
LGR - SimCity BuildIt Review
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Oh yeah, the premium cash has a weird conversion system too. You can use it to do almost anything, speed up production, expand the queue of something, get an item you don't have, or add Simeoleons to your funds. If you're doing it to get Simeolons it's like 30 premium cash for 300 simeolons, which essentially makes it like $5 for less than 10, 000 simoleons. Really not worth it to get unless you're spending $50+ on a phone game.
Date: 2022-04-14
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Comments and reviews: 9
Muticere
This is part of why I hate the free-to-play model. I enjoy playing complete games. I don't care on what platform I'm playing the game, as long as it is a full game, I can enjoy it. I've handed over $15 to Square-Enix for the privilage of playing one of their RPG classics on my phone and have not regretted it. But these games, like SimCity BuildIt or the Jurassic World park creator, or whatever, the frustrate me so much. All I want to do is play a game. I don't want to have to make regular payments for permission to continue playing outside my designated time allotment. And what makes this a real problem is once a game is made this way, you are unlikely to see any other model. Using the Jurassic Park game as an example. I love management games, and my very first management game was DinoPark Tycoon! I also like the Jurassic Park brand. I would love even more having a dino park on my mobile device to play with whenever. But no. The only game allowed to use the Jurassic Park license uses this awful model and I have no desire to play it. It ruins what could have been a good experience.
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This is part of why I hate the free-to-play model. I enjoy playing complete games. I don't care on what platform I'm playing the game, as long as it is a full game, I can enjoy it. I've handed over $15 to Square-Enix for the privilage of playing one of their RPG classics on my phone and have not regretted it. But these games, like SimCity BuildIt or the Jurassic World park creator, or whatever, the frustrate me so much. All I want to do is play a game. I don't want to have to make regular payments for permission to continue playing outside my designated time allotment. And what makes this a real problem is once a game is made this way, you are unlikely to see any other model. Using the Jurassic Park game as an example. I love management games, and my very first management game was DinoPark Tycoon! I also like the Jurassic Park brand. I would love even more having a dino park on my mobile device to play with whenever. But no. The only game allowed to use the Jurassic Park license uses this awful model and I have no desire to play it. It ruins what could have been a good experience.
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JFKcc
EA is dead in 10 years, when people are finally fed up with lack of progress in quality, rushed games, exploitation of the -freemium- model in a full priced game, and more. Probably not. But it's tough for me to say, considering I've been a big fan of several EA series for 15+ years, but the last period has been very disappointing. Sad to see how greedy they've become. They seem to lose more and more focus on what's most important, their fans and loyal customers. I miss the days when you bought a game and you actually got a full product that you didn't have to play hundreds of hours to progress without paying in-game.
Edit: To ease any -confusion- - This is mainly pointed towards games on console and PC.
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EA is dead in 10 years, when people are finally fed up with lack of progress in quality, rushed games, exploitation of the -freemium- model in a full priced game, and more. Probably not. But it's tough for me to say, considering I've been a big fan of several EA series for 15+ years, but the last period has been very disappointing. Sad to see how greedy they've become. They seem to lose more and more focus on what's most important, their fans and loyal customers. I miss the days when you bought a game and you actually got a full product that you didn't have to play hundreds of hours to progress without paying in-game.
Edit: To ease any -confusion- - This is mainly pointed towards games on console and PC.
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The
Good review, I figured this would be one to avoid, EA's free to play games, with the exceptions of Real Racing 2 and Plants Vs Zombies 2, get very exploitive unless you fork over. My current Free to Play game of choice is Final Fantasy Record Keeper, that has actually been pretty fun so far, and at least so far hasn't had the major pitfalls, other than energy/time, but that honestly makes sense for mobile games. You don't play then potentially for hours at a time like you would a home console or PC game, so I don't criticize them asking for time as long as it is reasonable.
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Good review, I figured this would be one to avoid, EA's free to play games, with the exceptions of Real Racing 2 and Plants Vs Zombies 2, get very exploitive unless you fork over. My current Free to Play game of choice is Final Fantasy Record Keeper, that has actually been pretty fun so far, and at least so far hasn't had the major pitfalls, other than energy/time, but that honestly makes sense for mobile games. You don't play then potentially for hours at a time like you would a home console or PC game, so I don't criticize them asking for time as long as it is reasonable.
