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zakruti.com » IT - Software » Gamers Nexus
Intel Arc Gaming GPU Architecture, XeSS vs. DLSS & FSR, & Ray Tracing

Intel Arc Gaming GPU Architecture, XeSS vs. DLSS & FSR, & Ray Tracing

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Rating: 4.5; Vote: 2
Intel has lightly detailed initial architecture information for its upcoming DG2 HPG GPUs, including Alchemist and Battlemage GPUs. The company also announced XeSS, its DLSS competitor. Niv: About Intel and open standards: while they have a spotty history when it comes specifically to CPU ISAs (x86 and also Itanium back in the day) and openness, in most other fields Intel have actually been an extremely active part of pushing things to be open standards and open source specifically.
Their support of Linux and open source, including releasing open source drivers very early on for most of their hardware, is a great example of that.

Date: 2021-08-19

Comments and reviews: 9


Go watch Guardians of the Galaxy, Vol.2 re 'Celestial'. Grammatically, yes -- I have a mother and grandmother who are former librarians (and Mom is a former attorney on top of that!) and a grandfather who worked as a book editor for IIRC Ed McMillan -- alas, English is one of those many things in life which is not always used in strict compliance with what's specified in the manual ;) and thus we have 'Celestial' being used occasionally as a noun in weird niche cases.
Also -- look up what bit-slice architecture meant back in the 70s and 80s ;) having knowledge of raw electronics and of ancient history in computing will help you, Steve -- I speak from experience myself. I got into computers from the electronics side of things, and I'm a retrocomputing NUT. (C64s are awesome and you should spend some time with one at some point.)

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This is ... interesting? ... as Intel's DG1 was the lackluster equivalent of putting integrated laptop graphics onto ... a fake laptop that you can slot into PCIe. For a performance that you could ... practically get for free from CPU-integrated. To call DG1 underwhelming would be the understatement of the year. If it was meant to interest ... anyone? ... it was a huge faux pas. LOL At least now we ... almost? ... see Intel might actually maybe possibly be taking performance discreet graphics almost seriously? I'm curious not just to see how this will finally compare, but how many bugs Intel will bring to the table. As in the past, as a 3D software dev, dealing with Intel's integrated graphics has been ... painful.
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Just going to say this, but I know why Intel chose the names for their GPU line the way they did. It's a marketing ploy. These cards are aimed at gamers, many who play Computer and/or Tabletop RPGs. While they probably were ripped directly from Dungeons & Dragons (more likely Fifth Edition and not 3.5), they could have pulled from any number of computer RPGs, like the Final Fantasy series (or the computer D&D games). Either way, it's Intel's attempt to pull off a Steve Buscemi doing the What up kids trying to pretend they're one of us. Not the direction I would have gone. I would have chosen more FPS and Battle Arena focused naming scheme. (Or at least mixed it up between the different genres of games.)
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I know I should go out and wade through a couple hundred pages of highly technical and confusing explanations of graphics card architecture, but maybe you could pretty please do a deep dive on terminology and theory behind rasterization, vector and matrix engines, slices, ray tracing and such? You're really good at explaining theory and connecting the dots for your watchers and while it might not be the most popular video you've ever done I'm sure many of us would benefit from your superior grasp of the subject. Thanks for the great content!
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Great piece, in this hardware drought this is the kind of coverage that can actually get me to click and watch.
That said, early adopter is not for me. Making the hardware is only one piece of the puzzle. If NVIDIA and AMD still can t get drivers right out of the gate, there s no way Intel gonna hit a home run day one.
Still, I m grateful to have another competitor and excited about what they can do.. maybe 2-3 generations down the line. Until then, I ll still be buying NVIDIA.

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if they are really worth half a crap , they'll disappear from shelves same as nvidia 3000 series and amd 6000 series , because every gamer out there is thinking they'll just get one of these if it's good enough. so my interest in them has waned and it's hard getting it back till we get better new on the video card front in general regarding shortages and pricings.
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While DnD may be one of the best-known fantasy universes out there, be it directly or as the foundation for countless others, it isn't the only one. Intel may have pulled Celestial from somewhere beyond DnD. I'd imagine there is at least one fantasy universe out there that has Celestials as a class/race/something in its cosmological order.
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I feel like more and more lately that intel is like this big corporate company that just happens to make computer parts. But like they couldn t care less about computers or gaming. And aside from all their downsides I at least get the feeling that AMD and nvidia care somewhat about making cool computer parts and making gaming/graphics better
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Thanks Steve, this has been the 3nd or 4th video going over Intel's announcement, yours was the first that actually articulated what exactly Intel was getting at and broke it down so that I could understand the information.
Excellent overview of Intel's new terminology and other product information they put it.

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