
LGR - Doom 2016 Review
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Date: 2022-04-14
Comments and reviews: 10
Mark
Maybe it's just a weird quirk of how my brain works, but I honestly think I can credit the 'music' of the game for keeping me alive in the late game. I agree, it's a relentless barrage of chaotic noise that barely seems to count as music -- but from about the mid-point of the game onward, I barely seemed to notice it during the fights, only registering it when I watched back my recordings to take notes.
I think what was happening was an effect similar to white noise: my parietal lobe was getting blasted by so much incoherent junk information from my auditory nerves that, after a while, it started tuning it out, only paying attention to any anomalies in the background noise that might signify something important; since it wasn't devoting as much cognitive real estate to _that, _ it could focus more on the information coming in from the optic nerves, processing the visual cues from the fight and improving the speed at which I could react.
I dunno if anyone else had a similar experience, but that's the best explanation I could figure out for my own experience with _DOOM. _
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Maybe it's just a weird quirk of how my brain works, but I honestly think I can credit the 'music' of the game for keeping me alive in the late game. I agree, it's a relentless barrage of chaotic noise that barely seems to count as music -- but from about the mid-point of the game onward, I barely seemed to notice it during the fights, only registering it when I watched back my recordings to take notes.
I think what was happening was an effect similar to white noise: my parietal lobe was getting blasted by so much incoherent junk information from my auditory nerves that, after a while, it started tuning it out, only paying attention to any anomalies in the background noise that might signify something important; since it wasn't devoting as much cognitive real estate to _that, _ it could focus more on the information coming in from the optic nerves, processing the visual cues from the fight and improving the speed at which I could react.
I dunno if anyone else had a similar experience, but that's the best explanation I could figure out for my own experience with _DOOM. _
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Tom
wait. 8 or 9 hours long compaign, Ive been playing about 10 and a half hour now, and still seems like quite a bit longer) altough it suddenly crashed, and I can no longer boot the game, Im in the progress of updating my computer, ordered new CPU, GPU also a new ssd and am going to install windows 10 on it, as im running win7. just waiting for the parts before installing a new and legitt windows on it) so im not to worried about trying to get it to work, sure I tried reinstall it, also deleting both. exe files and have steam verify and reinstall it. also messed around with the vulkal. dll files. but whatever, I will soon upgrade the whole PC, so Im sure I will soon be able to continue doom) hoping my upgrades makes eternall run good on it too) btw seems im missing alot of secrets too, I try to find it, but seems I need to do some replaying, just saying 8-9 hours seems compeltely wrong. mayby i misheard heh
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wait. 8 or 9 hours long compaign, Ive been playing about 10 and a half hour now, and still seems like quite a bit longer) altough it suddenly crashed, and I can no longer boot the game, Im in the progress of updating my computer, ordered new CPU, GPU also a new ssd and am going to install windows 10 on it, as im running win7. just waiting for the parts before installing a new and legitt windows on it) so im not to worried about trying to get it to work, sure I tried reinstall it, also deleting both. exe files and have steam verify and reinstall it. also messed around with the vulkal. dll files. but whatever, I will soon upgrade the whole PC, so Im sure I will soon be able to continue doom) hoping my upgrades makes eternall run good on it too) btw seems im missing alot of secrets too, I try to find it, but seems I need to do some replaying, just saying 8-9 hours seems compeltely wrong. mayby i misheard heh
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Nick
I feel bad for people that can-t hear the -music- in metal. Seriously, -the music is a cacophony of chaos- & that it was -noise-? Even when the synth kicks in over the guitar, it-s always -in time- musically! But the fact this guy says he had to -put it down- because it was -too much for one sitting-. I can only attribute this to people not having the mental capacity to process what they just can-t understand. It-s like how people actually told Mozart his shit had -too many notes- when it was perfect! Honestly though, I truly do feel sorry for people that just can-t understand metal/heavy music in general. Metal is the closest thing to classical music since classical music.
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I feel bad for people that can-t hear the -music- in metal. Seriously, -the music is a cacophony of chaos- & that it was -noise-? Even when the synth kicks in over the guitar, it-s always -in time- musically! But the fact this guy says he had to -put it down- because it was -too much for one sitting-. I can only attribute this to people not having the mental capacity to process what they just can-t understand. It-s like how people actually told Mozart his shit had -too many notes- when it was perfect! Honestly though, I truly do feel sorry for people that just can-t understand metal/heavy music in general. Metal is the closest thing to classical music since classical music.
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Lungho
Nearly 3 years later and I still hate this game. It should have been titled, Doom Arena. The arena style combat just didn't cut it for me. I found it to be very boring, predictable, and repetitive. The controls felt like they were designed for a console instead of the PC. The light RPG elements? Totally not needed. The soundtrack sounded like it was composed by some emo 30-something meth-head, still living with his parents. And last, the -finishing moves- destroyed the game's pacing. To me, the game was more of a disappointment than Doom 3. I never finished the single player campaign and vowed to never drop $60 on a so-called AAA title again.
