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zakruti.com » Humor, fun and entertainment » Lazy Game Reviews
LGR - Serious Sam The First Encounter Review

LGR - Serious Sam The First Encounter Review

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Rating: 4.0; Vote: 1
This first Serious Sam game is still such a rush! Non-stop action, tons of enemies, satisfying weapons, and plenty of AAAAAAAAAAAAAAAAAAAA! LGR: I've had someone ask me to clarify what I meant when I said _-the result was way better than anyone expected, especially for a low-cost game from a group in Croatia. -_
The context of that statement is mostly regarding the cost versus the actual quality of the game. Serious Sam was fantastic, better than games that cost well over $20. The fact that it also came from a small developer from a small country was doubly impressive. Croteam was a pioneering group of folks and, as far as many of us in America knew at least, the first game to come to our shores from that country. As such, seeing such a well-made game from there was awesome. I now see that the combination of the two thoughts was confusing, but I meant nothing malicious whatsoever, and I apologize if it came off as such.

Date: 2022-04-14

Comments and reviews: 9


You should review Talos Principle from Croteam. That game is absolutely amazing and is addictive. It uses the same engine as SS3. I played it till my mind couldn't handle it and I just had to quit and rest psychologically for a few hours just to continue. One of the best puzzle games ever made not just because of the puzzles, but because of the philosophical aspects of it. It makes you think about life and sentience, AI and consciousness. Also a big reason I looked into the simulation hypothesis and it made me have an existential crisis for a few weeks. It is unique to say the least. The soundtrack and ambient is amazing and when you realize what the meaning of the game is and what is going on it blows your friggin mind.
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Revisiting this video after the Serious Sam HD Collection launched on Switch this week. When my cousins first introduced me to this game on their family PC in 2001 when I was visiting their house, it captured my tiny-boy imagination and revealed how addicted to classic -boomer shooters- I would be for the rest of my life. I still can play serious Sam over and over again, but I also am in love with the entire DOOM franchise, Duke Nukem, and now modern-retro games like Ion Fury all thanks to Serious Sam.
I hope this genre of shooter never dies, because it is easily my favorite genre of video games.

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Just getting into this series and damn your right on DOOM 2016 taking cues from it. Playing that game I did notice it was more high octane than the original doom and felt it was odd, even replayed the original and yea it wasn-t like that. Getting into this series as of recently it makes sense and is obvious it seems to be where that high octane run and gun in circles in a gauntlet room started. Doom and duke didn-t really do that just had set spots for enemies really that u could run by or pop as u go without much of a gauntlet rush.
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This is funny. I recently tried the remaster on Xbox for the first time and got stuck in the pyramid facing waves after waves of enemies and wondering why I couldn't find the door to the next map. Didn't realize that you have to run around killing them ALL before a door opens. was sure I was doing something wrong or the game was bugged and gave up --
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Serious Sam was made as a parody to other shooters of that time. The Sam character can be considered as an -anti-Duke-, while saying things like -Yeah, shake baby shake, but I ain't gonna QUAKE- or -I love big weapons, they look so UNREAL-: ) But yes, Serious Engine was able to perform things Q3A and UT engines combined could not. It was ground-breaking.
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Dude your reviews make me think -omg what was I doing in the late 90s- I was building my own computers and playing games of course but I totally missed some of the best ones like this! I did play a lot of them a little later like quake 3 and unreal in 2001-2002 but it-s sad to think the hours I could have wasted on this when I was younger!
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I remember in one of the levels where you start outside a complex. Dunes level perhaps. If you climb a dune on the right hand side and look in the distance opposite the complex, there's something there. I tried to run there, it took minutes, but eventually died as you lose health in the desert.
I've always wondered what was there.

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I loved this game when it was released. I remember it coming out with very little hype, just appeared. But I was blown away by the seemingly massive levels and open areas, and of course not to mention the most numbers of enemies I'd ever encountered ever, many of them, absolutely HUGE in size! A lot of fun!
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Well, it's non-stop action, except all those numerous times when action stops, and you have to entertain yourself during long treks over empty stretches of badly-designed levels. People who compared this to Doom - never played Doom. And close-up texture detail was present in Unreal, years prior.
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