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zakruti.com » Blogs and People » Philip DeFranco
WOW Pete Davidson Mocks Vet, Diablo Immortal Outrage Is Next Level, & Caravan Updates.

WOW Pete Davidson Mocks Vet, Diablo Immortal Outrage Is Next Level, & Caravan Updates.

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Rating: 4.0; Vote: 1
WOW Pete Davidson Mocks Vet, Diablo Immortal Outrage Is Next Level, & Caravan Updates. Kyle Clark: So I have been a huge Diablo fan for years dating all the way back to D1. I was a leaderboard player on D3 and have spent a lot of time on a fair few of the seasons. I feel a little cheated by the Diablo Immortal announcement for 2 major reasons. 1) I have NEVER seen anyone in the community (which is still fairly active) as for a mobile experience. The people that still play want new content on the platforms it already exists for. I can see how this may be able to hit a new market but it seems like a poor decision when the Diablo franchise is based on being able to make precise movements, to do the most damage possible when in a lot of cases you are playing on a difficulty were taking the wrong step leads you to die almost immediately. Which for a lot of people is half the fun. For this reason alone I can already tell you no matter how much a phone game make LOOK like a Diablo experience Blizz will not be able to provide a Diablo experience on a mobile device. 2) The entire event was handled poorly, Blizz knew a terrible reaction was coming, and from the stage presentation it was clear that they weren't really thinking of the wants of their already loyal player base. To me this is egregious behavior talking to the fans the way they did when they began to boo. It was pretty dismissive and rather than tell them things like Hey listen, this is one version of Diablo we want to bring to the less hardcore fan and we still have something in the pipeline. Either way I won't be playing Diablo Immortals, and I am unhappy with how Blizz team handled the entire thing. BUT I still feel like this is being made a bigger deal than it is. Complain all you want but the players should put their money were their mouth is. Don't buy the game and it will send a clear message to the creators it isn't worth future investment.
Date: 2019-11-01