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Nearly 3 years later and I still hate this game. It should have been titled, Doom Arena. The arena style combat just didn't cut it for me. I found it to be very boring, predictable, and repetitive. The controls felt like they were designed for a console instead of the PC. The light RPG elements? Totally not needed. The soundtrack sounded like it was composed by some emo 30-something meth-head, still living with his parents. And last, the -finishing moves- destroyed the game's pacing. To me, the game was more of a disappointment than Doom 3. I never finished the single player campaign and vowed to never drop $60 on a so-called AAA title again.
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Alex
Wow, I know this is old but I'm surprised at how critical you were of this game. I know you didn't trash it or anything, but almost all of the things you listed as stuff you didn't care for were all the reasons I love this game. I think the light RPG elements added a layer of complexity that DOOM needed to be anything more than a nostalgia clone of the original games, and Mick Gordon's score is the musical personification of the soul of DOOM. I wasn't around for the launch of the original games (although I have played them) so maybe that has an effect on the way I see the D2016.
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Wow, I know this is old but I'm surprised at how critical you were of this game. I know you didn't trash it or anything, but almost all of the things you listed as stuff you didn't care for were all the reasons I love this game. I think the light RPG elements added a layer of complexity that DOOM needed to be anything more than a nostalgia clone of the original games, and Mick Gordon's score is the musical personification of the soul of DOOM. I wasn't around for the launch of the original games (although I have played them) so maybe that has an effect on the way I see the D2016.
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AliShuktu
My first experience of Doom title was Doom 3, at that time i thought it was about dinosaur and such. But when I saw that screenshot from bathroom with Pinky I know that something is wrong here.
The most scary game ever! I know only few people who played this game and finished it.
Others said it was making them go insane. Literary. Too much. Too scary. Too psycho.
And that's what like about it!
The recent one? Well it looks more like Quake or Unreal Tournament. Which is good but. You know. Not Doom at all.
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My first experience of Doom title was Doom 3, at that time i thought it was about dinosaur and such. But when I saw that screenshot from bathroom with Pinky I know that something is wrong here.
The most scary game ever! I know only few people who played this game and finished it.
Others said it was making them go insane. Literary. Too much. Too scary. Too psycho.
And that's what like about it!
The recent one? Well it looks more like Quake or Unreal Tournament. Which is good but. You know. Not Doom at all.
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TheGrayMysterious
To me, the complete jettison of the horror elements kinda fits as an escalation of the player's experiences throughout the series. You were intimidated in Doom and Doom II, terrified (maybe) in Doom 3, but now you've been through this so many times you're not even remotely afraid anymore in Doom 2016 and the forthcoming Doom Eternal. It's kind of like growing up; the things that terrified you as a child aren't so scary anymore now that you're grown up and mature, and you're ready to fight back for real now.
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To me, the complete jettison of the horror elements kinda fits as an escalation of the player's experiences throughout the series. You were intimidated in Doom and Doom II, terrified (maybe) in Doom 3, but now you've been through this so many times you're not even remotely afraid anymore in Doom 2016 and the forthcoming Doom Eternal. It's kind of like growing up; the things that terrified you as a child aren't so scary anymore now that you're grown up and mature, and you're ready to fight back for real now.
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TheSefirosu200x
Lol watching you just. Waste all of that chainsaw fuel was painful. Its main use is for a bunch of free ammo, and usually one single use of it is enough to refill all of your weapons, so using it a bunch of times in quick succession like that is just silly. I will admit, though, I _have_ used it to quickly dispatch Hell Knights even when I didn't need ammo, because they are definitely the most annoying to deal with enemy in the game, so I'll take the chance to one-hit kill them when I can.
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Lol watching you just. Waste all of that chainsaw fuel was painful. Its main use is for a bunch of free ammo, and usually one single use of it is enough to refill all of your weapons, so using it a bunch of times in quick succession like that is just silly. I will admit, though, I _have_ used it to quickly dispatch Hell Knights even when I didn't need ammo, because they are definitely the most annoying to deal with enemy in the game, so I'll take the chance to one-hit kill them when I can.
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NOOBGUY
But Trap rooms are a gameplay design you can't make a plan of how to engage them you go in demons spawn sometimes they spawn in different locations depending on your place in the arena so you have to adapt it on the fly well yes you can easly memorise spawn points of enemies in the game but if its your first playthrough it helps you to adapt too how game suppose to be played like and how the combat feels
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But Trap rooms are a gameplay design you can't make a plan of how to engage them you go in demons spawn sometimes they spawn in different locations depending on your place in the arena so you have to adapt it on the fly well yes you can easly memorise spawn points of enemies in the game but if its your first playthrough it helps you to adapt too how game suppose to be played like and how the combat feels
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Paul
Four years after release, I finally got around to trying this one. After all, I thought, it-s only $25. So I bought it, played the first level, and meh. Boring. I honestly don-t understand what all the hype is about. Double jumping (or jumping at all, glory kills, and skill trees were not part of the original Doom, and including them makes it feel like. not Doom.
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Four years after release, I finally got around to trying this one. After all, I thought, it-s only $25. So I bought it, played the first level, and meh. Boring. I honestly don-t understand what all the hype is about. Double jumping (or jumping at all, glory kills, and skill trees were not part of the original Doom, and including them makes it feel like. not Doom.
reply
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