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zakruti.com » Humor, fun and entertainment » Polygon
15 Minutes of RECORE Gameplay

15 Minutes of RECORE Gameplay

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Rating: 4.0; Vote: 1
Check out 15 minutes of hands-on gameplay from the Xbox One version of ReCore I hate how inconspicuous the surroundings are. Theres no obvious place to look when they point you in a direction, and thats especially frustrating since this game has puzzles in it. I can just imagine myself sitting here for an excessive amount of time just to feel dumb about something that wasnt illuminated against the background. Same with the enemies: they blend in a lot with the background, and thats BAD if you cant see what is attacking you. Especially me being colorblind, which I understand isnt a problem for most, but thats still poor game design. (It can be accomplished with simple stuff like different lighting or a better user interface. Itd fix WORLDS for the game.
But this isnt really immersive either, which is such a sad waste of a world concept. The lack of music and wide camera do well to make you feel small in the expanse, but thats about it. This just bores me and doesnt even make me want to learn -more- about the mystery theyre trying to convey. I -was- interested in the world outside (since the -post apocalyptic- theme is there, but its just so repetitive that I even struggled to watch past the first door! WOW.\r\n

Date: 2023-12-10

Comments and reviews: 28


I'll try to be constructive here and of course anyone could disagree, but bear with me for a sec. The game looks fantastic, a very detailed scenery, nice effects and characters, it looks pretty nicely done and realistic but that may be a problem. The game art style looks so inclined to realism that it does not matches it's own gameplay. The way items show up in the scenery (either perfectly lined up or perfectly centered, the way monsters show up and fight the player with slowly traveling colored bullets and the way tons of shiny items fly around the screen when you break something is far too cartoony. The movement animation and movement gameplay also resemble what you would expect from a more cartoony game. Well I loved the art style, not very demanding yet pretty well done and eye catching. The Ikaruga color changing mechanics are also pretty nice to have and you can see by the player's RoF and enemy's bullet speed there is a nice chunk of inspiration there. And I hope to see a deep story behind all that.
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I can see why game developers feel like they need to put as many hand holding mechanics into their games as possible after watching that boss fight.
Whoever was playing ignored some of the most telegraphed -shoot the glowing weak spots- signs I've ever seen, something that was made painfully obvious since that's where the minions would spawn from and the only place that would cause damage numbers to appear.

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I was so excited for this game. Why did they have to ruin it with this lock on bs? When metroid prime did it, it worked because of the limitations of the controller but to have gameplay like this in 2016 is beyond lazy. And its not like you can just not use it or turn it off. Its clearly baked into the core of the game and it looks awful. Its a shame cause everything else about this game looks awesome
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Destructiod gave this a 4/10. Ouch. Can't say I didn't see that coming. The game and gameplay looks really meh. It's so generic and unoriginal that it seems like an indie game. The price also reflects the quality. As soon as I saw it was $40 I knew it was going to be shit. Charging $60 for this would be an outrage. Even $40 is too much. This should be a $20 Live game.
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Can nobody think for themselves anymore? Is everyone a follower now? Everyone is jumping on the hate train against this game. It actually looks great. I will be buying this. Why? Because I can think for myself unlike some drones out there. Smh.
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I was expecting it to play sort of like Uncharted. From the trailer, I got the impression it was a story driven game with some neat weapons and companion mechanic. Pretty disappointed.
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thought abt pre ordering after first 5 mins of gameplay looks boring repetitive and boring just like borderlands smh expected more looks like a step up from a indie poor xbox weebs smh
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Inafune. sigh. give us back Megaman X series as in HD 2D sprites - make it like metroidvania. Also bring back Onimusha or at least tell CAPCOM to make a HD release of the previous titles.
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What a huge disappointment, i was expecting an mad max style open world game with alot of RPG elements and amazing story, thats how it sounded back then when it was announced.
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To me, this should have been a slower-paced, less action-focused game that was more about survival, ingenuity and atmosphere. Instead it's a third person shooter.
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Is there a way to trim the amount of crap on the Hud: xp amounts, the targeting reticle, damage numbers all get in the way of actually seeing the nice graphics.
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This looks a lot like borderlands, nice work stealing the idea, hope more developers make borderlands type games enough to make borderlanders a a game genre
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Damn. I had a totally different idea on what i thought this game would be like. Still, I'm sure this game will do well, but i can't enjoy platform games.
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Well at least with the auto lock polygon can't miss. jokes aside I really don't like this auto lock feature, will there be a way to turn it off in game?
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Something tells me the gaming Industry is going to be using 15 polygon characters in the future. Might see a good innovative game every 10 years or so
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Kinda reminds me of Jak and Daxter. But I'm still getting it. This: Along with Final Fantasy 15, Mafia 3, and I think One Piece Burning Blood
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Doesn't the gameplay look too easy though? Where's the difficulty when you have unlimited ammo that shoots a 1000 mph? Maybe I'm missing something?
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lost planet elements, shit will get repetative and that double jump+ boost plague can we get more creative it's time to step up
I don't like it

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9: 51 That moment when you don't understand to shoot the big glowing part, and instead watch your pretty bullets fly off the armor.
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it's like horzion zero dawn mixed with ratchet an clank. (no hate on it ) I have a ps4 am xbox one I think there both badass consoles
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Glad im not the only one who thought this looked boring as hell.
Point gun at enemy ---> Hold down button until it dies.

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The sound effects and artistic style give me flashbacks to Metroid Prime, the gameplay looks fun, might have to pick this up
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I liked the idea from the trailer, but whats with this HUD, clunky looking character movement, and camera placement?
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This game is this year's biggest let down. .. . ok Mafia 3 is this year's biggest let down but after that it's this
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Looks cool, but not at all like something I'd enjoy playing personally. I'm glad I looked up a video before buying it.
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Even though I own a PS4 and PC, I decided to give this game a shot. And I honestly have to say that this was not good.
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Looks repetitive and basic and in the end probably boring. I already seeing those 5, 6 and 7s from metacritic.
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I wanted this game, but unfortunately it is not available on Steam, and I won't buy an XBox just to play it.
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