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AMD FidelityFX Super Resolution, Ryzen 5600G & 5700G APU Specs & Prices

AMD FidelityFX Super Resolution, Ryzen 5600G & 5700G APU Specs & Prices

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Rating: 4.5; Vote: 2
AMD announced its Fidelity FX Super Resolution (FSR), AMD R5 5600G & Ryzen 7 5700G APUs, Pro Ryzen 5000 CPUs, and RX 6800M, 6700M, and 6600M laptop GPUs. Here are the details. In this video, we're talking about AMD's announcements for Computex 2021. The company has one additional announcement that won't be covered in this video. We have guesses as to what that is (we're thinking an RX 6600 or RX 6600 XT, but aren't sure), but we'll cover it in our next video as soon as the keynote ends. For now, we're covering AMD's new cheap Ryzen 5000 CPUs -- that'd be the APUs in the sub- 300 bracket, mostly -- and plans for AMD Advantage, Pro Ryzen 5000 CPUs, Fidelity FX Super Resolution as a DLSS competitor, and mobile GPUs. We also asked AMD about the supply situation for the new CPUs and laptops, but were (basically) given a no comment answer, aside from the usual assurances that it's working its hardest to meet demand. We'll cover specs, pricing, and release date of the new APUs and other devices.
Date: 2021-06-01

Comments and reviews: 10


It's kind of understandable that the APUs releasing are not going to RDNA 2 with current constraints and it frees them up for laptops that the average buyer could obtain and market space the need to occupy; also goes for a 6600 GPU release. Releasing a budget card at this time would only invite scalpers something else to immediately jump on. On the other hand, it's kind of a roulette scenario because the timing has to be right to release a budget card into the market. They would not only have to plan around scalpers, but also when mining cards begin to hit the secondary market. Here my is question, could we see them skip releasing a budget card this generation instead releasing one at the start of next year with RDNA 3 instead? Any card released now would only be budget in name only, likely wouldn't be able to produce a sufficient amount, and again scalping. My thought is that a release of a new gpu is dependent on the secondary market.
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Ive gotten 4750G, you can get more performance with CPU+GPU combo for the same cash, but APU has two upsides that being power efficiency, noise/cooling solution (ive gone with Arctic Freezer II 360 AIO. Thanks for the benchmark Steve).
It runs everything from
1080p
tested: AC:Valhalla, Jedi Fallen Order, Battlefront II,Dragon Age: Inquisition, Mass Effect LE, DayZ, Warframe
to 720p
(poor but playable) Cyberpunk 2077, A Plague Tale: Innocence,BDO,Shadow of Tomb raider with better score then in LTT benchmark,Deus EX Mankind divided
I think performance its comparable with previous gen consoles. You can game on APUs, but IMHO its still worth to wait for RDNA implementation,.

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the visual quality of FSR is a let down at the moment, some of their comparison are a blury mess and that's the ones they selected. And the fact they are proud that they don't need (and probably doesn't have acces to the same level of) machin learning feel like they are bragging while they have an inferior tech..
I think that AMD approach is superior, being open sourced and easily cheaper but they should be more humble and not overselling something that will have a hard time being comparable to even dlss1..

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I really hope FidelityFX will be available for my GTX 1080 Ti. That would be able to keep my baby running for a bit longer while we have to wait for probably the next generation of gpus to MAYBE have in stock cards with hopefully a great price per performance again.
I really have been building on a 3080 Ti at 1000 . But at 1200 the 3080 Ti is just a slap in our face at such a incredibly high price, it says BYE BYE to the great price per performance of the 3000 Series.

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Worth noting that AMD worked with Epic for a platform-independant version of DLSS that works as SM5 shader (so works even in really old DX11 cards) in Unreal Engine 5. My personal experience is that it works wonders. With that in the pipeline, DLSS and FXSR seem more budget solutions for devs who can't manage to get that sort of upscaling in-engine, so their death may be more inevitable than just them forgetting about supporting them.
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FSR is absolutely brilliant. Assuming game devs are inclined to implement this, GTX owners may decide to hold out, then possibly moving to RDNA3 next gen for the best performance of FSR. But even at a conservative level, if people hold off on replacing their GPU's (majority being Nvidia), this will definitely hit Nvidia where it counts.
Plus this could very well work on Samsung's SoC having RDNA cores...
Well done, Lisa!

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I only play 3 games with DLSS (metro, cyber, warzone) so my experience is limited but I don't like it. With it enable in quality mode, the clarity and sharpness is reduce. Almost like a very light blur to the graphics. Still looks good but not close to native. However since fsr is supported on Nvidia too, I'm excited to compare it in real time (ultra quality for FSR and DLSS quality).
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FSR is probably going to get used by every AAA game because of consoles. Both PS5 And Xbox Series X have Amd GPUs. Also every gpu that still gets driver updates will have this feature. It sounds amazing. Been playing games at 85% resolution scale and using Radeon image sharpening to get near native resolution sharpness. It lets me higher my graphical settings.
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FSR does have an advantage over DLSS in that it supposedly at least will work even with Nvidias hardware and on consoles as well. It remains to be seen if the technology is worth the effort though but if it does prove to be good then developers are highly incentivized to implement it simply because pretty much all gamers can leverage its use.
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Steve, is there any reason you didn't make a comment about the 5600G being cheaper than the 5600x with the same core/thread count? Feel like that alone might make the 5600G a popular CPU... An iGPU can be useful for troubleshooting and such; and at that price it's better than free atleast until they launch a 5600 vanilla version.
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