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Adam
Most of these reviews are from people playing a few days. I am a month in now, and the pay to play dynamic gets worse. I have to wait some 7 days to save up to buy a hospital. And now that I am maxed out on land, I spend hours a day trying to get the 7 dozer items per upgrade to get a teeny tiny new block of land. I am so beyond done. Yet I paid 12 bucks USD to get assets which seem useless in retrospect because now I just need more. Levelling up is just more stuff, I hate seeing that icon flash on my screen.
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Most of these reviews are from people playing a few days. I am a month in now, and the pay to play dynamic gets worse. I have to wait some 7 days to save up to buy a hospital. And now that I am maxed out on land, I spend hours a day trying to get the 7 dozer items per upgrade to get a teeny tiny new block of land. I am so beyond done. Yet I paid 12 bucks USD to get assets which seem useless in retrospect because now I just need more. Levelling up is just more stuff, I hate seeing that icon flash on my screen.
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Chappie
My population in this game is over 100k. And i don't feel bad. I like this game. I enjoy the slow progression here that i just don't really like in games on pc. Probably because i can close the game and know that my things are still being made so i can go and collect my money and resources the next day. I enjoyed simcity social and simcity buildit feels like simcity social on mobile, but with everything improved.
But then again, i'm weird compared to every other guy on the internet.
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My population in this game is over 100k. And i don't feel bad. I like this game. I enjoy the slow progression here that i just don't really like in games on pc. Probably because i can close the game and know that my things are still being made so i can go and collect my money and resources the next day. I enjoyed simcity social and simcity buildit feels like simcity social on mobile, but with everything improved.
But then again, i'm weird compared to every other guy on the internet.
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David
When you-re about to reach a level that unlocks a coverage service, stop gaining experience points and raise enough Simoleons to get the maximum form of the coverage service facility. When you-re about to reach level 12, halt experience gain and raise 75, 000 Simoleons then resume. When you-re about to reach level 16, halt experience gain and raise 150, 000 simoleons then resume.
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When you-re about to reach a level that unlocks a coverage service, stop gaining experience points and raise enough Simoleons to get the maximum form of the coverage service facility. When you-re about to reach level 12, halt experience gain and raise 75, 000 Simoleons then resume. When you-re about to reach level 16, halt experience gain and raise 150, 000 simoleons then resume.
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fanjoy
This seriously, EA rarely makes good games out of series they bought. Some of their own? Yeah typically decent-ish to a extent. But old series like this? Nope, they can't make a good one to save their life. It honestly can't be that hard to make a decent simcity. I'd even pay a premium to play it on mobile or whatever as long as it's not a freemium piece of junk like this is.
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This seriously, EA rarely makes good games out of series they bought. Some of their own? Yeah typically decent-ish to a extent. But old series like this? Nope, they can't make a good one to save their life. It honestly can't be that hard to make a decent simcity. I'd even pay a premium to play it on mobile or whatever as long as it's not a freemium piece of junk like this is.
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Mustang424
Really EA? Really? After the Dungeon Keeper Mobile flop you try this pathetic joke? Here's an idea guys.
Instead of making crappy free to play games.
Make a decent mobile game and charge for it upfront. I'm sure if you charged $15 upfront and removed microtransactions, reviewers would be much more interested. I'm sure SimCity Mobile would sell.
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Really EA? Really? After the Dungeon Keeper Mobile flop you try this pathetic joke? Here's an idea guys.
Instead of making crappy free to play games.
Make a decent mobile game and charge for it upfront. I'm sure if you charged $15 upfront and removed microtransactions, reviewers would be much more interested. I'm sure SimCity Mobile would sell.
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Heather
In a sense, it sounds like they have made running the city too realistic in some ways. Everything requires tons of time unless you have tons of money to throw at a problem, resource misallocation is just a nightmare rather than a 'fun challenge', and the nicer things are, the more things people demand. Sounds way too much like real work to be any fun.
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In a sense, it sounds like they have made running the city too realistic in some ways. Everything requires tons of time unless you have tons of money to throw at a problem, resource misallocation is just a nightmare rather than a 'fun challenge', and the nicer things are, the more things people demand. Sounds way too much like real work to be any fun.
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