
1000 iq in-game moments that were absolutely genius
video description
The Psycho Mantis thing from MGS1 is a lot more of a genius in-game moment, IMO, if we were to stay with MGS1.
Date: 2023-07-04
Comments and reviews: 19
Walter
I really can't understand all the hype about the Suicide mission CHOICES. It's a legendary mission but you have to be thick to listen to Miranda's Any biotic could handle it. It's less than a puzzle or something to get hyped about and more of male target audience simps for Miranda.
You do all the loyalty missions and know exactly which character to use for each role. That's it. There's literally nothing to it except blood from your brain rushing to your dick looking at Miranda's polygons.
The remaster released some player completion data. We need to see how many women got this right vs. dudes that think with their dick.
This Suicide mission puzzle just needs to die already.
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I really can't understand all the hype about the Suicide mission CHOICES. It's a legendary mission but you have to be thick to listen to Miranda's Any biotic could handle it. It's less than a puzzle or something to get hyped about and more of male target audience simps for Miranda.
You do all the loyalty missions and know exactly which character to use for each role. That's it. There's literally nothing to it except blood from your brain rushing to your dick looking at Miranda's polygons.
The remaster released some player completion data. We need to see how many women got this right vs. dudes that think with their dick.
This Suicide mission puzzle just needs to die already.
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Soap
I'm a massive outer wilds fan, it's easily one of my favourite games of all time, but i'm annoyed you put it in this video. Not because I want to gatekeep it or anything, no I want as many people as possible to play it, but because you talked about one of the biggest discoveries in the entire game without being vague or giving a spoiler warning. I get that you avoided showing how to do it before actually doing it, but it would really help to say Hey, this is one of the biggest spoilers, and you can only play this game once unless you lose your memory of the game, if you haven't played Outer Wilds please skip to #1
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I'm a massive outer wilds fan, it's easily one of my favourite games of all time, but i'm annoyed you put it in this video. Not because I want to gatekeep it or anything, no I want as many people as possible to play it, but because you talked about one of the biggest discoveries in the entire game without being vague or giving a spoiler warning. I get that you avoided showing how to do it before actually doing it, but it would really help to say Hey, this is one of the biggest spoilers, and you can only play this game once unless you lose your memory of the game, if you haven't played Outer Wilds please skip to #1
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Un-Popular
Mass effect 2 full survival is really easy. The choices for who goes where is simple if you spent a lot of time chatting with those characters. Tali or legion in the vents. Garrus always leads other teams. Samara/morinth and Jack for biotics.
The only weird thing is that, sometimes, Mordin likes to just DIE lol. So you send him back with the rescued survivors. Always survives.
Also, make sure everyone is loyal. You got 2 missions after crew is abducted. So get literally almost everything done before hitting that reaper iff. Only thing that should be left at that point is Legion s loyalty mission.
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Mass effect 2 full survival is really easy. The choices for who goes where is simple if you spent a lot of time chatting with those characters. Tali or legion in the vents. Garrus always leads other teams. Samara/morinth and Jack for biotics.
The only weird thing is that, sometimes, Mordin likes to just DIE lol. So you send him back with the rescued survivors. Always survives.
Also, make sure everyone is loyal. You got 2 missions after crew is abducted. So get literally almost everything done before hitting that reaper iff. Only thing that should be left at that point is Legion s loyalty mission.
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fanjoy
me2 suicide mission makes the most sense imo, fully upgrade your ship, fully get the loyalty of your crewmates, and then use logic. i always have mordin escort the other crew back, and then miranda leads my fireteams (she will succeed for the second leg no matter her loyalty status btw) and then have tali in the vents and samara as the shielder (asari are natural biotics and known for being more biotically powerful than other biotics. and then take tali and either jack or kasumi with me for the final encounter because they're the physically weakest and wouldn't do the best at holding the line.
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me2 suicide mission makes the most sense imo, fully upgrade your ship, fully get the loyalty of your crewmates, and then use logic. i always have mordin escort the other crew back, and then miranda leads my fireteams (she will succeed for the second leg no matter her loyalty status btw) and then have tali in the vents and samara as the shielder (asari are natural biotics and known for being more biotically powerful than other biotics. and then take tali and either jack or kasumi with me for the final encounter because they're the physically weakest and wouldn't do the best at holding the line.
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Overseer76
HEY! Did they change Metal Gear Solid 1? I played that game via rental, and I had a terrible time trying to figure out the codec. The clue I got was (verbatim) look on the back of the box. It didn't say CD case. I was searching for boxes all through the game until I decided to just brute force the codec. When I returned the game and looked for something else to play, I DID pick up the jewel case for the game and saw Meryl's (now familiar) codec in one of the pictures and realized what the game expected you to do. I instantly realized it was brilliant, but flawed in my circumstance.
