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zakruti.com » Humor, fun and entertainment » Gameranx
10 best game makers that no longer exist and it makes us sad

10 best game makers that no longer exist and it makes us sad

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Rating: 4.0; Vote: 1
Some classic game studios and publishers that have put out our favorite games no longer exist. Here are the gamemakers we miss the most Zaki: Obsidian I believe it was. They made fallout new Vegas a game which the majority of fallout fans agree is the greatest one. I think they also made the first two before Bethesda bought the rights to fallout. However for some reason, I think because fallout 3 didn-t do as well as Bethesda hoped (it still did really well) they made an agreement with the previous devs at obsidian and apparently there was a deal that they would make NV and if they sold a certain number of copies or made a certain amount of money within a time span then they would be able to regain their rights to the fallout franchise or something like that. Obsidian didn-t manage to make the punch even though they came so so close I know that the contract terms made between them was carried out as agreed but I still feel that they were screwed over as they only sold off the franchise because of financial difficulties
Date: 2022-03-21

Comments and reviews: 9


The Acclaim one... My dad was sued by Acclaim Entertainment for the name. My dad owned (what was then) Acclaim Technologies and he held the name before the video game producer. During the pre-trial, my dad got me all their games just to take an image of their logo, one of the arguments that his corporate lawyers wanted to make (and it was weak) was that the Acclaim Entertainment logo looked like it was spelled -Akklaim- in their stylized font. I forget what the main argument was now but in late2002/early 2003 my dad's company was awarded the victory and got to keep their name as well as a monetary award, which in 2004/2005 they underwent rebranding. The big thing I remember though was before getting to play any of the games I had to take a picture of the -Acclaim Entertainment- logo on each of them.
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It's pretty sad actually had a kid I really did want to be a game maker and my nephew currently wants to make video games when he grows up it's a passion but hearing stuff like this just makes it seem like a nightmarish industry to join Wes you're at the top or you get lucky as an indie developer and make something really special like undertale or Shovel Knight you know indiedev things like that but even then it's such a hard thing to do you never know what's going to be amazing and take the World by storm and what's just going to flop so that's pretty much just as bad since achieving greatness that way is a real roll of the dice that is not in your favor
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So basically, a company is doing amazing, puts out several popular titles making their parent company tons of moiney and their reward is being chopped/shut down entirely.. the greed from EA or Activision - Blizzard is why you never see good sequels.. They cut their best developers rather than pay them then they hire whatever cheap staff they can get to develop t he follow ups
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Bioware will be the next one to get the axe if Dragon Age 4 suffers what EA calls, -middling sales.- Blizzard(I know it's Craptivision) has become nothing but a hollow husk of its former self. That company died years ago. Lucasarts hurt the most because it involves two companies I despise, involved in their closure, with Visceral games being a close second.
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EA killing Westwood is one of the most regretable studio disolutions ever. Command and Conquer under EA was just awful. C&C Red Alert is one of the best RTS games ever, it kinda set the bar for all others. What EA sells as C&C games are just cartoony, campy garbage and hiring real movie stars to be in them made it worse, not better.
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I remember most of these; the ones from the 1980's and 1990's. I lived in video games arcades through my late teens and early twenties. I had the Commodore 64, then the Amiga 500 and the Amiga 1200. Several of these companies were the biggest and best producers for those computers. Sierra especially is sorely missed.
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LucasArts was much more than -Star Wars- games... So many classics from the '90s - -Indiana Jones and the Fate of Atlantis-, the -Monkey Island- tetralogy, -Grim Fandango-, -The Dig-, -Day of the Tentacle-, -Full Throttle-, -Sam & Max Hit the Road-, etc.
R.I.P., LucasArts. :'-(

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I-m not gonna pretend that telltale closing was a bad thing. Their -games- were pretty meh at best. That being said, they way it happened and the fact that the employees were screwed over. I have an issue about that.
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Oh my god, I didn't know in the games world, the bigger company eats up the smaller ones who are struggling and gave empty promises to them that they are gonna keep them.
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