Comments and reviews: 9


Games artist here. I think the Diablo controversy is less developers misunderstanding fans and more fans misunderstanding the games industry. The alternative to this announcement would have just been no Diablo news at all, because this game being made will not mean Diablo 4 gets made any faster. That is not how Studios of this size work. This is the studio seeing that mobile games are the most lucrative and fastest growing arm in the industry, and they're responding to that by putting a low buy-in taste of the Diablo universe in the hands of more people, which would in turn likely increase their revenue for Diablo 4. I know the PC master race hates this fact, but mobile games are not by any means an insignificant part of the games industry, and you can't demand a business ignore the trends in the industry they're in. Mobile games are much faster and much cheaper to make than console games. Again, this game doesn't have any effect on the pipeline for Diablo 4 (except maybe as part of their financial plan, in which case the fans fit might be what actually slows progress, so this is essentially like a 15 year old kid being given a 4 wheeler for his birthday and him throwing a fit because it's not the car he expected his parents to get him on his 16th birthday. Mobile games are the most accessible platform by a long shot, which means as this sect of the industry grows more people get to enjoy better games than have ever been able to before. This is a good thing Things like this are good for the industry If a mobile Diablo game isn't for you, no one is forcing you to play it, but this anger is just more of the same gate keeping that is so prevalent in gaming culture, and I honestly hate it.
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1. As a gamer, I often find the reactions of gamers to these announcements to be wildly overwrought and ridiculous. 2. Gaming companies somehow still regularly ignore the fans and try to push asinine, shameless, cash grabs despite these overreactions so maybe as juvenile as it seems, its at least keeping the industry in check in certain ways. 3. When you have gamers getting absurdly mad about things like this where some resources may have been diverted and they might have to wait a little longer for a sequel they want, they make it harder for devs and publishers that are trying to be fair but also have to report more earnings than they can with just the mainline 60 games. Most fan reactions to dlc and season passes outside of multiplayer are childish. 30 for another 20-60 hrs of gameplay in a triple A title is a damn good deal. By complaining about stuff like that they push devs towards micro transactions even when they dont want to go there. In conclusion, save your outrage for the truly ridiculous stuff like multiplayer season passes that come with nothing but 3 maps and a few character skins, loot boxes and micro transactions in general. And Single player dlc that contains story elements that feel like main story stuff as opposed to an added story. Dont get all bent out of shape about the other ways game producers try to make extra cash.
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The irony about the Diablo situation is that there are quite many Mobile videogames that are cloning Diablo 1. I think Blizzard should have announced a Diablo IV and then a Mobile Diablo. I think it's ok that fans scream especially when they expect quality (which Blizzard is known for delivering) and this reaction to me cannot only be reduced to Diablo and Blizzard. There is a big fear right now that casual videogaming and the free-to-play model is killing the format of videogame as we were accustomed to. That large ambitious titles will be replaced by tiny apps that are focused on grabbing customers' pocket change. That Blizzard seemingly have decided to go that way is really big news and if players don't react vehemently, what is there left to do? The casual clientele is now apparently bigger than the hardcore player clientele (because everybody now has a smartphone) so these are potentially very sad days.
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1. It was funny Dude looks like he should be in a Marvel movie. 2. It's a joke. Why all of a sudden there are so many protected groups to where you can't even make a joke. Comedians people. they make jokes. He didn't poke fun at the circumstances in which he was injured, just his appearance. We have a politician here who lost both his legs, and is in support of ending net neutrality. Why? He's paid for. Should his service, or missing legs excuse him from people disliking him? 3. It's going to get to a place soon where even the ones outraged are outraging others. This guy doesn't seem sensitive, but stating that injured vets shouldn't be the target of your jokes? Lighten up. He's a good looking dude even with his eye slung. And the joke wasn't targeting the circumstances of your injury, just your appearance. So, we're now all above a light roast based on our appearance?
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The problem with the whole Diablo going mobile is because people know wbat the company is trying to do. They are trying to get casuals to join in the community but the problem with that is that the company starts to listen to the casuals and ignores their loyal fans and eventually alienate them by basically bending over to what the casuals want while ruining the game the hardcore fans love. I've seen it happen to destiny and destiny 2 where the game started as a grindfest where only hardcore fans could enjoy it but by taken king it was catered more to casuals by making it easier to get rare gear and weapons leading to destiny 2 where you didnt have to grind much to get what you wanted and eventually lost a vast majority of its hardcore fans because Bungie wanted to appease the casual market and ignored the hardcore fans
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The issue with the Diablo thing is that gamers are tired of being used as cash cows and forking out a lot of money for lack luster titles. Especially for a community as devoted to the game as the Diablo one is. Blizzard even admitted that the game isn't targerted to their core audience and is for China primary while also geared towards kids to get them hooked into microtransactions. Over the years Blizzard has de-evolved from a company that was all about delivering games that kept entertained their audience to a company that makes games for the shareholders to make money off of, completely ignoring the fact that if you make a crap game people won't buy it and thus you loose money. Only have to look at EA for that. Gamers are sick and tired of being treated like crap and it exploded here at Bliz Con last year.
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I think you somewhat missed the mark on the source of the outrage about Diablo Immortal. It isn't just about the fact that people are worried that the mobile platform dumbs down the game - that's a fairly 'colored' view of the outrage. The truth is that Diablo has always had a very fanatic cult following on PC - those players were promised a new game constantly for a decade before finally getting Diablo 3 which didn't REALLY live up to expectations. while Blizzard pumped out games like Hearthstone and Overwatch which really raked in the dollars on top of their huge World of Warcraft profit. What Diablo fans are saying is. there is a time to make profitable business decisions - but when is it going to be time to listen to the fans who made your company what it is?
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This could be an extremely long conversation on different aspects of changing video game consumer base, and producer ideology, but that's not the topic at hand. In response to the Diablo reaction, and then people reacting to that reaction, I say, that video game producers need to be held accountable for their actions and decisions, and more often than not, they aren't. Particularly when they don't acknowledge the desires of consumers. If you've ever left a negative review of a product or service that did not meet your expectations, or was faulty in functionality, particularly from a company you have trusted and lauded for a couple of decades, it's the same thing. This is not entitlement, this is not uncalled for, this is accountability.
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I think it's ridiculous how whiny the Blizzard diehards are. You see this with the base of every gaming company. They constantly complain about the company of their game of choice, yet spend half their lives playing their games. The actual core of Diablo 3 is minuscule. That room probably has all of them in it. I really look forward to Diablo on mobile and was excited of the announcement, because mobile games of this caliber can be played in things like waiting rooms, that you simply can't on other platforms. Furthermore, you can use emulators to play android games on the PC. These people are just going to complain about anything, no matter what - Blizzard fans are the worst.
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