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HEY! Did they change Metal Gear Solid 1? I played that game via rental, and I had a terrible time trying to figure out the codec. The clue I got was (verbatim) look on the back of the box. It didn't say CD case. I was searching for boxes all through the game until I decided to just brute force the codec. When I returned the game and looked for something else to play, I DID pick up the jewel case for the game and saw Meryl's (now familiar) codec in one of the pictures and realized what the game expected you to do. I instantly realized it was brilliant, but flawed in my circumstance.
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jettblade
Honestly the best puzzles are ones that are intuitive but not obvious, this is in non-puzzle games specifically. I do think the Batman one is one of the best examples. It is easy enough but it doesn't really handhold. One of the things that I don't like is one that are needlessly complex just to push something like a strategy guide. It isn't the case nowadays but back in PS1 and PS2 era there were tons a of times where there was problem with stuff like that. MGS1 is kind of an example of that because if you didn't have the game box that hint was useless.
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Honestly the best puzzles are ones that are intuitive but not obvious, this is in non-puzzle games specifically. I do think the Batman one is one of the best examples. It is easy enough but it doesn't really handhold. One of the things that I don't like is one that are needlessly complex just to push something like a strategy guide. It isn't the case nowadays but back in PS1 and PS2 era there were tons a of times where there was problem with stuff like that. MGS1 is kind of an example of that because if you didn't have the game box that hint was useless.
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ejo9876
The Witness was a great game that I thoroughly enjoyed. I was never going to 100% it and I had to actually look up the solution for 2 puzzles (1 sound puzzle and 1 reflection puzzle. Then when I beat the game and watched someone else play it I realized I missed a whole secret area and the dev area.
To be fair, while I enjoy thinking a puzzle through, I don't enjoy puzzles that force you to waste time for an otherwise easy solution. People who played the game will know exactly what I'm referring to.
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The Witness was a great game that I thoroughly enjoyed. I was never going to 100% it and I had to actually look up the solution for 2 puzzles (1 sound puzzle and 1 reflection puzzle. Then when I beat the game and watched someone else play it I realized I missed a whole secret area and the dev area.
To be fair, while I enjoy thinking a puzzle through, I don't enjoy puzzles that force you to waste time for an otherwise easy solution. People who played the game will know exactly what I'm referring to.
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OllieW501
Speaking of Metal Gear Solid, the Pyscho Mantis fight when he reads your memory cards history and the dialogue references earlier saves. plus the ability to predict your movements. and psyically moving your contraller by vibrating it. around the controller, blew my mind.
The added genius of tricking the boss by plugging the controller in port 2, then he screams at you Why. why can't i read your mind?
I don't know of any other 4th wall breaks as well done as this.
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Speaking of Metal Gear Solid, the Pyscho Mantis fight when he reads your memory cards history and the dialogue references earlier saves. plus the ability to predict your movements. and psyically moving your contraller by vibrating it. around the controller, blew my mind.
The added genius of tricking the boss by plugging the controller in port 2, then he screams at you Why. why can't i read your mind?
I don't know of any other 4th wall breaks as well done as this.
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Clara
If you think the Meryl codec was neat, back in the nest Era, Startropics had a puzzle where you had to dip a letter in water to get the code.
I think the funnest/hardest puzzle game I ever played was adventure of lolo, or eggerland in Japan. 3rd one was great as they had several boss fights, but also a puzzle that require precise movement or else. man I needed a guide to beat it, but worth it.
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If you think the Meryl codec was neat, back in the nest Era, Startropics had a puzzle where you had to dip a letter in water to get the code.
I think the funnest/hardest puzzle game I ever played was adventure of lolo, or eggerland in Japan. 3rd one was great as they had several boss fights, but also a puzzle that require precise movement or else. man I needed a guide to beat it, but worth it.
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Cyonis
Not gonna lie, I used to love puzzle games so much as a kid because of these superpowered moments. Getting into software development and working with former game devs has taught me to question everything; every decision and asset in a game was placed on purpose, and that took a lot of magic out of gaming for me for a while.
Tl; dr - don't befriend game devs.
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Not gonna lie, I used to love puzzle games so much as a kid because of these superpowered moments. Getting into software development and working with former game devs has taught me to question everything; every decision and asset in a game was placed on purpose, and that took a lot of magic out of gaming for me for a while.
Tl; dr - don't befriend game devs.
