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15 dumb mistakes we all make in video games (yes, even you)

15 dumb mistakes we all make in video games (yes, even you)

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15 DUMB mistakes we all make in video games (yes, even you) Dragon: The #1, button issues. This actually made the Fable Anniversary edition (the HD uplift version of Fable) practically unplayable. Back when I played it on my original Xbox I had a wireless 3rd party controller that had the black and white buttons as R1 and L1 (not respectively. Early on, I noticed that my button layout had the melee weapon, which was in the Hero's right hand, mapped to L1, and the bow, which was held in the Hero's left hand, mapped to R1. It got stuck like that, permanently, in my mind. I'd have to press R for the left hand weapon and L for the right hand weapon. It was even this way if you played on the X360 via backward compatibility, RB equals left hand weapon.
When they did the face-lift, it reversed this, and I couldn't get over it. Coupled with the absolute ugliness that was the hero in HD (he wasn't pretty in the original, but the unappealing look could be explained by bad graphics) made the game very. hard to play. I never got around to testing if the buttons could be swapped, because it just stuck in my mind pretty badly. Lame reason, I know, but this just stuck out to me.

Date: 2023-04-15

Comments and reviews: 14


These things happened to me on Prince of Persia games - Warrior Within and Forgotten Sands.
On Warrior Within, I kept looping around the whole Kingdom 3 or 4 times but never found the very first special sword! And hence, never got the romantic ending. (Really wanted to see Kaileena getting banged by the Prince)
On Forgotten Sands, there was one place where I had to get a Sarcophagus, but I had to freeze time absolutely on the perfect moment in order to get to it! What happened each time was -
a) I froze time too quickly and couldn't freeze the water to jump off to the Sarcophagus!
b) I froze time too late and the Prince couldn't catch the frozen water! Hence, moving to the rest of the story.
I uninstalled Forgotten Sands and did everything I could to forget I ever played it.
Thankfully, 4G came to my country in late 2016 maybe and I watched the whole story here. Now, we're implementing 5G rapidly.

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#9 - The worst is when the puzzle you can't figure out is not even meant to be a puzzle. Like, here's this locked impassable door, so I'll look around for a key, but can't find one. Look at the strange markings in the room. Can't figure out what I'm supposed to do. Leave and backtrack through the level assuming I've missed something, only to turn around and walk all the way back to the impenetrable door and stare at it for another five minutes until I FINALLY realize I just need to pull the giant lever right beside the door that I just didn't notice.
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I accidently shot a horse in Red Dead Redemption 2 and failed a mission. 8: 44 In the new Zorro game you have to use melee combat to fight a gunman since you don't have any ranged weapons. John Wick has body armor however that type of armor shouldn't be able to withstand stronger guns.
11: 25 Doesn't that guy have an ability to be immune to damage? You can survive a fall with that.
12: 29 HUHUHUH I SEE YOU!
I have a tendency to carry too many Swords in Witcher 3. WHY DOESN'T IT DO MAP?

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After I read the title of the video my mind went right to blowing myself up with my own explosives lol. Particularly in games like Far Cry where you can set the world on fire and cause a ton of unintentional, but hilarious, mayhem. Also, to avoid getting lost and backtracking, I tend to do things like light the torches on the wall of the dungeon as I go through. That way if I reach a well-lit area, I know I'm either going backwards or I'm possibly approaching the objective.
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I don't know what Rockstar was thinking and why nobody said anything in testing.
Hey let's make the button that draws and fires the gun the same button you say hello with.
Unless its deliberate. The game certainly sacrifices practicality for immersion in other areas. maybe its so you pay attention to having your gun out. The NPCs behave different when you do.
Cus it only happens when your gun is in your hand. If you have it holstered you just say howdy ma'am.

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Possible spoilers for Mass Effect 3 ending
At the end of Mass Effect 3, I didn't realize you could shoot the NPC because at no point in the entire trilogy were you allowed to shoot your gun at an NPC. I mean, come on. You give me an NPC and a gun, I'm gonna shoot them at least once. Well, doing that directly triggered an ending. Last auto-save was to redo the entire mission so. that's now the canonical ending to my Mass Effect save file now.

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So many hurtful truths. Especially the hoarding stuff, I just can't not pick it up as it might be useful at some point. At 52 I still game as much as I can, but I really hate the start and select buttons on my controller. I always get confused as to which does which even after 50 hours in the game, but to be honest I get just as confused with the face buttons too if I switch between games too often as I forget what buttons did what in the game.
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I remember ending up deleting almost 20 hours in Valkyrie Profile 2 by not paying attention at the Save Screen.
I was gonna show a friend the Angel Slayer(the most powerful weapon in the game) and it been ages since I played it.
I loaded the wrong save and overwrited my main one by misclicking buttons. So dumb!
20h of grinding, rare drops, maxing stats, getting Angel Slayer.
All gone.
I have yet to recover.

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Grenades.
I played hours and hours of Halo, then I went to my friends house and played Resistance: Fall of Man. The button for Melee on Halo was the Grenade Button in Resistance. There were these crates that you had to melee open for equipment.
So I accidentally threw a grenade and killed my ally and myself.
Accidentally. the first time. for laughs the 4 times after that.

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I definitely had issues with number 13 on my first play through with witcher 3. I was new to rpg and didn't understand the difficulty levels with certain characters, got so frustrated with it. Got so pissed off because I got both the witcher 3 and ac origins the same time and couldn't understand why some characters would die so quickly and other would wipe me with just one hit.
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My reason for punching the guy with the gun is because Darn these bullet sponges when my max ammo limit is so tiny and they keep strafing with infinite ammo. Punching does more damage anyway. And then I just try to punch them which only takes a few hits, but leaves me in the open. And the reason I don't use grenades is because they dodge and keep shooting like it never existed.
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I wanna add to the back tracking one, cause this is something I did myself, recently in Planet Crafter: You know where you're going and take a wrong turn, ending up somewhere else. Bonus points for if you have some sort of way point placed at the spot of interest just so you know which direction it is, and just some how end up ignoring it (like me. XD
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Sometimes I forget about fall damage and just jump off a ledge thinking it'll only be a small amount of damage, what's the worst that can happen? Then just die or take a ton of damage.
I'm just so used to AC games and such where you press the dodge button before you hit the ground, causing you to take no damage at all.

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I can one hundred percent relate to the last two points. My friend leaves me behind while i'm being a loot goblin to collect everything that isn't nailed down. And I get used to pressing one button for the map in half my games that when I swap to another game that has a different button for a map, I get so confused.
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