil playthrough to be the best test of a writing team, sometimes you are just generic evil and no one cares about it, but some rare instances you go beyond a party members tolerance and they flat out betray or try murdering you.
Like wrath of the righteous, there is a path that is plain evil and everyone and everything abandons you once you do it.

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InFamous was a good example (But not Second Son, wish the proper games would get a remaster/PC release. Every YT video uses second son for footage, but imo that game was trash; 1, 2 and festival of blood were great, but for me second son was bland and unsatisfying, ditched it after less than 20 hours if I recall. Crying shame that the OG game's have never resurfaced.
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