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zakruti.com » Humor, fun and entertainment » Gameranx
10 Complex Video Game BOSSES That NEEDED Too Much Planning

10 Complex Video Game BOSSES That NEEDED Too Much Planning

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Rating: 4.0; Vote: 1
10 Complex Video Game BOSSES That NEEDED Too Much Planning Channel video: Gameranx - Category: Humor, fun and entertainment
Date: 2024-12-02

Comments and reviews: 20


There are two other bosses from the BG series that deserve at least honorable mentions, and they’re both from the same game. In BG2: Throne of Bhaal, one of the mid-game bosses is a drow cleric named Sendai, and she throws everything she has at you in a multitude of waves. Between the 7 statues of herself that animate one or two at a time (each being a different class or dual-class, the summons, and the endless waves of drow warriors storming through the only door in the room, you have a ton to manage here. Then there’s Sendai herself, and she’s no pushover!
But Sendai is just a taste of what awaits you with the final boss. Amelyssan the Blackhearted fights you a total of four times with brief pauses in between, during which time you must fight some of the most difficult monsters in the game (including a fallen solar and two marileths simultaneously, on just one platform) in order to cut off her access to her power source. Each time, she’s fully healed and recharged. You and your party are not. She deals and tanks damage like a truck, plus she’s accompanied by tons of high-level enemies that absolutely swallow your party whenever you face her. This is an endgame boss you have to spend the entire game preparing to fight, just to have a chance at winning.

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Save the Runepowder Bomb, put your party in Globe of Invulnerability, detonate the bomb - wipe out all 4 pillars - the rest of the fight is attrition. An Open-hand Monk can permanently lock down Raphael while his team deal with the other remaining enemies - who are still reeling from the massive explosion. If you managed to convince Yurgir to join you, the fight is even easier - but better not, because the fcker has a tendency to detonate the Bomb immediately when he sees it, and he has so much DEX that his initiative always overrules yours, giving you no chance to shield up. Instead, wait for Yurg to do his thing, then pop a Globe, and just for effect - throw the Bomb at Ralphy just when his song was starting.
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I want to mention Duma from Fire Emblem Shadows of Valentia on 3ds. Throughout the game you have two parties: 1 for Alm and 1 for Celica.
In the final fight besides having to go through a whole dungeon, you now have to choose units from both teams to to form a new party to take on Duma.
Duma(dragon) and his followers constantly spawn minion after minion (6 at a time every time they cast) and you need to defeat them as you reach duma. There is even poison on the ground ticking at you're health. It's a slog of a battle and Duma can easily obliterate your team.
For a FE it's easily the hardest Boss ever.

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This list makes me nostalgic for Boss fights in DC Universe Online. The Raid bosses are pretty tough at high levels, but the game has feats too. These feats require your team (8) to beat the boss in certain ways. The one that comes to mind is Epic Odyssey in a raid called Paradox Wave. This feat in particular was made to challenge the top league (guild) in the game at the time. It was named after their league by the dev team. To complete it the team needs to fight all 4 raid bosses at the same time. The game is overwhelming these days. It was released in 2011 and there are 13 years worth of content additions.
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Izax from Star Wars the Old Republic Online is also pretty complicated. As far as I remember it has 8 phases, with 2 of them being insta-wipes if you screw up, and also several puzzle phases. You need at least 8 people with perfect understanding of all phases and completely maxed out gear to stand a chance. As far as I can remember, it took my raid team at the time around 2-3 hours to beat it the first time we attempted it, and that was even after spending hours reading guides and having notes available while we were fighting the boss.
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16: 30 What's interesting about the Mr Freeze boss fight is that the higher difficulty you chose the more tactics you have to use against him. If you have the game set to hard mode you have to use every single strategy you've learned up to that point to take him down. Since the rest of the game lets you choose what moves you want to do, stealth or direct, having a boss fight where you're required to use different tactics each time because Freeze learns and adapts is honesty really cool.
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Trema from Via Infinito in Final Fantasy X-2 was complicated, hard, and greets you with his one-hit kills immediately after the Paragon boss fight with no ability to save the game in between. He required the right jobs, equipment, and hopefully an hour or two of your free time, or you weren't taking that bastard down. I remember needing the official physical Bradygames strategy guide (remember those) to finally beat him and it took more time out of my life than I care to admit.
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Wanted to add something about the Mr. Freeze boss fight so basically if you first take down freeze from behind (the silent takedown which you generally use on goons) and then run for the nearest statue of Nora and destroy it then it creates a small window for you to do the silent takedown from behind once again. Its difficult to do since you have to be real quick but you are gonna feel like a total boss for using the same move twice in this boss fight.
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tales of vesperia has a optional and rather tough boss.
spiral draco
hes like 5 or 6 bosses in one.
basically every body part has its own healthbar/mind and abilities
one part heals, other resurrects, one is immune to magic, while the other is immune to physical, while other will poison you etc.
basically you need to constantly juggle your teammates abilities otherwise ripperony.

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I've never done riven legit. Always just did the cheese method and beat him quickly. That's why I like playing destiny to begin with. I like the power fantasy, I don't like super complex mechanics. Just like to have good fun and not play an activity that if one person screws up, everyone has to start over. That's also why I like dungeons the most now.
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Destiny raids seem tough but breaking down each part one at a time makes it simple. There is usually always 1 to 3 people who know what they are doing that are willing to help everyone like myself. Riven was one of the most memorable raids to beat and was cheesable for so long people just by passed the mechanics for years if they wanted to.
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9: 54 I cannot be the only one who had zero problem with Gilgamesh! I’m not that good at video games and I found all the bosses from FF7 rebirth pretty easy, I brut forced pretty much all of them outside of BG3, any CRPG I’ve played has harder bosses! I’m the guy who abuses any and all cheese methods whenever I can
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Lmao dude. the end is easy. The Sorrow on the other hand if you killed too many people or don't know the actual way to beat him by using the specific item. you'll be stuck there. Also with the End, there was an item you could use to see where he's been and just sneak up on him. I beat the game with a pacifists run
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In Octopath Traveler 2, there are some optional fights that you can access from the title screen after the final boss that are even more difficult. You can use Partitio Sidestep / Magic Reflection Seal of Diffusion to negate all forms of damage, trivializing the boss mentioned in this video.
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Why was Lavos from Chrono Trigger not in this list Minimally, you need an hour to fight all of Lavos' various forms and the units that have to be fought are constantly changing. It's the hardest boss fight from the early JRPG era and still one of the best RPGs ever made.
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The End took no patience or planning really. Just stand in the middle of nowhere with your worst camo on, he shoots you, you plick out the dart and take a trip to the map, then just go towards the big red ring. Ta dah 10 mins tops, get both the camo and the rifle this way too.
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04: 15 - It was funny that such a serious voice has such a small human.
13: 35 - Elden Ring first of all gives you a lot of ways to play, several methods to make the game easier for yourself. And that's why Nine Sols is a more difficult game.

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Just wanted to add, the most effective way to beat the end, is use Thermal Goggles it allows you to see footprints left behind, so when you hit him, you can see the direction he went and even see where he ended up once he posts himself up again
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This is why I don’t play these games. I like a challenge but the game has to be fun. Grinding is. If fun. Memorizing a ton of moves in hopes you time everything correctly is not fun. Thankfully there are plenty of other games to play.
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Hate to tell you this, but Riven has a bug that lets you skip the entire setup stage and go straight into the DPS phase as a full team of 6, completely removes the 'Complicated part'. Bungie is aware of this and have never fixed it.
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