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Yugo
i remember that metal gear solid codec thing so well, it was one of those highlight moments of gaming for me when i was a kid, since i read the cd discs over and over before bed, while i cant wait to play the next day after school, i had this real AHA! moment when that happened in the game and remembering the disc having the codec number on it, such nostalgia
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i remember that metal gear solid codec thing so well, it was one of those highlight moments of gaming for me when i was a kid, since i read the cd discs over and over before bed, while i cant wait to play the next day after school, i had this real AHA! moment when that happened in the game and remembering the disc having the codec number on it, such nostalgia
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Brian
Flattery will get you a thumbs up and a comment.
But I found the Master Sword puzzle in TOTK much better if you got the whole story with it. The cut scenes make it so that you know where it's going from different memories, but at the same time that last dragons tear is the AHA! moment. I would have been really bummed if I just stumbled across it.
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Flattery will get you a thumbs up and a comment.
But I found the Master Sword puzzle in TOTK much better if you got the whole story with it. The cut scenes make it so that you know where it's going from different memories, but at the same time that last dragons tear is the AHA! moment. I would have been really bummed if I just stumbled across it.
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Paul
I tell ya what feels like genius. FINALLY levelling up enough lock picking skills to pick 'very hard' locks like you have the key. OMFG nothing has felt more satisfying than achieving THAT goal. Cos I tell ya I was fking cursing TF outta that developer/game for that dumbass, impossible AF lockpicking weirdness. But, my bad. Can ya guess what game lol
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I tell ya what feels like genius. FINALLY levelling up enough lock picking skills to pick 'very hard' locks like you have the key. OMFG nothing has felt more satisfying than achieving THAT goal. Cos I tell ya I was fking cursing TF outta that developer/game for that dumbass, impossible AF lockpicking weirdness. But, my bad. Can ya guess what game lol
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Captain
#4 - I can't remember which game it was, but it was back in the DOS days. When you started the game, it told you to look up a specific word in the manual (third word on page 5) and the word changed every time that you started the game. This was the first big example of copywriter protection. And of course this was decades before the Internet.
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#4 - I can't remember which game it was, but it was back in the DOS days. When you started the game, it told you to look up a specific word in the manual (third word on page 5) and the word changed every time that you started the game. This was the first big example of copywriter protection. And of course this was decades before the Internet.
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Booped
Thanks for another great Video and great content. Always find it interesting the things you guys remember! I forget a lot of this stuff until you bring it up and you are like oh yeah that batman thing was pretty cool. or oh yeah that metal gear solid thing had me and buddies playing on the phone figuring it out for hours! lol
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Thanks for another great Video and great content. Always find it interesting the things you guys remember! I forget a lot of this stuff until you bring it up and you are like oh yeah that batman thing was pretty cool. or oh yeah that metal gear solid thing had me and buddies playing on the phone figuring it out for hours! lol
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Birger
Another good one is from The legend of Zelda Phantom Hourglass where you need to copy a map. The map appears on the top screen of the Nintendon DS and you need to move it from the top screen to the lower screen. You do this by closing the DS and opening it again, the map has now move from the top screen to the bottom screen
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Another good one is from The legend of Zelda Phantom Hourglass where you need to copy a map. The map appears on the top screen of the Nintendon DS and you need to move it from the top screen to the lower screen. You do this by closing the DS and opening it again, the map has now move from the top screen to the bottom screen
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haaris
Fun fact - you can actually find Meryl frequency without the CD case. It's by equipping and unequipping the METAL GEAR data disc in your inventory then go to codec you will get Meryl codec no. In the codec no. List.
Which is obviously because the METAL GEAR data is also a disc so that's clever kojima.
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Fun fact - you can actually find Meryl frequency without the CD case. It's by equipping and unequipping the METAL GEAR data disc in your inventory then go to codec you will get Meryl codec no. In the codec no. List.
Which is obviously because the METAL GEAR data is also a disc so that's clever kojima.
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JimAirborne25
Obra Din was a beautiful game. I never thought to look at the shoes to decifer the differences between the Chinese crew members. Now the recent urge to replay it is going to have to be realized. I've played twice in order to get the Platinum, but now. just for the pleasure of replaying it.
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Obra Din was a beautiful game. I never thought to look at the shoes to decifer the differences between the Chinese crew members. Now the recent urge to replay it is going to have to be realized. I've played twice in order to get the Platinum, but now. just for the pleasure of replaying it.
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TruthSeeker717
Who in the actual F plays the story line of games or the campaign? I have been playing almost 25+ years games and i have probably not finished one campaign or story line without fast forwarding through it, and i have played Hundreds of games. seriously who has time for the story line?
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Who in the actual F plays the story line of games or the campaign? I have been playing almost 25+ years games and i have probably not finished one campaign or story line without fast forwarding through it, and i have played Hundreds of games. seriously who has time for the story line?
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