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zakruti.com » Humor, fun and entertainment » Gameranx
10 Recent Game Graphics THEN VS NOW

10 Recent Game Graphics THEN VS NOW

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Rating: 4.0; Vote: 1
10 Recent Game Graphics THEN VS NOW Channel video: Gameranx - Category: Humor, fun and entertainment
Date: 2025-02-06

Comments and reviews: 20


You know what since Hogwarts legacy was a pretty good experience and brought The Wizarding world to life in a way with a decent story about goblins giving it to the Wizard and ancient powerful Magic, I wonder if it would be possible to incorporate those ideas and vision towards Star Wars with a jedi academy or just being an apprentice to a sith/jedi and having a story revolve around a eternal uprising of Yuuzhan Vong hybrids taking back the reign of supremacy in the galaxy against the order and sith. Choosing from several species and specialized combat based on your Master, steep but not shallow customization with your atire, sabers, and techniques with the force being somewhat ambiguous to you as you dont fit within the fate of the galaxy yet. Gotta have some pvp or co-op in there for the fun of it, but man would it be something. Even lOTR with the return of Morgoth.
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Tekken 1 and 2 felt like a Virtua Fighter clone when those came out and it turns out it was in some way cause it was also using the VF engine but Tekken 3 changed it all by being smoother and faster paced over all which made going back to Virtua Fighter a bit hard as it was slow and clunky and was so floaty in a lot of ways something that they seemed to have doubled down on as all Virtua Fighters including VF5 still feels sluggish compared to Tekken gotta give the devs some reps by not just copying Tekken when that got popular which makes it hard to adopt to especially if your used to the pace that Tekken has.
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I saw a good video recently that argued that modern graphics is ruining gaming. Graphics have been pretty good for the last 10 years. A lot of newer games are wasting effort to make every game UE5 Ray Traced 4K 60 fps. That developer time would be better spent making better game play. Fancy video can't hide a bloated crummy game. Having games require RT as a min spec is abandoning a lot of market share Ray Traced graphics are nice to look at, but no gamer I know uses RT full time when raster rendering looks really good and is twice as fast.
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18: 33 Blacks Ops 6 looks like runny oatmeal. Of course it'll look great on a high-priced, high-end GPU, but because it's badly optimized it looks awful on a majority of platforms. Modern games look worse than older titles because developers overuse greasy AI upscaling and frame generation.
Take Indiana Jones. All I hear about are the graphics, but the amount of artifacts and AI oatmeal I saw in outdoor areas were plentiful. I wish Gameranx would be honest and show us what the graphics look like on the most popular GPUs.

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The biggest difference between PS1 Armored Core and newer ones, is how the game was controlled. Not only can you do things like strafe, but actually use the analog controllers! Not until PS2 did you have to stop using the shoulder buttons to turn left and right or look up and down. It became a common practice, for some people, to play the game with the control turned upside down. It was odd to play the game at first going from PS1 to PS2. Even now, they have added even more movement control to the mech.
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Even though I enjoyed it, Indiana Jones and the Dial of Destiny was kind of bittersweet as a lifelong Indy fan. Even if it had done better in the theaters or if they decide to remake Raiders with Chris Pratt or whatever it felt like Indiana Jones was over. The Great Circle, however, surpassed all of my expectations. I'm more than okay if we never get another Indiana Jones film as long as we get more games of that quality to carry on the legacy.
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I love the charm of the original games, there are certain moments in Baldurs Gate 1, 2, Icewind Dale 1, 2 and Planescape Torment, that are still cemented in my brain even today, more than 20 years after playing them, those games were so amazing. Another thing, I loved when games had proper manuals, and those certainly had. I carried those manuals with me and read them from cover to cover, learning the spells that way was really great.
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Without those older games that you're ripping on, you wouldn't have the technological improvements today. And as bad as the older games seem to look in your judgement, they had a charm and gameplay that had us hooked in the 80s, 90s and 00s - something that's missing in so many titles today which are only about graphical achievement.
Any game can look and sound incredible, but if the gameplay isn't there, it's a PoS.

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Hp chamber of secrets has a special place in my childhood. I played the game for months at my grandparents place. I would visit there once a month. It took 20 mins to load on that pc and I played bits and pieces of it. Everytime I died - loading screen for 20mins. Also the menu music is just timeless ( I never quit the game as it takes so long to load. Happy times.
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People saying its just nostalgia are wrong. I've recently been playing PS2/PS3 games I've never played in my younger years and I'm having a blast. Older games DO have a charm the new ones dont and its not only about nostalgia. Developers back then did care to make a proper and fun experience instead of making a quick buck with a overpriced and unfinished game
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Thats one thing nice about being older. As a 40 year old I remember my Sega Masters and Nintendo. I remember the first time I played Mario 64 and it blew our minds. The young people today have always had decent/great graphics so they don't get the excitement of the massive graphic upgrade. They'll most likely only get marginal upgrades over time.
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The graphics jump from Tekken 3 to 4 was out of this world, at least for me back in the day
Also when FFVIII came out, it was a major leap forward in terms of visual fidelity from character models to CGIs I thought it was the best thing I ever saw in a video game as opposed to the chibi, polygonal masterpiece that was FFVII

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Fun video, Jake! I was blown away by the graphics - and sound - on the OG PlayStation back in the mid-1990s. When I see those games now, compared to the 21st century games I’m currently playing, it’s astounding how far we’ve come. And those old graphics still have the charm of nostalgia.
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Games today are released broken is a common phrase these days, and i get the sentiment. But really it's the complexity of games which causes many to be broken at release, the costs of games nowadays can equal the cost of designing/building a 60 story sky scraper in Detroit ($350mil - $600mil.
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I remember playing the original Prince of Persia and being amazed at how real it looked. I think it was more about how good the animations were rather than the graphics. We didn't expect much in graphics back then but the characters moved so fluidly. It was a blast to play that!
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I hate it when people are like They didn't put in as much effort in the older games. Like, my guy, they didn't even know how to make 3D games! Or how to write API's and build engines that supported 3D graphics. A monumental amount of work went into those early games.
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The way you talk about Tekken 1, man, you need to respect your elders haha Honestly, frame rates in gaming in the 90's were all over the place and we didn't mind it as much. Also, Virtua Figther came out a couple of weeks before Tekken. Loved both of them
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I don’t think you can compare the old and the new because technology has been advancing. is it fair for the old games to be criticized for not being good looking when they didn’t have the same technology that we have today I don’t think so.
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The Alan Wake series is a great comparison between the first and second. American Nightmare aside, which did its own thing, the two main-line games in the series couldn't be starker in presentation even when dealing with the same theme.
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Holy crap! I forgot all about the original Test Drive with that red dot and the windshield cracking up when you crash haha I played that on DOS along with Who Framed Roger Rabbit and Wolf 3d! (Wolfenstein) haha Damn I'm old.
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