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zakruti.com » Humor, fun and entertainment » Polygon
Animal Crossing-s fake language is different in Japan, and here-s why

Animal Crossing-s fake language is different in Japan, and here-s why

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Rating: 4.0; Vote: 1
The Villagers in Animal Crossing sound different in Japanese and English, which is wild because they're supposed to speak nonsense. So why does Nintendo dub Animalese? The answer lies in the history of voice synthesization in video games
Date: 2023-12-10

Comments and reviews: 30


I literally always prefer -beep speech- to voice acting. Real dialogue absolutely ruins it for me - it's distracting, constantly draws away from the gameplay and just feels very uncanny in a medium where the visuals very clearly are not real. Ironically, all of that makes it absolutely detrimental to the - and I apologize for using this dreaded term - immersion. I also don't like it how it takes away the element of imagination and doesn't let you perceive a character according to your own personal experiences. Giving them a real speaking voice in a way already fixes a particular personality to the character, and what makes it worse is that more often than not I end up finding these characters very unlikeable. -
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It's super interesting how they did the animalese. I feel super certain that the sounds are directly tied to each individual letter/character. The fact that they don't always _sound_ like the english words is also tied to that. Rather than pronouncing the character, they say the name of it (or at least the first part of the name. It's a lot more noticeable in Japanese because - will _always_ sound like -. No long or short vowels. No difficulty on how to voice those. In languages where long/short/silent (dangit french) pronunciation rules exist, there's a bit more posed challenge.
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This video is way deeper than it needs to be. In English the sounds are just pitched up or down recordings for every letter in the alphabet and all the numbers, which is what they did in Japanese too. That's why when you wake up Blathers and he says -Hoo. WHO? - it sounds like he's saying a D at the beginning of -who, - it's him actually saying -double-you! -
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Each letter just pronounces the phoneme for each lower case letter. Like Nook says Ner Oh Oh Ker. OK says oh keh. That's why it sounds like whatever language it's in, when it's in Japanese it's using hiragana instead of latin letters so it sounds like it's speaking japanese, because it is (sort of. The clacky sounds in old games is meant to mimic a typewriter
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That part about familiarity at the end makes a lot of sense personally. I don't have a switch, so I play pocket camp, and it doesnt feature my native language sadly, and though I understand the characters, I feel like theres a really weird distance between me and the villagers at times (especially since English is far from my language)
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-Localized Animalese can make you feelm ore comfortable and at home, because even if you don't realize it, everybody is speaking your language. -
yeah, now nintendo just needs to release a patch and freaking translate this game to pt-br once and for all (I hope they at least release new games in pt-br after mario party superstars)

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The fact that the staff of Nintendo would think that voice acting would be very expensive, is just an excuse! Who cares! I think they should put real human language in the next Animal Crossing game! Like come on, Nintendo! Try to show some more effort in the game's quality next time! Just my opinion, though!
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The most advanced -beep speech- was in Shining Force, where almost every character had a different beep. Evil or big characters had a low-pitched -wub- sound, male and centaur characters had a middle-pitched -boop- sound, and women, children, and pets all had a high-pitched -bleep- sound.
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player playing the game should have some say in how the game is localized.
the game will include everything it can and the player has an opportunity to choose which cultural flavours to add to their gaming mix.
it should come in the form of an options screen and the intro-convo.

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Fun Fact: Animalese (at least in english) is basically just somebody pronouncing each individual letter in the alphabet, then, the sound for each letter are used in the spelling/formation of the dialogue, and BAM!
Please correct me if I'm wrong about this: )

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Bebebese is NOT the name of the voice in Wild World and City Folk. Bebebese is the sound of letters coming up for non-speech text, and you can set speech to also make that sound instead of Animalese. Why do you say something this untrue?
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In Animal Crossing New leaf, the villagers would sometimes say actual words. For example, I have this one villager in my town named Static, and often times he would say -Yo, Silver, - insert animalese -- (My character's name is Silver.
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I have the american english animal crossing and also can speak japanese and ive noticed that animalese in new horizons is a mix of english words and phrases with japanese words and phrases and filled with bebe talk
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9: 30 Infinite Jest is one of my favorite novels (hence my profile pic, so when I saw this I was like
-Damn, the little chibi animals and their vocabulary are sending Wallace on a run for his money lmao-

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I know it-s not a game, but I always respect Pingu for basically using a completely universal language. It was specifically designed to be understandable by all ages and nationalities.
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I am looking to implement a variant beep speech into my own game and was perplexed to find that no matter what I searched for, there doesn't seem to be any widely used terminology for it.
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I think the team behind The Sims _did_ want Simlish to sound Englishy, so that it connects to the setting of American suburbia and the theme of consumerism and home improvement.
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The animal is language is actually just a very very spread up and distorted version of English, or any country that you-re in in relation towards how close it is to Japan or US
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Ok ok if anyone can help me, I'd like asain sounding music for my Zen island, I know about King KK and Imperial KK but is there anything similar?
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In New Horizons, villagers even pronounce your name the same way every time! They say my name like Goo-mee (Gummi) and I think it's super cute.
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Reaching text and listening to beep speech is no different than listening to a foreign -real- language and reading the corresponding english subtitles.
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Omg i thought it was placebo when a character would say like -what- or smth and i would hear the word, i didnt know they were actually saying it
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And then there is undertale
Toby Fox paid patrick star-s voice actor to say 1 syllable which he then put on a loop for sans-s dialogue

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Actually in animal crossing wild world there is both Bebese and Animalese, you can switch between them in the clock in your bedroom.
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I only wish she had included how NINTENDO made MIDNA talk in TWILIGHT PRINCESS, is something really worth mentioning. look for it
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The way each character is pronounced makes a lot more sense in Japanese, where every character represents one syllable of speech
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The by listening i could sorta understand the acnh dialogue without looking cos I think its just a distorted sentence
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I play in Japanese, and I can hear the AI's actually saying the words but fast forward. It's not random blob words.
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My name in animal crossing is feetpants (don't ask) and when villagers say it it sounds like -feeta pantsu-
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I don't know about earlier games but I've been playing new horizons and they actually are saying words.
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